Player Matchup

Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Burayke
Thor
Level 156
God Stats
8W - 16L
1,391 SR
Queue Stats
164W - 176L
1,470 Elo+
Solo
Janus
Janus
EniKam
Janus
Level 98
God Stats
7W - 3L
1,462 SR
Queue Stats
41W - 33L
1,512 Elo+
Solo
Team Averages
Level 126
1,471 SR
1,496 Elo+

VS

Team Averages
Level 107
1,455 SR
1,478 Elo+
Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AKAI919
Xbalanque
Level 41
God Stats
110W - 104L
1,472 SR
Queue Stats
193W - 221L
1,408 Elo+
Solo
Chaac
Chaac
BJORNTOBEWILDYT
Chaac
Level 140
God Stats
7W - 7L
1,475 SR
Queue Stats
170W - 180L
1,451 Elo+
Solo
Tyr
Tyr
LASHÄ
Tyr
Level 182
God Stats
0W - 1L
1,328 SR
Queue Stats
18W - 20L
1,469 Elo+
Solo
Janus
Janus
StygianEclipse
Janus
Level 17
God Stats
19W - 25L
1,500 SR
Queue Stats
198W - 187L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
5 / 0 / 4
6,054
1,009
5,785
4,599
3,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
 
Morgan Le Fay
11
1 / 1 / 4
5,487
915
4,106
4,090
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
 
Skadi
11
1 / 0 / 2
5,411
902
1,776
4,157
1,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
Burayke
Thor
9
0 / 2 / 6
5,111
852
3,611
5,192
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
EniKam
Janus
12
2 / 1 / 2
5,896
983
4,210
3,413
1,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 1 / 2
5,215
869
3,954
4,159
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
AKAI919
Xbalanque
11
0 / 1 / 1
5,294
882
1,124
2,384
809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 1 / 0
4,774
796
2,469
5,233
2,760
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyr
LASHÄ
Tyr
11
2 / 4 / 0
5,518
920
3,307
7,805
3,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 2
5,817
970
5,549
4,519
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
9
Kills
4
4
Deaths
9
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
4
7
W
Morgan Le Fay
 
Morgan Le Fay
1
1
4
3
W
Skadi
 
Skadi
1
0
2
2
L
Vulcan
 
Vulcan
0
1
2
1
L
Xbalanque
AKAI919
Xbalanque
0
1
1
0.5
L
1
1
0
1
W
Thor
Burayke
Thor
0
2
6
1.5
W
Janus
EniKam
Janus
2
1
2
3
L
Tyr
LASHÄ
Tyr
2
4
0
0.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,488
Damage
16,403
21,451
Taken
24,100
9,378
Mitigated
10,398
3,006
Healing
3,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,785
1,273
0
1,208
4,599
3,155
0
2,183
2,275
173
7,883
W
Morgan Le Fay
 
Morgan Le Fay
4,106
433
0
121
4,090
1,654
0
1,659
2,306
16,823
0
W
Skadi
 
Skadi
1,776
652
0
737
4,157
1,473
0
1,125
2,910
0
17,549
L
Vulcan
 
Vulcan
3,954
1,777
0
644
4,159
1,601
0
1,080
2,958
15,655
0
L
Xbalanque
AKAI919
Xbalanque
1,124
408
0
425
2,384
809
0
1,071
1,277
0
8,447
L
2,469
313
0
1,604
5,233
2,760
0
1,961
3,171
0
3,982
W
Thor
Burayke
Thor
3,611
350
0
690
5,192
1,994
0
2,724
2,350
0
9,833
W
Janus
EniKam
Janus
4,210
128
0
250
3,413
1,102
0
1,368
1,943
23,176
0
L
Tyr
LASHÄ
Tyr
3,307
110
0
578
7,805
3,779
0
2,368
5,269
0
12,103
L
5,549
197
0
280
4,519
1,449
0
1,921
2,434
21,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,959
Gold Earned
26,618
139
Minions Killed
135
0
Camps Cleared
0
666,517
Distance Traveled
652,421
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,054
1,009
6
1
0
150,917
0
W
Morgan Le Fay
5,487
915
26
4
0
133,534
0
W
Skadi
5,411
902
35
6
0
123,656
3
L
Vulcan
5,215
869
32
5
0
145,866
0
L
Xbalanque
5,294
882
23
4
0
135,091
0
L
Chaac
4,774
796
5
1
0
91,903
0
W
Thor
5,111
852
15
3
0
125,412
2
W
Janus
5,896
983
57
10
0
132,998
0
L
Tyr
5,518
920
28
5
0
135,595
0
L
Janus
5,817
970
47
8
0
143,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role