Player Matchup

Artio
Artio
ArtNnk
Artio
Level 204
God Stats
1W - 10L
1,042 SR
Queue Stats
1,009W - 1,035L
1,437 Elo+
Solo
Merlin
Merlin
aiblo
Merlin
Level 142
God Stats
7W - 3L
1,564 SR
Queue Stats
128W - 127L
1,351 Elo+
Solo
Atlas
Atlas
maik_2234
Atlas
Level 89
God Stats
1W - 0L
1,189 SR
Queue Stats
65W - 66L
1,387 Elo+
Solo
Thanatos
Thanatos
thunderburhop
Thanatos
Level 157
God Stats
11W - 14L
1,563 SR
Queue Stats
1,727W - 1,192L
1,619 Elo+
Solo
Bastet
Bastet
干戚舞刑天
Bastet
Level 59
God Stats
3W - 3L
1,465 SR
Queue Stats
217W - 223L
1,443 Elo+
Solo
Team Averages
Level 130
1,364 SR
1,447 Elo+

VS

Team Averages
Level 97
1,573 SR
1,473 Elo+
Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Cyxrt23
Medusa
Level 87
God Stats
1W - 1L
1,715 SR
Queue Stats
158W - 132L
1,530 Elo+
Solo
Chernobog
Chernobog
KurtIsAlive
Chernobog
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,474 Elo+
Solo
Artio
Artio
TwiSTeD-ViSioNzX
Artio
Level 89
God Stats
0W - 1L
1,725 SR
Queue Stats
72W - 88L
1,442 Elo+
Solo
Chaac
Chaac
ZitchDog
Chaac
Level 115
God Stats
1W - 4L
1,425 SR
Queue Stats
314W - 324L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ArtNnk
Artio
5
0 / 0 / 0
6,340
528
0
0
0
Merlin
aiblo
Merlin
15
2 / 4 / 8
9,306
776
9,203
8,147
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
maik_2234
Atlas
19
7 / 2 / 8
11,198
933
12,999
13,016
18,654
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
thunderburhop
Thanatos
17
5 / 5 / 6
10,061
838
11,163
13,726
7,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 4 / 12
11,118
927
19,611
13,832
7,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
4 / 7 / 5
8,898
742
8,237
16,977
11,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Cyxrt23
Medusa
18
4 / 6 / 3
10,695
891
10,148
12,751
5,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
KurtIsAlive
Chernobog
15
3 / 5 / 5
9,098
758
8,853
12,269
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 1
6,782
565
566
3,292
2,449
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
ZitchDog
Chaac
19
3 / 3 / 8
9,740
812
9,825
17,499
21,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
22
Kills
14
15
Deaths
22
34
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
7
5
0.93
W
Artio
ArtNnk
Artio
0
0
0
0
L
Medusa
Cyxrt23
Medusa
4
6
3
0.92
L
Chernobog
KurtIsAlive
Chernobog
3
5
5
1.1
L
0
1
1
0.5
L
Chaac
ZitchDog
Chaac
3
3
8
2.33
W
Merlin
aiblo
Merlin
2
4
8
1.5
W
Atlas
maik_2234
Atlas
7
2
8
5.5
W
Thanatos
thunderburhop
Thanatos
5
5
6
1.6
W
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,976
Damage
37,629
48,721
Taken
62,788
37,247
Mitigated
45,592
18,107
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
8,237
233
648
1,065
16,977
11,647
118
5,227
11,750
0
13,842
W
Artio
ArtNnk
Artio
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
Cyxrt23
Medusa
10,148
4,316
1,391
1,636
12,751
5,066
2,805
2,372
10,379
0
30,237
L
Chernobog
KurtIsAlive
Chernobog
8,853
4,171
265
1,820
12,269
4,775
817
2,703
9,566
0
21,238
L
566
92
269
673
3,292
2,449
0
1,509
1,783
1,159
0
L
Chaac
ZitchDog
Chaac
9,825
1,082
198
5,457
17,499
21,655
171
8,893
8,606
1,537
19,742
W
Merlin
aiblo
Merlin
9,203
485
414
803
8,147
3,824
222
265
7,882
27,052
0
W
Atlas
maik_2234
Atlas
12,999
4,211
429
2,755
13,016
18,654
410
648
12,368
31,091
1,498
W
Thanatos
thunderburhop
Thanatos
11,163
2,220
1,033
8,515
13,726
7,265
353
468
13,258
0
19,535
W
19,611
4,041
727
3,431
13,832
7,504
503
447
13,385
0
27,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,023
Gold Earned
45,213
124
Minions Killed
127
0
Camps Cleared
0
895,599
Distance Traveled
906,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,898
742
14
1
0
185,582
0
W
Artio
6,340
528
0
0
0
288
0
L
Medusa
10,695
891
46
4
0
185,951
0
L
Chernobog
9,098
758
30
3
0
216,136
0
L
Artio
6,782
565
1
0
0
71,300
0
L
Chaac
9,740
812
36
3
0
247,095
0
W
Merlin
9,306
776
56
5
0
190,775
0
W
Atlas
11,198
933
31
3
0
233,745
0
W
Thanatos
10,061
838
21
2
0
239,722
0
W
Bastet
11,118
927
16
1
0
231,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role