Player Matchup

Bacchus
Bacchus
AlfonsoHernández
Bacchus
Level 50
God Stats
1W - 1L
1,720 SR
Queue Stats
53W - 64L
1,426 Elo+
Solo
Mulan
Mulan
Dukemz
Mulan
Level 40
God Stats
5W - 4L
1,815 SR
Queue Stats
69W - 73L
1,582 Elo+
Party 2
Thanatos
Thanatos
FriedAsianBoy
Thanatos
Level 28
God Stats
3W - 3L
1,737 SR
Queue Stats
46W - 41L
1,577 Elo+
Party 2
Hachiman
Hachiman
TonyG401
Hachiman
Level 57
God Stats
0W - 1L
1,726 SR
Queue Stats
3W - 6L
1,416 Elo+
Solo
Anubis
Anubis
UllrIsMyPapi
Anubis
Level 41
God Stats
3W - 11L
1,500 SR
Queue Stats
85W - 88L
1,479 Elo+
Solo
Team Averages
Level 43
1,699 SR
1,496 Elo+

VS

Team Averages
Level 71
1,569 SR
1,517 Elo+
Bacchus
Bacchus
MaxosGojira
Bacchus
Level 102
God Stats
13W - 5L
1,726 SR
Queue Stats
108W - 116L
1,512 Elo+
Party 1
Discordia
Discordia
TheCocoamon
Discordia
Level 84
God Stats
4W - 1L
1,719 SR
Queue Stats
10W - 8L
1,516 Elo+
Party 3
Charybdis
Charybdis
Trumantv2014
Charybdis
Level 86
God Stats
5W - 8L
1,459 SR
Queue Stats
109W - 72L
1,625 Elo+
Party 1
Lancelot
Lancelot
TwoInchGang
Lancelot
Level 37
God Stats
1W - 0L
1,691 SR
Queue Stats
23W - 18L
1,535 Elo+
Party 3
Amaterasu
Amaterasu
shaunibles
Amaterasu
Level 47
God Stats
3W - 8L
1,250 SR
Queue Stats
163W - 169L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
7,404
463
4,052
13,011
15,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
Dukemz
Mulan
16
4 / 3 / 0
9,676
605
16,951
16,565
13,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
FriedAsianBoy
Thanatos
15
0 / 4 / 3
8,024
502
6,115
15,156
5,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
TonyG401
Hachiman
13
1 / 3 / 1
7,827
489
6,166
13,918
4,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
14
2 / 4 / 2
8,457
529
7,781
10,485
5,004
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MaxosGojira
Bacchus
14
3 / 1 / 8
9,350
584
4,075
9,922
9,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
TheCocoamon
Discordia
14
0 / 3 / 3
7,886
493
3,374
7,336
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Trumantv2014
Charybdis
16
5 / 1 / 4
10,077
630
14,087
10,436
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
TwoInchGang
Lancelot
17
7 / 1 / 6
10,071
629
14,739
12,216
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
shaunibles
Amaterasu
14
1 / 3 / 2
8,843
553
6,488
22,732
20,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
9
Kills
16
16
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Mulan
Dukemz
Mulan
4
3
0
1.33
L
Thanatos
FriedAsianBoy
Thanatos
0
4
3
0.38
W
Bacchus
MaxosGojira
Bacchus
3
1
8
7
W
Discordia
TheCocoamon
Discordia
0
3
3
0.5
L
Hachiman
TonyG401
Hachiman
1
3
1
0.5
W
Charybdis
Trumantv2014
Charybdis
5
1
4
7
W
Lancelot
TwoInchGang
Lancelot
7
1
6
10
L
Anubis
2
4
2
0.75
W
Amaterasu
shaunibles
Amaterasu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,065
Damage
42,763
69,135
Taken
62,642
43,571
Mitigated
42,646
28,950
Healing
23,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,052
390
0
1,462
13,011
15,021
0
2,686
10,325
26,071
0
L
Mulan
Dukemz
Mulan
16,951
3,448
0
6,616
16,565
13,129
0
770
15,795
0
86,546
L
Thanatos
FriedAsianBoy
Thanatos
6,115
1,595
0
10,956
15,156
5,722
0
943
14,213
0
85,813
W
Bacchus
MaxosGojira
Bacchus
4,075
570
0
3,485
9,922
9,928
428
2,695
7,227
18,373
0
W
Discordia
TheCocoamon
Discordia
3,374
239
0
721
7,336
2,533
0
2,987
4,349
54,960
0
L
Hachiman
TonyG401
Hachiman
6,166
3,224
0
5,533
13,918
4,695
296
1,129
12,789
0
62,722
W
Charybdis
Trumantv2014
Charybdis
14,087
7,506
0
7,427
10,436
4,532
3,312
1,748
8,688
0
100,088
W
Lancelot
TwoInchGang
Lancelot
14,739
4,642
0
1,932
12,216
5,287
0
2,250
9,966
0
97,498
L
Anubis
7,781
33
0
4,383
10,485
5,004
0
2,369
8,116
69,693
0
W
Amaterasu
shaunibles
Amaterasu
6,488
3,809
0
9,511
22,732
20,366
833
2,153
20,579
0
61,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,388
Gold Earned
46,227
520
Minions Killed
504
0
Camps Cleared
0
1,606,901
Distance Traveled
1,525,236
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,404
463
41
3
0
337,210
0
L
Mulan
9,676
605
138
9
0
306,936
5
L
Thanatos
8,024
502
112
7
0
379,894
1
W
Bacchus
9,350
584
36
2
0
321,609
0
W
Discordia
7,886
493
83
5
0
232,030
0
L
Hachiman
7,827
489
100
6
0
297,723
6
W
Charybdis
10,077
630
157
10
0
293,405
1
W
Lancelot
10,071
629
123
8
0
404,207
1
L
Anubis
8,457
529
129
8
0
285,138
0
W
Amaterasu
8,843
553
105
7
0
273,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role