Player Matchup

Bastet
Bastet
Masters
 
Bastet
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Diamond III
GooseSenpai
Cernunnos
Diamond III
Level 192
God Stats
6W - 2L
1,958 SR
Queue Stats
398W - 372L
2,188 MMR
Solo
Ix Chel
Ix Chel
Diamond II
Nidcer
Ix Chel
Diamond II
Level 58
God Stats
9W - 6L
1,718 SR
Queue Stats
171W - 156L
2,334 MMR
Solo
Bacchus
Bacchus
Diamond III
Yqwzx
Bacchus
Diamond III
Level 125
God Stats
2W - 4L
1,529 SR
Queue Stats
157W - 141L
2,345 MMR
Party 1
Raijin
Raijin
Masters
nalwong
Raijin
Masters
Level 50
God Stats
6W - 5L
1,886 SR
Queue Stats
184W - 147L
3,087 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 117
1,718 SR
2,291 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,753 SR
2,276 MMR
Chang'e
Chang'e
Masters
 
Chang'e
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond IV
CajunRamHammer
Nox
Diamond IV
Level 179
God Stats
3W - 1L
1,993 SR
Queue Stats
265W - 244L
2,118 MMR
Party 2
Anhur
Anhur
Masters
Dastfer
Anhur
Masters
Level 122
God Stats
35W - 27L
1,818 SR
Queue Stats
348W - 276L
3,168 MMR
Solo
Mercury
Mercury
Diamond I
Vardorvis
Mercury
Diamond I
Level 103
God Stats
3W - 0L
1,778 SR
Queue Stats
49W - 11L
2,474 MMR
Solo
Horus
Horus
Diamond III
exSpoon
Horus
Diamond III
Level 213
God Stats
5W - 3L
1,674 SR
Queue Stats
265W - 244L
2,118 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 7 / 2
9,276
546
10,992
18,358
6,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
GooseSenpai
Cernunnos
16
1 / 1 / 4
9,603
565
5,859
8,308
3,102
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
Nidcer
Ix Chel
15
1 / 6 / 2
9,611
565
8,815
16,899
10,165
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
Yqwzx
Bacchus
12
0 / 4 / 5
7,994
470
5,132
15,603
15,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Raijin
nalwong
Raijin
15
3 / 7 / 0
9,029
531
9,620
14,124
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ChernobogMaman BrigitteUllrSusano

VS

Bans
Morgan Le FayAthenaFreyaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
8 / 1 / 4
10,947
644
11,734
12,920
5,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 8
9,742
573
9,003
15,204
9,883
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
Dastfer
Anhur
17
4 / 2 / 4
10,745
632
7,823
8,251
3,256
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Vardorvis
Mercury
18
8 / 4 / 11
11,178
658
19,058
17,797
7,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
exSpoon
Horus
14
2 / 0 / 11
9,494
558
5,056
8,703
7,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
10
Kills
24
25
Deaths
10
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
7
2
0.86
W
Chang'e
 
Chang'e
8
1
4
10
W
2
3
8
2
W
Anhur
Dastfer
Anhur
4
2
4
3
L
Cernunnos
GooseSenpai
Cernunnos
1
1
4
3
L
Ix Chel
Nidcer
Ix Chel
1
6
2
0.33
W
Mercury
Vardorvis
Mercury
8
4
11
3.38
L
Bacchus
Yqwzx
Bacchus
0
4
5
0.63
W
Horus
exSpoon
Horus
2
0
11
7.5
L
Raijin
nalwong
Raijin
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,418
Damage
52,674
73,292
Taken
62,875
40,475
Mitigated
34,101
17,689
Healing
26,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,992
2,975
0
3,219
18,358
6,652
391
2,407
15,951
0
79,371
W
Chang'e
 
Chang'e
11,734
1,533
1,707
5,933
12,920
5,766
0
5,275
7,645
100,900
0
W
9,003
1,237
0
7,284
15,204
9,883
0
9,557
5,647
66,045
0
W
Anhur
Dastfer
Anhur
7,823
4,099
0
3,221
8,251
3,256
3,612
1,982
6,269
0
97,554
L
Cernunnos
GooseSenpai
Cernunnos
5,859
2,377
0
4,210
8,308
3,102
1,350
1,674
6,634
0
83,613
L
Ix Chel
Nidcer
Ix Chel
8,815
1,354
279
6,704
16,899
10,165
80
4,957
11,942
82,464
0
W
Mercury
Vardorvis
Mercury
19,058
12,956
0
2,880
17,797
7,439
0
5,733
12,064
0
107,597
L
Bacchus
Yqwzx
Bacchus
5,132
221
0
2,685
15,603
15,383
0
5,257
10,346
21,919
0
W
Horus
exSpoon
Horus
5,056
1,964
2,305
2,767
8,703
7,757
0
1,753
6,950
0
16,267
L
Raijin
nalwong
Raijin
9,620
1,217
0
592
14,124
5,173
0
6,442
7,682
84,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,513
Gold Earned
52,106
559
Minions Killed
593
0
Camps Cleared
0
1,638,546
Distance Traveled
1,752,263
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,276
546
99
6
0
358,900
1
W
Chang'e
10,947
644
182
11
0
358,188
0
W
Nox
9,742
573
121
7
0
323,583
2
W
Anhur
10,745
632
165
10
0
317,428
4
L
Cernunnos
9,603
565
148
9
0
328,871
0
L
Ix Chel
9,611
565
138
8
0
314,015
4
W
Mercury
11,178
658
114
7
0
422,975
5
L
Bacchus
7,994
470
26
2
0
348,935
0
W
Horus
9,494
558
11
1
0
330,089
6
L
Raijin
9,029
531
148
9
0
287,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role