Player Matchup

Bakasura
Bakasura
Beyura
Bakasura
Level 151
God Stats
3W - 1L
1,397 SR
Queue Stats
27W - 22L
1,536 Elo+
Party 2
Chiron
Chiron
Empherial
Chiron
Level 175
God Stats
3W - 2L
1,420 SR
Queue Stats
478W - 465L
1,502 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FNX_TpMBrL
Kumbhakarna
Level 163
God Stats
9W - 16L
1,290 SR
Queue Stats
295W - 285L
1,556 Elo+
Solo
Hel
Hel
WhyCryMukuro
Hel
Level 263
God Stats
10W - 10L
1,607 SR
Queue Stats
131W - 93L
1,651 Elo+
Party 3
Kukulkan
Kukulkan
mizumei
Kukulkan
Level 159
God Stats
4W - 1L
1,845 SR
Queue Stats
123W - 89L
1,644 Elo+
Party 3
Team Averages
Level 182
1,512 SR
1,578 Elo+

VS

Team Averages
Level 109
1,449 SR
1,395 Elo+
Chaac
Chaac
 
Chaac
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Duentista
Cthulhu
Level 123
God Stats
1W - 3L
1,314 SR
Queue Stats
187W - 279L
1,337 Elo+
Party 1
Bastet
Bastet
MCKIKOLA
Bastet
Level 68
God Stats
43W - 43L
1,516 SR
Queue Stats
353W - 535L
1,322 Elo+
Party 1
Kukulkan
Kukulkan
che1rak0
Kukulkan
Level 108
God Stats
11W - 17L
1,415 SR
Queue Stats
307W - 458L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Beyura
Bakasura
13
4 / 0 / 4
7,323
610
5,784
9,408
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Empherial
Chiron
13
7 / 0 / 3
7,920
660
9,163
7,842
2,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
FNX_TpMBrL
Kumbhakarna
10
2 / 2 / 9
7,060
588
3,165
10,738
8,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 2 / 4
8,286
691
8,144
9,148
3,403
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
mizumei
Kukulkan
12
2 / 0 / 8
7,009
584
8,540
3,185
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 4 / 1
5,328
444
2,988
10,003
5,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
 
Rama
8
0 / 7 / 1
5,183
432
4,313
9,962
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Duentista
Cthulhu
8
1 / 4 / 2
5,414
451
5,365
9,624
8,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
MCKIKOLA
Bastet
10
2 / 3 / 2
6,148
512
3,702
10,442
3,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
che1rak0
Kukulkan
10
1 / 2 / 1
6,089
507
4,782
6,718
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
20
Kills
4
4
Deaths
20
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
1
0.13
L
Rama
 
Rama
0
7
1
0.07
W
Bakasura
Beyura
Bakasura
4
0
4
6
L
Cthulhu
Duentista
Cthulhu
1
4
2
0.5
W
Chiron
Empherial
Chiron
7
0
3
8.5
W
Kumbhakarna
FNX_TpMBrL
Kumbhakarna
2
2
9
3.25
L
Bastet
MCKIKOLA
Bastet
2
3
2
1
W
5
2
4
3.5
L
Kukulkan
che1rak0
Kukulkan
1
2
1
0.75
W
Kukulkan
mizumei
Kukulkan
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,796
Damage
21,150
40,321
Taken
46,749
19,593
Mitigated
22,386
17,391
Healing
7,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,988
339
0
2,132
10,003
5,290
0
6,351
3,597
0
32,635
L
Rama
 
Rama
4,313
3,774
0
1,130
9,962
2,877
0
2,337
7,461
0
27,263
W
Bakasura
Beyura
Bakasura
5,784
3,642
0
2,754
9,408
3,881
0
1,924
7,484
0
59,139
L
Cthulhu
Duentista
Cthulhu
5,365
524
31
1,230
9,624
8,036
0
5,145
4,134
20,842
0
W
Chiron
Empherial
Chiron
9,163
5,309
398
3,706
7,842
2,959
326
1,817
6,025
0
59,671
W
Kumbhakarna
FNX_TpMBrL
Kumbhakarna
3,165
63
0
3,228
10,738
8,265
0
3,923
6,815
12,404
0
L
Bastet
MCKIKOLA
Bastet
3,702
701
0
1,832
10,442
3,878
0
2,764
7,398
0
33,292
W
8,144
265
355
5,734
9,148
3,403
0
1,166
7,982
65,947
0
L
Kukulkan
che1rak0
Kukulkan
4,782
382
0
1,141
6,718
2,305
0
3,252
3,171
50,173
0
W
Kukulkan
mizumei
Kukulkan
8,540
1,453
0
1,216
3,185
1,085
114
1,317
1,868
55,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,598
Gold Earned
28,162
422
Minions Killed
260
0
Camps Cleared
0
1,258,376
Distance Traveled
1,119,738
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,328
444
44
4
0
235,472
1
L
Rama
5,183
432
47
4
0
192,379
1
W
Bakasura
7,323
610
99
8
0
306,701
3
L
Cthulhu
5,414
451
24
2
0
216,360
0
W
Chiron
7,920
660
100
8
0
219,227
2
W
Kumbhakarna
7,060
588
13
1
0
236,955
6
L
Bastet
6,148
512
43
4
0
258,527
0
W
Hel
8,286
691
114
10
0
250,576
5
L
Kukulkan
6,089
507
102
9
0
217,000
3
W
Kukulkan
7,009
584
96
8
0
244,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role