Player Matchup

Nu Wa
Nu Wa
Grizzlγ
Nu Wa
Level 48
God Stats
19W - 18L
1,557 SR
Queue Stats
63W - 72L
1,436 Elo+
Party 1
Arachne
Arachne
HIGHGRADEWEEB
Arachne
Level 126
God Stats
6W - 6L
1,662 SR
Queue Stats
514W - 509L
1,508 Elo+
Solo
Guan Yu
Guan Yu
TTVItzHypeVortex
Guan Yu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,477 Elo+
Party 1
Eset
Eset
notbaduser
Eset
Level 46
God Stats
2W - 2L
1,433 SR
Queue Stats
74W - 89L
1,425 Elo+
Party 1
Ullr
Ullr
xX0Karma0Xx
Ullr
Level 14
God Stats
1W - 0L
1,822 SR
Queue Stats
10W - 8L
1,465 Elo+
Party 1
Team Averages
Level 71
1,595 SR
1,462 Elo+

VS

Team Averages
Level 112
1,487 SR
1,512 Elo+
Athena
Athena
Jupiterwarfare
Athena
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,562 Elo+
Party 3
Cernunnos
Cernunnos
Music_OPG
Cernunnos
Level 129
God Stats
19W - 12L
1,580 SR
Queue Stats
391W - 448L
1,435 Elo+
Party 2
Ravana
Ravana
Xayber
Ravana
Level 109
God Stats
0W - 1L
1,485 SR
Queue Stats
14W - 10L
1,562 Elo+
Party 3
Thoth
Thoth
farcry_1994
Thoth
Level 106
God Stats
12W - 22L
1,368 SR
Queue Stats
507W - 553L
1,438 Elo+
Party 2
Osiris
Osiris
whitewolfx35
Osiris
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Grizzlγ
Nu Wa
15
1 / 3 / 9
8,751
796
9,363
7,137
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
15
1 / 0 / 9
8,395
763
6,223
7,471
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 1 / 9
8,475
770
5,868
10,437
10,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

16
3 / 2 / 5
9,079
825
6,190
7,042
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 2 / 4
9,760
887
13,314
11,064
4,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
8,825
802
4,548
13,094
12,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Music_OPG
Cernunnos
15
0 / 2 / 0
8,418
765
2,323
7,419
3,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Xayber
Ravana
16
2 / 4 / 1
9,004
819
4,164
8,140
4,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 2 / 0
9,106
828
11,699
7,505
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
14
2 / 4 / 2
8,173
743
7,079
11,272
8,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
15
Kills
8
8
Deaths
15
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Grizzlγ
Nu Wa
1
3
9
1.83
W
Arachne
1
0
9
5.5
L
1
3
3
0.83
L
Cernunnos
Music_OPG
Cernunnos
0
2
0
0
W
2
1
9
6.5
L
Ravana
Xayber
Ravana
2
4
1
0.63
L
3
2
0
1.5
W
3
2
5
2.75
L
Osiris
2
4
2
0.75
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,958
Damage
29,813
43,151
Taken
47,430
23,928
Mitigated
30,874
12,455
Healing
5,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Grizzlγ
Nu Wa
9,363
2,075
0
0
7,137
2,216
1,985
4,382
2,633
39,247
0
W
Arachne
6,223
5,079
0
2,878
7,471
3,697
403
1,892
5,405
0
14,933
L
4,548
1,297
1,367
1,187
13,094
12,297
0
5,594
7,500
14,330
0
L
Cernunnos
Music_OPG
Cernunnos
2,323
1,082
0
913
7,419
3,474
0
2,154
5,265
0
35,568
W
5,868
1,330
2,043
4,896
10,437
10,519
0
3,063
7,196
0
16,012
L
Ravana
Xayber
Ravana
4,164
1,221
0
1,566
8,140
4,442
0
2,160
5,980
0
26,944
L
11,699
48
0
239
7,505
2,253
0
2,492
5,013
47,594
0
W
6,190
510
110
1,010
7,042
2,773
267
2,290
4,705
24,998
0
L
Osiris
7,079
2,058
0
372
11,272
8,408
0
3,153
8,119
0
13,581
W
13,314
6,457
0
1,518
11,064
4,723
205
4,620
6,227
0
39,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,460
Gold Earned
43,526
232
Minions Killed
259
0
Camps Cleared
0
1,194,679
Distance Traveled
1,066,108
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,751
796
66
6
0
220,673
0
W
Arachne
8,395
763
23
2
0
270,977
5
L
Athena
8,825
802
19
2
0
202,835
0
L
Cernunnos
8,418
765
82
7
0
187,901
0
W
Guan Yu
8,475
770
26
2
0
246,450
0
L
Ravana
9,004
819
44
4
0
243,972
0
L
Thoth
9,106
828
89
8
0
217,063
0
W
Eset
9,079
825
45
4
0
231,624
0
L
Osiris
8,173
743
25
2
0
214,337
0
W
Ullr
9,760
887
72
7
0
224,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role