Player Matchup

Ix Chel
Ix Chel
LettuceLadd
Ix Chel
Level 107
God Stats
21W - 31L
1,397 SR
Queue Stats
219W - 220L
1,462 Elo+
Solo
Hercules
Hercules
NastarWarrior
Hercules
Level 62
God Stats
0W - 2L
1,311 SR
Queue Stats
122W - 130L
1,411 Elo+
Solo
Neith
Neith
PolstraGaming
Neith
Level 66
God Stats
34W - 22L
1,487 SR
Queue Stats
52W - 43L
1,534 Elo+
Solo
Thanatos
Thanatos
Southland_Stag
Thanatos
Level 44
God Stats
2W - 2L
1,525 SR
Queue Stats
21W - 21L
1,463 Elo+
Solo
Aphrodite
Aphrodite
e1oghost
Aphrodite
Level 108
God Stats
0W - 3L
1,221 SR
Queue Stats
166W - 176L
1,482 Elo+
Solo
Team Averages
Level 77
1,388 SR
1,470 Elo+

VS

Team Averages
Level 51
1,589 SR
1,304 Elo+
Cthulhu
Cthulhu
BigDogMaxx
Cthulhu
Level 87
God Stats
3W - 3L
1,638 SR
Queue Stats
6W - 6L
1,286 Elo+
Party 1
Medusa
Medusa
ClashTron
Medusa
Level 45
God Stats
1W - 0L
1,652 SR
Queue Stats
8W - 17L
1,236 Elo+
Solo
Scylla
Scylla
D16_J-Dub
Scylla
Level 45
God Stats
20W - 27L
1,463 SR
Queue Stats
100W - 106L
1,341 Elo+
Solo
Lancelot
Lancelot
ISwearNotTalanon
Lancelot
Level 34
God Stats
8W - 3L
1,692 SR
Queue Stats
31W - 27L
1,322 Elo+
Party 1
Poseidon
Poseidon
chino_5-7OG
Poseidon
Level 42
God Stats
7W - 6L
1,500 SR
Queue Stats
95W - 127L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LettuceLadd
Ix Chel
15
1 / 5 / 0
9,590
564
4,810
13,833
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
NastarWarrior
Hercules
14
1 / 4 / 3
9,156
539
5,516
14,088
11,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 5 / 3
9,743
573
8,604
14,779
6,533
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
14
4 / 4 / 4
8,494
500
4,571
16,011
6,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
e1oghost
Aphrodite
12
2 / 5 / 5
8,064
474
5,918
19,058
14,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigDogMaxx
Cthulhu
15
4 / 3 / 0
8,966
527
9,049
15,709
15,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
ClashTron
Medusa
14
3 / 4 / 4
7,772
457
7,022
10,539
3,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
D16_J-Dub
Scylla
15
2 / 1 / 3
8,962
527
3,587
9,946
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
11 / 1 / 5
10,570
622
19,871
13,587
7,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
chino_5-7OG
Poseidon
14
3 / 4 / 3
8,941
526
14,068
9,423
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
13
Kills
23
23
Deaths
13
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigDogMaxx
Cthulhu
4
3
0
1.33
W
Medusa
ClashTron
Medusa
3
4
4
1.25
W
Scylla
D16_J-Dub
Scylla
2
1
3
3.5
W
11
1
5
13.5
L
Ix Chel
LettuceLadd
Ix Chel
1
5
0
0.2
L
Hercules
NastarWarrior
Hercules
1
4
3
0.63
L
5
5
3
1.3
L
Thanatos
4
4
4
1.5
W
Poseidon
chino_5-7OG
Poseidon
3
4
3
1.13
L
Aphrodite
e1oghost
Aphrodite
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,419
Damage
53,597
77,769
Taken
59,204
44,155
Mitigated
32,967
31,280
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigDogMaxx
Cthulhu
9,049
954
0
4,533
15,709
15,414
705
1,160
14,451
54,067
526
W
Medusa
ClashTron
Medusa
7,022
3,293
0
2,715
10,539
3,717
704
2,783
7,716
0
34,692
W
Scylla
D16_J-Dub
Scylla
3,587
466
0
2,210
9,946
3,654
400
2,534
7,206
65,963
0
W
19,871
4,857
0
1,291
13,587
7,341
53
1,847
11,652
0
94,573
L
Ix Chel
LettuceLadd
Ix Chel
4,810
331
50
3,777
13,833
4,720
171
3,267
10,526
80,513
0
L
Hercules
NastarWarrior
Hercules
5,516
1,862
0
4,124
14,088
11,777
0
6,985
7,103
0
56,799
L
8,604
4,550
0
4,605
14,779
6,533
1,219
6,610
7,701
0
64,466
L
Thanatos
4,571
1,447
0
8,166
16,011
6,518
360
1,646
14,321
0
50,975
W
Poseidon
chino_5-7OG
Poseidon
14,068
2,705
0
1,633
9,423
2,841
1,041
1,972
7,451
65,176
0
L
Aphrodite
e1oghost
Aphrodite
5,918
1,050
2,359
8,199
19,058
14,607
62
6,586
11,940
33,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,047
Gold Earned
45,211
482
Minions Killed
475
0
Camps Cleared
0
1,618,082
Distance Traveled
1,691,829
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,966
527
82
5
0
345,468
0
W
Medusa
7,772
457
49
3
0
284,168
0
W
Scylla
8,962
527
124
7
0
319,127
1
W
Lancelot
10,570
622
117
7
0
417,769
0
L
Ix Chel
9,590
564
160
9
0
330,230
9
L
Hercules
9,156
539
96
6
0
319,667
0
L
Neith
9,743
573
108
6
0
308,147
0
L
Thanatos
8,494
500
69
4
0
347,819
4
W
Poseidon
8,941
526
103
6
0
325,297
0
L
Aphrodite
8,064
474
49
3
0
312,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role