Player Matchup

Fenrir
Fenrir
Drakmmoth
Fenrir
Level 117
God Stats
21W - 12L
1,735 SR
Queue Stats
105W - 95L
1,588 Elo+
Solo
Kuzenbo
Kuzenbo
Ethoie
Kuzenbo
Level 123
God Stats
1W - 2L
1,303 SR
Queue Stats
162W - 175L
1,492 Elo+
Solo
Chang'e
Chang'e
MorrowindSWE
Chang'e
Level 156
God Stats
4W - 0L
1,972 SR
Queue Stats
136W - 117L
1,567 Elo+
Solo
Loki
Loki
Nihil79
Loki
Level 65
God Stats
18W - 15L
1,604 SR
Queue Stats
298W - 356L
1,425 Elo+
Solo
Sol
Sol
welty2000
Sol
Level 105
God Stats
34W - 40L
1,471 SR
Queue Stats
665W - 641L
1,531 Elo+
Solo
Team Averages
Level 113
1,617 SR
1,521 Elo+

VS

Team Averages
Level 65
1,480 SR
1,467 Elo+
Pele
Pele
AlphaRaptor
Pele
Level 148
God Stats
43W - 48L
1,532 SR
Queue Stats
491W - 480L
1,552 Elo+
Solo
Medusa
Medusa
BIA Cyanide
Medusa
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 117L
1,413 Elo+
Party 1
Maman Brigitte
Maman Brigitte
EmranDYZ
Maman Brigitte
Level 89
God Stats
7W - 6L
1,577 SR
Queue Stats
162W - 162L
1,520 Elo+
Solo
Charon
Charon
SmokeyMcPuff236
Charon
Level 23
God Stats
6W - 10L
1,293 SR
Queue Stats
71W - 75L
1,413 Elo+
Party 1
Nox
Nox
solary_kistar
Nox
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Drakmmoth
Fenrir
12
3 / 0 / 4
7,083
590
5,977
9,432
4,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Ethoie
Kuzenbo
10
2 / 1 / 5
6,730
561
1,526
8,765
8,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
MorrowindSWE
Chang'e
13
0 / 0 / 0
7,407
617
5,765
6,369
4,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Nihil79
Loki
11
1 / 1 / 2
6,730
561
1,069
3,363
1,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
11 / 0 / 2
9,007
751
14,868
7,596
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,834
570
3,133
9,911
6,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Medusa
8
1 / 6 / 0
5,128
427
3,857
10,828
3,904
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maman Brigitte
EmranDYZ
Maman Brigitte
9
1 / 3 / 0
5,653
471
3,859
9,366
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 6 / 1
5,319
443
2,524
9,297
4,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 2 / 0
5,636
470
1,680
4,427
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
17
Kills
2
2
Deaths
17
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Medusa
1
6
0
0.17
W
Fenrir
Drakmmoth
Fenrir
3
0
4
5
L
Maman Brigitte
EmranDYZ
Maman Brigitte
1
3
0
0.33
W
Kuzenbo
Ethoie
Kuzenbo
2
1
5
4.5
W
Chang'e
MorrowindSWE
Chang'e
0
0
0
0
W
Loki
Nihil79
Loki
1
1
2
2
L
0
6
1
0.08
L
0
2
0
0
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,205
Damage
15,053
35,525
Taken
43,829
20,928
Mitigated
20,715
15,467
Healing
5,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,133
176
0
1,043
9,911
6,748
0
5,479
4,432
0
59,900
L
Medusa
3,857
1,346
0
1,738
10,828
3,904
0
7,800
3,028
0
31,194
W
Fenrir
Drakmmoth
Fenrir
5,977
2,039
0
2,694
9,432
4,202
0
3,166
6,266
0
55,914
L
Maman Brigitte
EmranDYZ
Maman Brigitte
3,859
337
0
1,663
9,366
3,513
0
1,299
8,067
35,548
388
W
Kuzenbo
Ethoie
Kuzenbo
1,526
709
0
1,991
8,765
8,530
0
3,203
5,562
21,476
0
W
Chang'e
MorrowindSWE
Chang'e
5,765
375
0
5,519
6,369
4,297
598
0
6,369
60,850
0
W
Loki
Nihil79
Loki
1,069
160
0
1,828
3,363
1,011
0
118
3,245
0
34,194
L
2,524
229
0
706
9,297
4,869
0
7,062
2,235
20,090
0
L
1,680
319
0
720
4,427
1,681
0
320
4,107
30,549
0
W
14,868
8,389
0
3,435
7,596
2,888
416
1,839
5,757
66,676
7,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,957
Gold Earned
28,570
383
Minions Killed
300
0
Camps Cleared
0
1,172,613
Distance Traveled
1,075,600
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,834
570
106
9
0
246,782
0
L
Medusa
5,128
427
46
4
0
218,921
0
W
Fenrir
7,083
590
93
8
0
274,971
1
L
Maman Brigitte
5,653
471
55
5
0
197,465
0
W
Kuzenbo
6,730
561
29
2
0
237,592
0
W
Chang'e
7,407
617
109
9
0
215,779
2
W
Loki
6,730
561
47
4
0
223,768
0
L
Charon
5,319
443
33
3
0
215,609
0
L
Nox
5,636
470
60
5
0
196,823
0
W
Sol
9,007
751
105
9
0
220,503
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role