Player Matchup

Freya
Freya
MrDemonPharaoh
Freya
Level 29
God Stats
4W - 3L
1,706 SR
Queue Stats
124W - 135L
1,308 Elo+
Solo
Ix Chel
Ix Chel
PapaosoELMS
Ix Chel
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 198L
1,431 Elo+
Party 1
Poseidon
Poseidon
falconXND
Poseidon
Level 72
God Stats
2W - 6L
1,191 SR
Queue Stats
181W - 183L
1,418 Elo+
Party 1
Tiamat
Tiamat
sealpai1820
Tiamat
Level 67
God Stats
3W - 1L
1,601 SR
Queue Stats
147W - 157L
1,439 Elo+
Solo
Ullr
Ullr
yama4161
Ullr
Level 37
God Stats
3W - 3L
1,500 SR
Queue Stats
291W - 317L
1,357 Elo+
Solo
Team Averages
Level 54
1,499 SR
1,391 Elo+

VS

Team Averages
Level 73
1,336 SR
1,431 Elo+
Guan Yu
Guan Yu
Based Blanco29
Guan Yu
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,516 Elo+
Party 2
Camazotz
Camazotz
KOWBOIZ4LIFE2nd
Camazotz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,585 Elo+
Party 2
Mercury
Mercury
SolsticeDread51
Mercury
Level 148
God Stats
0W - 3L
1,311 SR
Queue Stats
170W - 190L
1,422 Elo+
Solo
Fenrir
Fenrir
TROLLIADORCARA
Fenrir
Level 29
God Stats
0W - 3L
1,149 SR
Queue Stats
4W - 10L
1,255 Elo+
Solo
Fafnir
Fafnir
TheRealSwami
Fafnir
Level 100
God Stats
0W - 2L
1,223 SR
Queue Stats
13W - 19L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 16
11,358
757
15,197
12,054
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ix Chel
PapaosoELMS
Ix Chel
15
5 / 3 / 8
10,299
687
9,368
9,774
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
falconXND
Poseidon
20
7 / 4 / 14
12,707
847
24,819
13,525
5,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
17
2 / 2 / 17
10,270
685
13,098
12,459
9,119
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
19
4 / 1 / 14
11,313
754
14,749
10,316
5,142
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 6
9,470
631
7,759
25,148
18,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Camazotz
20
4 / 4 / 5
10,343
690
14,498
22,792
17,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 4 / 6
8,696
580
8,358
20,313
14,581
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 3 / 2
6,860
457
2,047
3,822
1,583
Fafnir
16
3 / 6 / 6
9,260
617
8,763
17,779
28,232
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
23
Kills
12
14
Deaths
23
69
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
L
Camazotz
4
4
5
1.63
W
5
4
16
3.25
W
Ix Chel
PapaosoELMS
Ix Chel
5
3
8
3
L
2
4
6
1.25
L
0
3
2
0.33
L
Fafnir
3
6
6
1
W
Poseidon
falconXND
Poseidon
7
4
14
3.5
W
Tiamat
2
2
17
5.25
W
Ullr
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,231
Damage
41,425
58,128
Taken
89,854
29,713
Mitigated
80,578
23,871
Healing
32,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,759
951
8,596
7,155
25,148
18,643
0
19,467
5,681
0
15,996
L
Camazotz
14,498
689
2,349
7,338
22,792
17,539
0
13,577
9,215
0
46,248
W
15,197
4,101
2,075
3,095
12,054
5,712
1,375
1,290
10,764
31,088
0
W
Ix Chel
PapaosoELMS
Ix Chel
9,368
1,756
2,304
1,869
9,774
4,586
1,216
1,267
8,507
17,856
0
L
8,358
1,825
983
4,448
20,313
14,581
0
12,502
7,811
0
17,238
L
2,047
293
86
203
3,822
1,583
0
3,088
734
0
3,317
L
Fafnir
8,763
1,000
565
1,220
17,779
28,232
0
13,785
3,994
14,163
0
W
Poseidon
falconXND
Poseidon
24,819
3,399
945
5,756
13,525
5,154
766
1,697
11,828
58,592
738
W
Tiamat
13,098
1,700
250
2,149
12,459
9,119
1,202
2,712
9,747
22,629
0
W
Ullr
14,749
5,744
1,663
3,765
10,316
5,142
2,981
1,797
8,519
0
31,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,947
Gold Earned
44,629
180
Minions Killed
100
0
Camps Cleared
0
1,343,157
Distance Traveled
1,203,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,470
631
20
1
0
273,698
0
L
Camazotz
10,343
690
56
4
0
305,392
0
W
Freya
11,358
757
22
1
0
256,461
0
W
Ix Chel
10,299
687
19
1
0
260,716
0
L
Mercury
8,696
580
10
1
0
338,734
0
L
Fenrir
6,860
457
3
0
0
52,337
0
L
Fafnir
9,260
617
11
1
0
233,707
0
W
Poseidon
12,707
847
89
6
0
272,357
0
W
Tiamat
10,270
685
22
1
0
276,530
0
W
Ullr
11,313
754
28
2
0
277,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role