Player Matchup

Loki
Loki
BlackOutLux
Loki
Level 69
God Stats
132W - 146L
1,483 SR
Queue Stats
132W - 147L
1,469 Elo+
Solo
Sol
Sol
FMGBBZ JOE
Sol
Level 158
God Stats
13W - 17L
1,559 SR
Queue Stats
375W - 387L
1,479 Elo+
Solo
Geb
Geb
Loko_Pro_Lagger
Geb
Level 145
God Stats
2W - 2L
1,772 SR
Queue Stats
232W - 201L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Moogafooga568
Morgan Le Fay
Level 108
God Stats
12W - 12L
1,684 SR
Queue Stats
38W - 41L
1,541 Elo+
Solo
Da Ji
Da Ji
uozma
Da Ji
Level 137
God Stats
1W - 1L
1,772 SR
Queue Stats
81W - 64L
1,548 Elo+
Solo
Team Averages
Level 123
1,654 SR
1,518 Elo+

VS

Team Averages
Level 128
1,612 SR
1,519 Elo+
Tyr
Tyr
 
Tyr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
KrispyDMRs
Ra
Level 159
God Stats
139W - 118L
1,638 SR
Queue Stats
456W - 401L
1,561 Elo+
Party 1
Nemesis
Nemesis
Paganini24
Nemesis
Level 170
God Stats
10W - 1L
1,890 SR
Queue Stats
1,010W - 852L
1,626 Elo+
Party 1
Zhong Kui
Zhong Kui
emoslime
Zhong Kui
Level 146
God Stats
3W - 2L
1,738 SR
Queue Stats
264W - 269L
1,467 Elo+
Party 2
Freya
Freya
liljetski2-
Freya
Level 25
God Stats
1W - 3L
1,292 SR
Queue Stats
31W - 44L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,230
523
789
4,302
1,466
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
4 / 0 / 0
6,481
648
9,122
4,931
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 0 / 3
5,482
548
1,862
3,842
2,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Moogafooga568
Morgan Le Fay
9
0 / 3 / 0
5,023
502
1,147
5,408
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
uozma
Da Ji
8
0 / 2 / 0
4,684
468
881
6,322
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 2 / 0
5,043
504
2,000
9,151
5,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 1 / 2
6,583
658
2,819
4,154
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
Paganini24
Nemesis
11
2 / 0 / 3
6,102
610
3,681
7,033
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
emoslime
Zhong Kui
11
1 / 0 / 0
6,390
639
1,425
3,151
2,134
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 2 / 0
4,597
460
1,400
7,240
2,497
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
5
Kills
5
5
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
2
0
0
L
1
0
0
1
L
4
0
0
4
W
2
1
2
3
L
0
0
3
1.5
L
Morgan Le Fay
Moogafooga568
Morgan Le Fay
0
3
0
0
W
Nemesis
Paganini24
Nemesis
2
0
3
3.5
W
Zhong Kui
emoslime
Zhong Kui
1
0
0
1
W
0
2
0
0
L
Da Ji
uozma
Da Ji
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,801
Damage
11,325
24,805
Taken
30,729
9,232
Mitigated
14,072
6,549
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,000
314
0
2,523
9,151
5,342
0
4,916
3,989
0
15,273
L
789
213
0
37
4,302
1,466
0
730
3,519
0
32,008
L
9,122
4,147
0
3,734
4,931
1,624
550
965
3,966
42,935
2,317
W
2,819
362
192
1,668
4,154
1,591
165
907
3,247
55,047
0
L
1,862
131
0
869
3,842
2,202
0
1,383
2,420
14,385
0
L
Morgan Le Fay
Moogafooga568
Morgan Le Fay
1,147
50
0
1,194
5,408
1,733
0
1,272
4,046
35,551
0
W
Nemesis
Paganini24
Nemesis
3,681
2,107
0
1,265
7,033
2,508
0
1,261
5,732
0
44,254
W
Zhong Kui
emoslime
Zhong Kui
1,425
252
0
2,587
3,151
2,134
380
437
2,714
36,817
0
W
1,400
712
0
2,988
7,240
2,497
0
4,085
2,957
22,661
0
L
Da Ji
uozma
Da Ji
881
230
0
715
6,322
2,207
0
1,023
5,210
0
26,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,900
Gold Earned
28,715
276
Minions Killed
324
0
Camps Cleared
0
961,675
Distance Traveled
1,060,855
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,043
504
22
2
0
220,324
2
L
Loki
5,230
523
47
5
0
201,616
0
L
Sol
6,481
648
88
9
0
179,266
1
W
Ra
6,583
658
110
11
0
232,713
0
L
Geb
5,482
548
24
2
0
195,520
0
L
Morgan Le Fay
5,023
502
70
7
0
179,988
0
W
Nemesis
6,102
610
77
8
0
247,126
0
W
Zhong Kui
6,390
639
71
7
0
162,569
2
W
Freya
4,597
460
44
4
0
198,123
2
L
Da Ji
4,684
468
47
5
0
205,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role