Player Matchup

Janus
Janus
DeFlexAce
Janus
Level 127
God Stats
8W - 9L
1,433 SR
Queue Stats
178W - 172L
1,486 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lethal Ninja134
Ah Muzen Cab
Level 147
God Stats
13W - 5L
1,662 SR
Queue Stats
418W - 392L
1,499 Elo+
Party 1
Mercury
Mercury
Nevinatorr
Mercury
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 69L
1,446 Elo+
Party 1
Hachiman
Hachiman
NichoSan
Hachiman
Level 7
God Stats
1W - 0L
1,292 SR
Queue Stats
1W - 2L
1,219 Elo+
Party 2
Vulcan
Vulcan
jbzmiguel35
Vulcan
Level 44
God Stats
5W - 1L
1,838 SR
Queue Stats
36W - 62L
1,394 Elo+
Solo
Team Averages
Level 71
1,545 SR
1,409 Elo+

VS

Team Averages
Level 37
1,615 SR
1,447 Elo+
Amaterasu
Amaterasu
Fenrisulfr_DL
Amaterasu
Level 47
God Stats
6W - 1L
1,541 SR
Queue Stats
41W - 51L
1,396 Elo+
Solo
Jing Wei
Jing Wei
Fewgryphon_943
Jing Wei
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 24L
1,544 Elo+
Solo
Chaac
Chaac
GangstaShrimp34
Chaac
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 22L
1,258 Elo+
Party 3
Raijin
Raijin
NSGmagix
Raijin
Level 69
God Stats
4W - 1L
1,879 SR
Queue Stats
79W - 68L
1,541 Elo+
Party 3
Susano
Susano
YungTechScam
Susano
Level 38
God Stats
3W - 4L
1,657 SR
Queue Stats
48W - 42L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DeFlexAce
Janus
16
8 / 0 / 4
11,135
557
20,624
10,647
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ah Muzen Cab
Lethal Ninja134
Ah Muzen Cab
19
6 / 2 / 5
11,709
585
16,625
12,317
5,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Nevinatorr
Mercury
15
3 / 6 / 1
9,864
493
9,958
19,211
8,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
NichoSan
Hachiman
15
3 / 5 / 3
9,608
480
7,512
12,874
4,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
18
4 / 2 / 2
11,792
590
13,076
8,902
4,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fenrisulfr_DL
Amaterasu
12
2 / 3 / 4
8,899
445
5,953
20,513
18,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
16
1 / 4 / 4
9,910
496
11,881
15,875
5,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 8 / 4
8,409
420
2,448
19,567
18,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Raijin
NSGmagix
Raijin
17
2 / 5 / 5
10,277
514
10,386
15,615
6,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
17
10 / 4 / 2
10,976
549
14,130
25,751
10,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
24
Kills
15
15
Deaths
24
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
DeFlexAce
Janus
8
0
4
10
L
Amaterasu
Fenrisulfr_DL
Amaterasu
2
3
4
1.33
L
Jing Wei
1
4
4
0.75
L
0
8
4
0.25
W
Ah Muzen Cab
Lethal Ninja134
Ah Muzen Cab
6
2
5
4.25
L
Raijin
NSGmagix
Raijin
2
5
5
0.9
W
Mercury
Nevinatorr
Mercury
3
6
1
0.58
W
Hachiman
NichoSan
Hachiman
3
5
3
0.9
L
Susano
10
4
2
2.75
W
Vulcan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,795
Damage
44,798
63,951
Taken
97,321
27,568
Mitigated
59,828
13,961
Healing
22,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DeFlexAce
Janus
20,624
1,121
0
375
10,647
4,780
375
787
9,808
85,223
0
L
Amaterasu
Fenrisulfr_DL
Amaterasu
5,953
2,301
0
6,187
20,513
18,753
0
5,677
14,439
0
24,549
L
Jing Wei
11,881
9,285
0
4,275
15,875
5,786
1,232
5,734
9,923
0
92,179
L
2,448
768
0
2,405
19,567
18,524
0
7,866
11,701
0
44,107
W
Ah Muzen Cab
Lethal Ninja134
Ah Muzen Cab
16,625
7,670
0
3,527
12,317
5,729
420
4,482
7,607
0
107,807
L
Raijin
NSGmagix
Raijin
10,386
923
95
3,600
15,615
6,471
0
4,891
10,490
73,976
0
W
Mercury
Nevinatorr
Mercury
9,958
5,084
0
4,275
19,211
8,145
0
2,948
16,093
0
87,711
W
Hachiman
NichoSan
Hachiman
7,512
5,247
0
1,656
12,874
4,608
924
532
12,300
0
41,053
L
Susano
14,130
5,108
0
6,168
25,751
10,294
0
8,361
17,068
0
71,880
W
Vulcan
13,076
5,559
0
4,128
8,902
4,306
2,284
1,003
7,757
95,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,108
Gold Earned
48,471
576
Minions Killed
491
0
Camps Cleared
0
1,941,926
Distance Traveled
1,954,448
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,135
557
116
6
0
411,685
0
L
Amaterasu
8,899
445
37
2
0
455,146
13
L
Jing Wei
9,910
496
150
8
0
398,771
0
L
Chaac
8,409
420
70
4
0
303,799
6
W
Ah Muzen Cab
11,709
585
146
7
0
367,253
1
L
Raijin
10,277
514
138
7
0
339,205
0
W
Mercury
9,864
493
99
5
0
448,752
0
W
Hachiman
9,608
480
63
3
0
371,226
0
L
Susano
10,976
549
96
5
0
457,527
0
W
Vulcan
11,792
590
152
8
0
343,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role