Player Matchup

Jormungandr
Jormungandr
Silver V
 
Jormungandr
Silver V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver III
 
Kumbhakarna
Silver III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver III
Skarui
Morgan Le Fay
Silver III
Level 124
God Stats
7W - 1L
1,669 SR
Queue Stats
11W - 17L
1,588 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,556 SR
1,529 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,300 SR
1,179 MMR
Sol
Sol
Bronze III
Jojo79
Sol
Bronze III
Level 83
God Stats
0W - 1L
1,221 SR
Queue Stats
0W - 4L
1,346 MMR
Party 2
Bacchus
Bacchus
Silver I
Kidd_Jay79
Bacchus
Silver I
Level 126
God Stats
0W - 1L
1,344 SR
Queue Stats
41W - 52L
1,247 MMR
Party 2
Danzaburou
Danzaburou
Silver III
Virtuoso0071583
Danzaburou
Silver III
Level 65
God Stats
12W - 20L
1,335 SR
Queue Stats
337W - 401L
942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
6 / 1 / 4
8,840
884
10,481
8,313
5,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
 
Kumbhakarna
10
0 / 0 / 8
7,542
754
1,711
9,119
6,743
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Skarui
Morgan Le Fay
12
4 / 0 / 4
8,310
831
12,334
6,347
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThorCthulhuYmirChaac

VS

Bans
AchillesMedusaHerculesMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Jojo79
Sol
10
0 / 5 / 1
7,005
701
5,729
9,307
4,167
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Kidd_Jay79
Bacchus
9
0 / 2 / 0
6,872
687
4,600
11,129
14,434
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Virtuoso0071583
Danzaburou
9
1 / 3 / 0
7,658
766
5,384
9,766
4,559
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
1
4
8
W
Kumbhakarna
 
Kumbhakarna
0
0
8
4
L
Sol
Jojo79
Sol
0
5
1
0.1
L
Bacchus
Kidd_Jay79
Bacchus
0
2
0
0
W
Morgan Le Fay
Skarui
Morgan Le Fay
4
0
4
6
L
Danzaburou
Virtuoso0071583
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,526
Damage
15,713
23,779
Taken
30,202
14,414
Mitigated
23,160
1,031
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,481
2,039
0
245
8,313
5,131
218
3,521
4,792
37,790
375
W
Kumbhakarna
 
Kumbhakarna
1,711
114
0
0
9,119
6,743
62
3,229
5,890
5,787
0
L
Sol
Jojo79
Sol
5,729
1,172
0
1,991
9,307
4,167
0
8,030
1,277
29,341
0
L
Bacchus
Kidd_Jay79
Bacchus
4,600
486
0
515
11,129
14,434
0
8,081
3,048
15,199
0
W
Morgan Le Fay
Skarui
Morgan Le Fay
12,334
1,031
0
786
6,347
2,540
45
3,736
2,611
36,061
0
L
Danzaburou
Virtuoso0071583
Danzaburou
5,384
2,765
0
2,420
9,766
4,559
0
8,393
1,373
0
25,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,692
Gold Earned
21,535
101
Minions Killed
88
0
Camps Cleared
0
600,831
Distance Traveled
509,625
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,840
884
50
5
0
207,867
1
W
Kumbhakarna
7,542
754
14
1
0
199,743
0
L
Sol
7,005
701
34
3
0
148,775
0
L
Bacchus
6,872
687
16
2
0
198,378
3
W
Morgan Le Fay
8,310
831
37
4
0
193,221
0
L
Danzaburou
7,658
766
38
4
0
162,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role