Player Matchup

Osiris
Osiris
Chodyblody
Osiris
Level 91
God Stats
75W - 48L
1,645 SR
Queue Stats
266W - 211L
1,599 Elo+
Solo
Xing Tian
Xing Tian
Dashiwae
Xing Tian
Level 126
God Stats
3W - 0L
1,831 SR
Queue Stats
175W - 157L
1,612 Elo+
Solo
Thoth
Thoth
kevvvbottt
Thoth
Level 140
God Stats
36W - 29L
1,623 SR
Queue Stats
204W - 279L
1,561 Elo+
Solo
Horus
Horus
masterchief8467
Horus
Level 129
God Stats
1W - 8L
1,244 SR
Queue Stats
190W - 186L
1,584 Elo+
Solo
Olorun
Olorun
stiffpancake145
Olorun
Level 87
God Stats
18W - 17L
1,626 SR
Queue Stats
184W - 164L
1,577 Elo+
Solo
Team Averages
Level 115
1,594 SR
1,586 Elo+

VS

Team Averages
Level 127
1,548 SR
1,546 Elo+
Anubis
Anubis
PlatanoChip
Anubis
Level 157
God Stats
3W - 7L
1,298 SR
Queue Stats
137W - 139L
1,572 Elo+
Party 1
Sol
Sol
SomePuppys
Sol
Level 159
God Stats
2W - 3L
1,370 SR
Queue Stats
106W - 93L
1,467 Elo+
Solo
Scylla
Scylla
YungDiaz
Scylla
Level 157
God Stats
3W - 2L
1,833 SR
Queue Stats
212W - 209L
1,555 Elo+
Party 1
Mercury
Mercury
bolbazen
Mercury
Level 14
God Stats
1W - 1L
1,854 SR
Queue Stats
9W - 11L
1,562 Elo+
Party 1
Ares
Ares
qJprosaur
Ares
Level 148
God Stats
5W - 8L
1,385 SR
Queue Stats
115W - 122L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chodyblody
Osiris
16
10 / 1 / 8
9,969
665
14,409
13,876
9,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
Dashiwae
Xing Tian
15
2 / 1 / 5
8,851
590
6,744
14,225
8,159
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
15
3 / 3 / 3
9,008
601
6,126
7,962
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 11
8,286
552
5,420
13,101
11,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
10 / 2 / 3
10,135
676
16,506
12,412
5,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 6 / 0
8,741
583
12,108
13,737
7,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 8 / 0
8,150
543
10,820
13,211
5,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
YungDiaz
Scylla
13
2 / 2 / 2
7,626
508
9,527
5,917
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
bolbazen
Mercury
14
1 / 5 / 1
8,324
555
4,188
13,139
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
11
1 / 6 / 2
7,191
479
6,603
16,930
17,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
27
Kills
7
7
Deaths
27
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
Chodyblody
Osiris
10
1
8
14
W
Xing Tian
Dashiwae
Xing Tian
2
1
5
4.5
L
Anubis
1
6
0
0.17
L
2
8
0
0.25
L
Scylla
YungDiaz
Scylla
2
2
2
1.5
L
Mercury
bolbazen
Mercury
1
5
1
0.3
W
Thoth
3
3
3
1.5
W
2
0
11
7.5
L
Ares
1
6
2
0.33
W
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,205
Damage
43,246
61,576
Taken
62,934
38,421
Mitigated
36,928
22,834
Healing
12,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Chodyblody
Osiris
14,409
7,043
0
4,959
13,876
9,417
0
6,346
7,530
0
85,547
W
Xing Tian
Dashiwae
Xing Tian
6,744
798
0
6,390
14,225
8,159
0
9,315
4,910
62,286
0
L
Anubis
12,108
1,468
0
5,777
13,737
7,259
408
7,042
6,637
79,152
0
L
10,820
5,184
0
1,992
13,211
5,115
862
9,682
3,529
54,892
3,796
L
Scylla
YungDiaz
Scylla
9,527
496
0
1,252
5,917
2,143
0
1,370
4,387
71,618
0
L
Mercury
bolbazen
Mercury
4,188
2,158
0
1,833
13,139
5,055
0
3,274
9,791
0
73,505
W
Thoth
6,126
372
0
676
7,962
3,726
122
6,479
1,483
78,405
0
W
5,420
2,193
826
5,058
13,101
11,741
26
7,080
6,021
0
17,283
L
Ares
6,603
225
0
1,554
16,930
17,356
0
7,503
9,285
13,990
0
W
16,506
8,926
277
4,648
12,412
5,378
1,005
9,838
2,574
77,173
7,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,249
Gold Earned
40,032
533
Minions Killed
454
0
Camps Cleared
0
1,515,706
Distance Traveled
1,454,644
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,969
665
100
7
0
351,449
4
W
Xing Tian
8,851
590
116
8
0
297,659
4
L
Anubis
8,741
583
126
8
0
228,615
0
L
Sol
8,150
543
95
6
0
257,318
0
L
Scylla
7,626
508
108
7
0
322,025
0
L
Mercury
8,324
555
110
7
0
358,373
0
W
Thoth
9,008
601
156
10
0
258,720
4
W
Horus
8,286
552
17
1
0
323,560
4
L
Ares
7,191
479
15
1
0
288,313
0
W
Olorun
10,135
676
144
10
0
284,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role