Player Matchup

Awilix
Awilix
Gold I
MasterVibez
Awilix
Gold I
Level 152
God Stats
27W - 26L
1,601 SR
Queue Stats
93W - 94L
1,466 MMR
Solo
Hercules
Hercules
Silver II
Smij
Hercules
Silver II
Level 142
God Stats
0W - 3L
1,527 SR
Queue Stats
9W - 12L
1,418 MMR
Solo
Ne Zha
Ne Zha
Gold I
V压脉带V
Ne Zha
Gold I
Level 154
God Stats
3W - 3L
1,671 SR
Queue Stats
294W - 285L
1,403 MMR
Solo
Anubis
Anubis
Gold IV
mohamadbraa
Anubis
Gold IV
Level 113
God Stats
21W - 22L
1,539 SR
Queue Stats
381W - 394L
1,432 MMR
Solo
Cupid
Cupid
Silver I
Хisus
Cupid
Silver I
Level 109
God Stats
1W - 1L
1,628 SR
Queue Stats
13W - 12L
1,475 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,593 SR
1,439 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,494 SR
1,456 MMR
Chaac
Chaac
Gold I
 
Chaac
Gold I
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold V
K0xKelx
Charon
Gold V
Level 69
God Stats
3W - 3L
1,493 SR
Queue Stats
44W - 47L
1,383 MMR
Solo
Janus
Janus
Platinum V
Ray5908
Janus
Platinum V
Level 144
God Stats
30W - 22L
1,550 SR
Queue Stats
127W - 115L
1,564 MMR
Solo
Ullr
Ullr
Gold I
xMarsu-_-
Ullr
Gold I
Level 154
God Stats
22W - 24L
1,327 SR
Queue Stats
648W - 640L
1,382 MMR
Solo
Serqet
Serqet
Gold IV
xNirdoc
Serqet
Gold IV
Level 86
God Stats
6W - 5L
1,597 SR
Queue Stats
82W - 79L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
1 / 3 / 3
6,535
467
2,553
9,186
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Smij
Hercules
12
0 / 3 / 0
6,651
475
2,656
9,474
7,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
12
2 / 1 / 0
7,439
531
4,101
8,488
6,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
1 / 3 / 1
7,447
532
5,256
7,739
3,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Хisus
Cupid
12
0 / 3 / 2
6,824
487
6,916
12,416
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AnhurBaron SamediThorMaman BrigitteSusano

VS

Bans
FreyaAthenaAgniKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 0 / 2
9,198
657
5,592
10,148
12,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon
K0xKelx
Charon
13
3 / 0 / 3
8,187
585
3,019
7,405
4,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Ray5908
Janus
14
1 / 1 / 3
8,543
610
5,357
6,206
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
15
3 / 2 / 2
8,642
617
7,261
10,597
4,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
xNirdoc
Serqet
15
5 / 1 / 5
8,938
638
8,762
11,349
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
13
13
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
2
2
W
Charon
K0xKelx
Charon
3
0
3
4.5
L
Awilix
1
3
3
0.83
W
Janus
Ray5908
Janus
1
1
3
2.5
L
Hercules
Smij
Hercules
0
3
0
0
L
Ne Zha
2
1
0
2
L
Anubis
1
3
1
0.5
W
Ullr
3
2
2
2
W
Serqet
xNirdoc
Serqet
5
1
5
7.5
L
Cupid
Хisus
Cupid
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,482
Damage
29,991
47,303
Taken
45,705
25,552
Mitigated
28,066
14,171
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,592
623
0
4,590
10,148
12,254
27
111
10,037
1,107
64,104
W
Charon
K0xKelx
Charon
3,019
529
64
2,685
7,405
4,804
54
1,794
5,611
23,495
0
L
Awilix
2,553
720
0
694
9,186
3,406
0
2,633
6,553
0
50,551
W
Janus
Ray5908
Janus
5,357
402
0
1,609
6,206
1,803
382
1,843
4,363
82,453
0
L
Hercules
Smij
Hercules
2,656
556
0
2,084
9,474
7,471
0
359
8,830
289
38,683
L
Ne Zha
4,101
792
0
2,606
8,488
6,740
0
1,289
7,199
0
39,311
L
Anubis
5,256
134
0
3,300
7,739
3,351
0
3,846
3,789
62,788
0
W
Ullr
7,261
2,401
0
750
10,597
4,769
0
0
10,597
0
61,072
W
Serqet
xNirdoc
Serqet
8,762
2,340
0
605
11,349
4,436
613
1,797
9,552
0
72,071
L
Cupid
Хisus
Cupid
6,916
3,386
170
5,317
12,416
4,584
455
698
11,434
0
51,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,896
Gold Earned
43,508
404
Minions Killed
466
0
Camps Cleared
0
1,315,127
Distance Traveled
1,469,594
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,198
657
106
8
0
246,247
0
W
Charon
8,187
585
12
1
0
288,475
5
L
Awilix
6,535
467
74
5
0
274,662
0
W
Janus
8,543
610
152
11
0
303,415
0
L
Hercules
6,651
475
78
6
0
198,762
0
L
Ne Zha
7,439
531
52
4
0
324,303
0
L
Anubis
7,447
532
111
8
0
253,198
4
W
Ullr
8,642
617
95
7
0
278,270
3
W
Serqet
8,938
638
101
7
0
353,187
3
L
Cupid
6,824
487
89
6
0
264,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role