Player Matchup

Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Emanuel FCB75
Charybdis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,488 Elo+
Party 3
Terra
Terra
OPNimrod
Terra
Level 78
God Stats
3W - 0L
1,666 SR
Queue Stats
116W - 129L
1,492 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RayGunSh0t99
Ah Muzen Cab
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,460 Elo+
Party 3
Team Averages
Level 120
1,533 SR
1,488 Elo+

VS

Team Averages
Level 123
1,538 SR
1,496 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GLeeKoSLeeZo
Arachne
Level 160
God Stats
0W - 1L
1,608 SR
Queue Stats
11W - 10L
1,584 Elo+
Solo
Susano
Susano
MrHalbz
Susano
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 175L
1,509 Elo+
Party 2
Hun Batz
Hun Batz
MrWiggalz
Hun Batz
Level 129
God Stats
0W - 4L
1,284 SR
Queue Stats
162W - 255L
1,402 Elo+
Party 2
Nemesis
Nemesis
WontonWeasel
Nemesis
Level 145
God Stats
0W - 1L
1,800 SR
Queue Stats
132W - 136L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 1 / 1
6,552
1,310
2,902
3,682
1,684
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maui
 
Maui
10
1 / 1 / 0
6,290
1,258
1,498
6,151
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
Emanuel FCB75
Charybdis
11
0 / 1 / 1
5,905
1,181
2,071
4,576
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
OPNimrod
Terra
10
0 / 2 / 1
6,298
1,260
1,450
7,153
5,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
RayGunSh0t99
Ah Muzen Cab
11
0 / 0 / 2
6,008
1,202
1,680
1,257
550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 1 / 2
5,329
1,066
4,546
4,204
2,483
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
GLeeKoSLeeZo
Arachne
12
1 / 0 / 2
5,108
1,022
5,049
3,623
3,864
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Susano
MrHalbz
Susano
5
0 / 0 / 0
4,428
886
0
0
0
Hun Batz
MrWiggalz
Hun Batz
1
0 / 0 / 0
1,428
286
0
0
0
Nemesis
WontonWeasel
Nemesis
10
1 / 1 / 0
5,331
1,066
2,449
3,758
3,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
2
Kills
3
5
Deaths
2
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
1
1
1.5
W
Maui
 
Maui
1
1
0
1
L
Chang'e
 
Chang'e
1
1
2
2
W
Charybdis
Emanuel FCB75
Charybdis
0
1
1
0.5
L
Arachne
GLeeKoSLeeZo
Arachne
1
0
2
2
L
Susano
MrHalbz
Susano
0
0
0
0
L
Hun Batz
MrWiggalz
Hun Batz
0
0
0
0
W
Terra
OPNimrod
Terra
0
2
1
0.25
W
Ah Muzen Cab
RayGunSh0t99
Ah Muzen Cab
0
0
2
1
L
Nemesis
WontonWeasel
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,601
Damage
12,044
22,819
Taken
11,585
14,397
Mitigated
9,528
10,104
Healing
4,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
2,902
269
229
670
3,682
1,684
1,175
1,059
2,623
14,982
0
W
Maui
 
Maui
1,498
224
1,016
1,893
6,151
4,889
322
1,357
4,794
5,500
0
L
Chang'e
 
Chang'e
4,546
266
784
1,240
4,204
2,483
0
2,549
1,655
13,819
0
W
Charybdis
Emanuel FCB75
Charybdis
2,071
526
449
748
4,576
1,859
1,224
901
3,675
0
10,583
L
Arachne
GLeeKoSLeeZo
Arachne
5,049
4,527
130
1,182
3,623
3,864
0
1,736
1,887
0
6,907
L
Susano
MrHalbz
Susano
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
MrWiggalz
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Terra
OPNimrod
Terra
1,450
58
3,187
1,848
7,153
5,415
396
948
6,205
3,612
0
W
Ah Muzen Cab
RayGunSh0t99
Ah Muzen Cab
1,680
456
0
64
1,257
550
1,289
281
976
0
11,358
L
Nemesis
WontonWeasel
Nemesis
2,449
321
315
1,034
3,758
3,181
0
1,565
2,193
0
4,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,053
Gold Earned
21,624
88
Minions Killed
26
0
Camps Cleared
0
485,912
Distance Traveled
294,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,552
1,310
37
7
0
63,833
0
W
Maui
6,290
1,258
5
1
0
98,256
0
L
Chang'e
5,329
1,066
18
4
0
81,067
0
W
Charybdis
5,905
1,181
24
5
0
92,175
0
L
Arachne
5,108
1,022
2
0
0
110,748
0
L
Susano
4,428
886
0
0
0
0
0
L
Hun Batz
1,428
286
0
0
0
0
0
W
Terra
6,298
1,260
6
1
0
107,766
0
W
Ah Muzen Cab
6,008
1,202
16
3
0
123,882
0
L
Nemesis
5,331
1,066
6
1
0
102,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role