Player Matchup

Serqet
Serqet
 
Serqet
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
AFrolml
Skadi
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 80L
1,556 Elo+
Party 1
Ah Puch
Ah Puch
DanmeatrulesBll
Ah Puch
Level 132
God Stats
1W - 2L
1,268 SR
Queue Stats
63W - 58L
1,495 Elo+
Party 1
Janus
Janus
Franquitolml
Janus
Level 129
God Stats
2W - 3L
1,585 SR
Queue Stats
198W - 207L
1,483 Elo+
Party 1
Thor
Thor
MarkAnt0ny
Thor
Level 149
God Stats
0W - 1L
1,420 SR
Queue Stats
41W - 28L
1,594 Elo+
Party 1
Team Averages
Level 139
1,455 SR
1,526 Elo+

VS

Team Averages
Level 140
1,576 SR
1,544 Elo+
He Bo
He Bo
GamingNerdXRK
He Bo
Level 157
God Stats
8W - 6L
1,670 SR
Queue Stats
545W - 513L
1,524 Elo+
Solo
Nike
Nike
Khaz03
Nike
Level 131
God Stats
19W - 24L
1,416 SR
Queue Stats
704W - 705L
1,500 Elo+
Solo
Ullr
Ullr
NIGHT WOLF js
Ullr
Level 128
God Stats
2W - 1L
1,689 SR
Queue Stats
154W - 156L
1,581 Elo+
Solo
Cernunnos
Cernunnos
hungriestESKIMO
Cernunnos
Level 126
God Stats
5W - 2L
1,657 SR
Queue Stats
258W - 247L
1,491 Elo+
Solo
The Morrigan
The Morrigan
xXIAMmatt94Xx
The Morrigan
Level 160
God Stats
6W - 5L
1,448 SR
Queue Stats
252W - 188L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
2 / 4 / 5
9,067
697
8,545
15,191
22,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
AFrolml
Skadi
14
2 / 6 / 5
8,380
645
9,275
12,910
5,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 6 / 3
9,641
742
10,747
14,082
6,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 7 / 4
9,002
692
5,161
12,159
5,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 6 / 5
8,759
674
12,345
14,453
11,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 14
11,055
850
17,015
7,894
3,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nike
Khaz03
Nike
17
3 / 2 / 19
10,106
777
7,664
14,569
18,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 3 / 16
9,508
731
7,686
11,916
5,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
hungriestESKIMO
Cernunnos
17
4 / 3 / 16
10,408
801
15,860
12,027
5,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
xXIAMmatt94Xx
The Morrigan
19
8 / 2 / 15
11,534
887
16,510
8,583
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
108
10
Kills
28
29
Deaths
12
22
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
4
5
1.13
L
Skadi
AFrolml
Skadi
2
6
5
0.75
L
3
6
3
0.75
L
2
7
4
0.57
W
11
2
14
9
W
Nike
Khaz03
Nike
3
2
19
6.25
L
1
6
5
0.58
W
2
3
16
3.33
W
Cernunnos
hungriestESKIMO
Cernunnos
4
3
16
4
W
The Morrigan
xXIAMmatt94Xx
The Morrigan
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,073
Damage
64,735
68,795
Taken
54,989
52,177
Mitigated
37,830
14,399
Healing
18,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,545
858
973
1,893
15,191
22,064
0
6,239
8,952
0
11,186
L
Skadi
AFrolml
Skadi
9,275
2,228
222
1,916
12,910
5,784
0
5,032
7,878
0
19,854
L
10,747
395
127
3,808
14,082
6,685
0
5,803
8,279
37,731
0
L
5,161
285
579
1,296
12,159
5,899
0
6,373
5,786
16,393
0
W
17,015
227
5,601
1,865
7,894
3,297
351
2,686
5,052
18,887
0
W
Nike
Khaz03
Nike
7,664
455
1,929
2,978
14,569
18,543
228
5,417
9,050
0
14,321
L
12,345
654
811
2,774
14,453
11,745
0
6,209
8,244
0
22,437
W
7,686
3,638
839
1,209
11,916
5,680
2,370
2,149
9,563
0
13,521
W
Cernunnos
hungriestESKIMO
Cernunnos
15,860
6,244
0
979
12,027
5,868
110
3,269
8,758
0
32,127
W
The Morrigan
xXIAMmatt94Xx
The Morrigan
16,510
1,415
1,002
2,040
8,583
4,442
982
2,387
5,972
35,230
5,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,849
Gold Earned
52,611
129
Minions Killed
134
0
Camps Cleared
0
1,147,271
Distance Traveled
1,247,245
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,067
697
5
0
0
276,851
0
L
Skadi
8,380
645
18
1
0
204,090
0
L
Ah Puch
9,641
742
55
4
0
231,274
0
L
Janus
9,002
692
35
3
0
207,150
0
W
He Bo
11,055
850
8
1
0
254,523
0
W
Nike
10,106
777
11
1
0
257,347
0
L
Thor
8,759
674
16
1
0
227,906
0
W
Ullr
9,508
731
17
1
0
253,159
0
W
Cernunnos
10,408
801
44
3
0
221,512
0
W
The Morrigan
11,534
887
54
4
0
260,704
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role