Player Matchup

Danzaburou
Danzaburou
BadKarmaFD3S
Danzaburou
Level 37
God Stats
2W - 1L
1,780 SR
Queue Stats
161W - 108L
1,628 Elo+
Party 1
Poseidon
Poseidon
Gi0j
Poseidon
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,529 Elo+
Party 2
Guan Yu
Guan Yu
McMemesie
Guan Yu
Level 125
God Stats
7W - 6L
1,472 SR
Queue Stats
651W - 596L
1,458 Elo+
Party 2
Hun Batz
Hun Batz
RandomKarma
Hun Batz
Level 64
God Stats
5W - 1L
1,720 SR
Queue Stats
283W - 235L
1,608 Elo+
Party 1
Raijin
Raijin
iChunkyyyyy
Raijin
Level 211
God Stats
14W - 12L
1,475 SR
Queue Stats
1,210W - 1,173L
1,489 Elo+
Party 2
Team Averages
Level 93
1,589 SR
1,542 Elo+

VS

Team Averages
Level 72
1,433 SR
1,402 Elo+
Vulcan
Vulcan
GreasyGabagool
Vulcan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,518 Elo+
Solo
Osiris
Osiris
JadeNymph
Osiris
Level 43
God Stats
6W - 11L
1,203 SR
Queue Stats
83W - 117L
1,360 Elo+
Solo
Medusa
Medusa
RurouniShogun
Medusa
Level 157
God Stats
5W - 13L
1,344 SR
Queue Stats
157W - 182L
1,420 Elo+
Party 3
Nemesis
Nemesis
Velhomin
Nemesis
Level 18
God Stats
4W - 2L
1,569 SR
Queue Stats
39W - 44L
1,348 Elo+
Party 3
Charon
Charon
XayXcalibur
Charon
Level 107
God Stats
3W - 4L
1,548 SR
Queue Stats
48W - 57L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadKarmaFD3S
Danzaburou
15
0 / 0 / 11
8,923
811
10,252
11,070
4,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Gi0j
Poseidon
16
6 / 1 / 4
9,833
894
8,115
5,239
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
McMemesie
Guan Yu
16
2 / 0 / 6
9,872
897
5,997
12,640
12,701
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
RandomKarma
Hun Batz
17
1 / 2 / 4
9,610
874
7,465
9,647
5,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
17
6 / 1 / 5
9,726
884
11,641
9,672
5,869
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,568
779
15,472
9,297
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
JadeNymph
Osiris
14
0 / 6 / 3
8,180
744
4,513
15,342
13,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
0 / 3 / 3
8,608
783
6,198
7,361
3,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Velhomin
Nemesis
15
4 / 2 / 0
8,928
812
6,467
11,298
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charon
14
0 / 2 / 2
8,092
736
5,629
8,744
7,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
15
Kills
4
4
Deaths
15
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BadKarmaFD3S
Danzaburou
0
0
11
5.5
W
Poseidon
Gi0j
Poseidon
6
1
4
8
L
0
2
1
0.25
L
Osiris
JadeNymph
Osiris
0
6
3
0.25
W
Guan Yu
McMemesie
Guan Yu
2
0
6
5
W
Hun Batz
RandomKarma
Hun Batz
1
2
4
1.5
L
0
3
3
0.5
L
Nemesis
Velhomin
Nemesis
4
2
0
2
L
Charon
0
2
2
0.5
W
Raijin
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,470
Damage
38,279
48,268
Taken
52,042
30,776
Mitigated
32,528
14,694
Healing
5,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BadKarmaFD3S
Danzaburou
10,252
4,543
0
1,936
11,070
4,933
2,187
7,032
3,668
0
29,074
W
Poseidon
Gi0j
Poseidon
8,115
1,306
0
586
5,239
2,072
0
2,288
2,732
25,065
0
L
15,472
3,098
0
1,393
9,297
3,790
0
3,318
5,979
40,832
0
L
Osiris
JadeNymph
Osiris
4,513
1,033
0
1,457
15,342
13,037
0
6,798
8,544
0
18,809
W
Guan Yu
McMemesie
Guan Yu
5,997
851
4,241
4,438
12,640
12,701
99
3,691
8,686
0
15,086
W
Hun Batz
RandomKarma
Hun Batz
7,465
1,858
0
437
9,647
5,201
721
1,275
8,209
0
49,666
L
6,198
1,639
0
51
7,361
3,107
1,600
1,702
5,659
0
31,720
L
Nemesis
Velhomin
Nemesis
6,467
2,882
0
1,708
11,298
5,281
0
4,221
7,077
0
19,136
L
Charon
5,629
461
0
883
8,744
7,313
0
3,717
5,027
20,257
131
W
Raijin
11,641
1,333
0
3,056
9,672
5,869
610
5,175
4,003
33,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,964
Gold Earned
42,376
237
Minions Killed
220
0
Camps Cleared
0
1,151,132
Distance Traveled
1,085,427
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,923
811
49
4
0
218,293
0
W
Poseidon
9,833
894
41
4
0
211,064
0
L
Vulcan
8,568
779
72
7
0
242,337
0
L
Osiris
8,180
744
29
3
0
193,936
0
W
Guan Yu
9,872
897
14
1
0
268,282
0
W
Hun Batz
9,610
874
83
8
0
246,212
0
L
Medusa
8,608
783
55
5
0
212,679
0
L
Nemesis
8,928
812
33
3
0
256,105
2
L
Charon
8,092
736
31
3
0
180,370
0
W
Raijin
9,726
884
50
5
0
207,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role