Player Matchup

Ne Zha
Ne Zha
Gold III
BBC Genetics
Ne Zha
Gold III
Level 99
God Stats
26W - 23L
1,612 SR
Queue Stats
130W - 122L
1,589 MMR
Solo
Khepri
Khepri
Platinum IV
DIosAzrecaJuan
Khepri
Platinum IV
Level 205
God Stats
41W - 37L
1,614 SR
Queue Stats
527W - 523L
1,679 MMR
Solo
Zeus
Zeus
Gold I
Joaozinho B3
Zeus
Gold I
Level 158
God Stats
14W - 14L
1,596 SR
Queue Stats
430W - 440L
1,626 MMR
Solo
Danzaburou
Danzaburou
Diamond V
astrolagic
Danzaburou
Diamond V
Level 156
God Stats
10W - 6L
1,457 SR
Queue Stats
264W - 245L
1,671 MMR
Solo
Ah Puch
Ah Puch
Gold III
culiadoring
Ah Puch
Gold III
Level 107
God Stats
15W - 13L
1,534 SR
Queue Stats
270W - 285L
1,635 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,562 SR
1,640 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,664 SR
1,603 MMR
Geb
Geb
Gold I
 
Geb
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum I
F7WARRI0R
Medusa
Platinum I
Level 146
God Stats
3W - 1L
1,941 SR
Queue Stats
132W - 119L
1,509 MMR
Solo
Janus
Janus
Platinum V
JungOrLose
Janus
Platinum V
Level 124
God Stats
10W - 10L
1,546 SR
Queue Stats
259W - 264L
1,654 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
PH NYL
Sun Wukong
Gold V
Level 143
God Stats
2W - 6L
1,730 SR
Queue Stats
86W - 81L
1,562 MMR
Solo
Thanatos
Thanatos
Platinum III
TheNamesWiII
Thanatos
Platinum III
Level 68
God Stats
1W - 6L
1,602 SR
Queue Stats
179W - 172L
1,791 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
0 / 0 / 5
7,330
564
6,254
12,483
4,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 0 / 3
6,502
500
2,262
7,026
5,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 1 / 0
7,912
609
8,840
5,637
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
astrolagic
Danzaburou
13
6 / 0 / 1
8,539
657
9,453
6,829
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
culiadoring
Ah Puch
12
1 / 1 / 0
7,744
596
9,144
10,336
5,488
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
ArachneCharonMaman BrigitteRaijinAwilix

VS

Bans
HadesThorAo KuangBastetLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 2 / 0
6,298
484
3,687
11,461
7,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
F7WARRI0R
Medusa
8
0 / 3 / 0
5,708
439
4,169
9,025
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
11
1 / 3 / 0
6,413
493
6,028
7,847
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
PH NYL
Sun Wukong
13
0 / 1 / 1
7,323
563
7,800
12,925
10,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Thanatos
TheNamesWiII
Thanatos
11
1 / 3 / 0
6,603
508
4,242
11,996
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
2
2
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
W
Ne Zha
0
0
5
2.5
W
1
0
3
2.5
L
Medusa
F7WARRI0R
Medusa
0
3
0
0
W
4
1
0
4
L
Janus
1
3
0
0.33
L
Sun Wukong
PH NYL
Sun Wukong
0
1
1
0.5
L
Thanatos
TheNamesWiII
Thanatos
1
3
0
0.33
W
Danzaburou
astrolagic
Danzaburou
6
0
1
6.5
W
Ah Puch
culiadoring
Ah Puch
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,953
Damage
25,926
42,311
Taken
53,254
20,248
Mitigated
28,125
18,796
Healing
18,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,687
458
1,020
2,183
11,461
7,062
0
4,084
7,377
23,022
0
W
Ne Zha
6,254
1,285
0
4,015
12,483
4,912
0
2,341
10,142
0
73,906
W
2,262
218
0
1,510
7,026
5,284
0
2,844
4,182
12,291
0
L
Medusa
F7WARRI0R
Medusa
4,169
1,821
0
3,169
9,025
2,873
0
504
8,521
0
33,243
W
8,840
1,175
0
2,609
5,637
2,078
0
2,655
2,982
67,654
0
L
Janus
6,028
419
0
900
7,847
2,781
0
4,388
3,459
47,054
0
L
Sun Wukong
PH NYL
Sun Wukong
7,800
2,312
0
3,842
12,925
10,886
0
8,391
4,534
0
60,108
L
Thanatos
TheNamesWiII
Thanatos
4,242
1,019
0
7,825
11,996
4,523
0
2,879
9,117
0
50,999
W
Danzaburou
astrolagic
Danzaburou
9,453
3,513
0
3,516
6,829
2,486
192
1,004
5,825
0
63,269
W
Ah Puch
culiadoring
Ah Puch
9,144
765
0
7,146
10,336
5,488
0
871
9,465
58,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,027
Gold Earned
32,345
470
Minions Killed
370
0
Camps Cleared
0
1,345,377
Distance Traveled
1,377,704
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,298
484
26
2
0
274,604
2
W
Ne Zha
7,330
564
101
8
0
315,491
0
W
Khepri
6,502
500
26
2
0
295,888
6
L
Medusa
5,708
439
63
5
0
211,280
2
W
Zeus
7,912
609
114
9
0
255,049
2
L
Janus
6,413
493
89
7
0
291,297
0
L
Sun Wukong
7,323
563
103
8
0
289,525
4
L
Thanatos
6,603
508
89
7
0
310,998
0
W
Danzaburou
8,539
657
120
9
0
250,534
2
W
Ah Puch
7,744
596
109
8
0
228,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role