Player Matchup

Hachiman
Hachiman
GetFlankedKidd
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,464 Elo+
Party 4
Thanatos
Thanatos
Get_Flanked_Kidd
Thanatos
Level 114
God Stats
6W - 3L
1,662 SR
Queue Stats
184W - 190L
1,466 Elo+
Party 4
Achilles
Achilles
J_Pepsiwave
Achilles
Level 148
God Stats
3W - 3L
1,540 SR
Queue Stats
255W - 239L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Mapacheneitor707
Aphrodite
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 158L
1,536 Elo+
Party 2
Fenrir
Fenrir
XoxSabreWulfxoX
Fenrir
Level 144
God Stats
27W - 22L
1,578 SR
Queue Stats
386W - 362L
1,477 Elo+
Solo
Team Averages
Level 114
1,556 SR
1,488 Elo+

VS

Team Averages
Level 122
1,469 SR
1,423 Elo+
Ravana
Ravana
Falcon_aniki
Ravana
Level 150
God Stats
7W - 6L
1,478 SR
Queue Stats
449W - 486L
1,376 Elo+
Party 1
Yu Huang
Yu Huang
Kensan1201
Yu Huang
Level 138
God Stats
7W - 12L
1,391 SR
Queue Stats
359W - 386L
1,374 Elo+
Party 1
Charon
Charon
PPV Fr3sHxPr1nC
Charon
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 123L
1,438 Elo+
Solo
Freya
Freya
TheMoneyyy
Freya
Level 154
God Stats
2W - 0L
1,425 SR
Queue Stats
202W - 209L
1,496 Elo+
Party 3
Thanatos
Thanatos
Xenocatt
Thanatos
Level 106
God Stats
17W - 16L
1,549 SR
Queue Stats
37W - 45L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
2 / 6 / 1
9,119
536
7,017
13,561
5,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 5 / 3
8,468
498
5,752
16,827
6,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
J_Pepsiwave
Achilles
14
4 / 4 / 5
9,582
564
11,765
23,046
22,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Aphrodite
15
2 / 5 / 7
9,672
569
13,337
15,426
7,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 0
9,638
567
2,574
16,918
12,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
3 / 1 / 5
10,280
605
11,922
10,377
6,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Kensan1201
Yu Huang
15
2 / 3 / 7
9,290
546
9,814
10,507
4,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 2 / 10
8,744
514
3,803
13,031
11,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
16
5 / 4 / 5
9,888
582
17,285
14,778
6,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Xenocatt
Thanatos
16
11 / 2 / 3
10,165
598
10,152
16,815
8,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
12
Kills
22
23
Deaths
12
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ravana
3
1
5
5.5
L
Hachiman
2
6
1
0.42
L
3
5
3
0.9
L
Achilles
J_Pepsiwave
Achilles
4
4
5
1.63
W
Yu Huang
Kensan1201
Yu Huang
2
3
7
1.83
L
Aphrodite
2
5
7
1.1
W
1
2
10
3
W
Freya
5
4
5
1.88
W
Thanatos
Xenocatt
Thanatos
11
2
3
6.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,445
Damage
52,976
85,778
Taken
65,508
55,188
Mitigated
38,760
37,492
Healing
31,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
11,922
3,395
0
4,964
10,377
6,632
264
1,952
8,171
0
72,505
L
Hachiman
7,017
3,925
0
3,623
13,561
5,583
816
8,112
4,999
0
76,494
L
5,752
1,819
0
10,675
16,827
6,696
0
4,638
11,957
0
39,345
L
Achilles
J_Pepsiwave
Achilles
11,765
2,319
0
5,736
23,046
22,378
63
9,217
13,107
0
35,303
W
Yu Huang
Kensan1201
Yu Huang
9,814
494
0
2,456
10,507
4,718
469
3,111
7,396
65,933
0
L
Aphrodite
13,337
951
4,270
8,058
15,426
7,573
334
6,808
8,280
77,003
0
W
3,803
736
0
1,621
13,031
11,848
208
3,951
9,080
27,174
0
W
Freya
17,285
4,812
0
5,833
14,778
6,898
455
1,413
13,365
72,887
3,806
W
Thanatos
Xenocatt
Thanatos
10,152
1,924
0
16,313
16,815
8,664
11
3,187
13,628
0
81,378
L
2,574
586
0
5,130
16,918
12,958
486
281
16,605
0
76,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,479
Gold Earned
48,367
461
Minions Killed
483
0
Camps Cleared
0
1,639,021
Distance Traveled
1,718,899
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,280
605
129
8
0
344,788
0
L
Hachiman
9,119
536
113
7
0
272,090
0
L
Thanatos
8,468
498
63
4
0
322,317
3
L
Achilles
9,582
564
33
2
0
380,613
2
W
Yu Huang
9,290
546
106
6
0
335,651
5
L
Aphrodite
9,672
569
119
7
0
302,437
0
W
Charon
8,744
514
24
1
0
333,455
0
W
Freya
9,888
582
127
7
0
316,193
0
W
Thanatos
10,165
598
97
6
0
388,812
0
L
Fenrir
9,638
567
133
8
0
361,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role