Player Matchup

Agni
Agni
DotHD
Agni
Level 129
God Stats
198W - 61L
1,670 SR
Queue Stats
377W - 110L
1,641 Elo+
Solo
Arachne
Arachne
Luistaco21
Arachne
Level 74
God Stats
1W - 0L
1,649 SR
Queue Stats
229W - 144L
1,497 Elo+
Solo
Medusa
Medusa
psycholucifr
Medusa
Level 76
God Stats
12W - 5L
1,655 SR
Queue Stats
70W - 75L
1,389 Elo+
Solo
Team Averages
Level 93
1,658 SR
1,509 Elo+

VS

Team Averages
Level 84
1,437 SR
1,420 Elo+
Hercules
Hercules
IAmTooGoodBuddy
Hercules
Level 59
God Stats
50W - 49L
1,493 SR
Queue Stats
289W - 300L
1,441 Elo+
Party 1
Hel
Hel
Moonlight156
Hel
Level 125
God Stats
27W - 55L
1,344 SR
Queue Stats
332W - 333L
1,391 Elo+
Solo
Jing Wei
Jing Wei
stonednebula
Jing Wei
Level 69
God Stats
222W - 211L
1,476 SR
Queue Stats
380W - 390L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DotHD
Agni
12
3 / 0 / 5
9,051
823
12,016
5,171
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Luistaco21
Arachne
12
2 / 2 / 5
8,642
786
6,647
10,952
5,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
12
4 / 1 / 0
8,715
792
7,834
5,574
2,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 2 / 2
7,585
690
8,853
12,871
10,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 3 / 1
7,517
683
3,800
6,064
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
stonednebula
Jing Wei
11
1 / 4 / 1
7,703
700
4,417
11,412
3,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
3
3
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
DotHD
Agni
3
0
5
5.5
L
Hercules
0
2
2
0.5
W
Arachne
Luistaco21
Arachne
2
2
5
2.25
L
2
3
1
0.83
W
Medusa
4
1
0
4
L
Jing Wei
stonednebula
Jing Wei
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,497
Damage
17,070
21,697
Taken
30,347
9,924
Mitigated
16,011
2,370
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
DotHD
Agni
12,016
288
0
441
5,171
2,008
483
696
4,475
49,299
0
L
Hercules
8,853
1,636
0
3,526
12,871
10,082
0
5,032
7,839
0
25,858
W
Arachne
Luistaco21
Arachne
6,647
5,392
0
1,758
10,952
5,656
356
2,102
8,850
0
19,755
L
3,800
449
2,538
2,622
6,064
2,080
36
1,930
4,134
14,815
0
W
Medusa
7,834
3,262
0
171
5,574
2,260
509
1,527
4,047
0
26,135
L
Jing Wei
stonednebula
Jing Wei
4,417
2,760
0
2,695
11,412
3,849
189
5,430
5,982
0
42,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,408
Gold Earned
22,805
136
Minions Killed
136
0
Camps Cleared
0
632,630
Distance Traveled
542,569
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,051
823
77
7
0
211,295
1
L
Hercules
7,585
690
44
4
0
207,602
0
W
Arachne
8,642
786
34
3
0
222,146
0
L
Hel
7,517
683
12
1
0
142,214
0
W
Medusa
8,715
792
25
2
0
199,189
0
L
Jing Wei
7,703
700
80
7
0
192,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role