Player Matchup

Hera
Hera
Azazyle
Hera
Level 105
God Stats
7W - 6L
1,641 SR
Queue Stats
466W - 446L
1,462 Elo+
Party 2
Sol
Sol
GEMINISPlCE
Sol
Level 144
God Stats
0W - 2L
1,502 SR
Queue Stats
5W - 8L
1,564 Elo+
Party 3
Eset
Eset
GildedDoll
Eset
Level 144
God Stats
0W - 1L
1,455 SR
Queue Stats
3W - 5L
1,543 Elo+
Party 3
Rama
Rama
Runarii
Rama
Level 109
God Stats
8W - 7L
1,494 SR
Queue Stats
670W - 632L
1,483 Elo+
Party 2
Kumbhakarna
Kumbhakarna
barbatoz9611
Kumbhakarna
Level 77
God Stats
2W - 3L
1,453 SR
Queue Stats
442W - 478L
1,451 Elo+
Solo
Team Averages
Level 116
1,509 SR
1,501 Elo+

VS

Team Averages
Level 100
1,369 SR
1,496 Elo+
Zhong Kui
Zhong Kui
BMG_StoneKingz
Zhong Kui
Level 82
God Stats
1W - 4L
1,097 SR
Queue Stats
112W - 106L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IAmIronBear
Ah Muzen Cab
Level 148
God Stats
3W - 3L
1,349 SR
Queue Stats
335W - 287L
1,516 Elo+
Solo
Odin
Odin
LORD_CHUNGUS451
Odin
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
Liam_Ohara_
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
pantiecat
Olorun
Level 158
God Stats
3W - 5L
1,398 SR
Queue Stats
543W - 523L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Azazyle
Hera
15
4 / 5 / 4
8,758
674
14,505
9,465
4,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 4 / 7
9,541
734
9,488
11,804
5,953
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 4 / 6
8,740
672
9,872
9,791
5,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
Runarii
Rama
14
1 / 6 / 6
8,206
631
5,325
12,866
6,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
barbatoz9611
Kumbhakarna
5
0 / 2 / 0
6,232
479
158
3,781
2,053
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BMG_StoneKingz
Zhong Kui
18
7 / 1 / 10
10,951
842
9,305
8,670
10,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
IAmIronBear
Ah Muzen Cab
19
6 / 1 / 9
11,567
890
14,815
10,351
5,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 3 / 14
10,263
789
7,579
11,010
10,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Liam_Ohara_
King Arthur
14
2 / 5 / 6
9,127
702
2,233
10,148
5,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Olorun
pantiecat
Olorun
17
4 / 3 / 6
10,106
777
10,401
9,657
4,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
11
Kills
21
21
Deaths
13
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hera
Azazyle
Hera
4
5
4
1.2
W
Zhong Kui
BMG_StoneKingz
Zhong Kui
7
1
10
12
L
3
4
7
1.63
L
3
4
6
1.5
W
Ah Muzen Cab
IAmIronBear
Ah Muzen Cab
6
1
9
10.5
W
2
3
14
3
W
King Arthur
Liam_Ohara_
King Arthur
2
5
6
1
L
Rama
Runarii
Rama
1
6
6
0.67
L
Kumbhakarna
barbatoz9611
Kumbhakarna
0
2
0
0
W
Olorun
pantiecat
Olorun
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,348
Damage
44,333
47,707
Taken
49,836
23,876
Mitigated
36,664
7,843
Healing
14,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Azazyle
Hera
14,505
3,516
705
502
9,465
4,627
0
3,862
5,603
22,457
0
W
Zhong Kui
BMG_StoneKingz
Zhong Kui
9,305
1,557
1,904
3,515
8,670
10,679
971
6,327
2,343
29,186
0
L
9,488
2,092
140
2,853
11,804
5,953
0
4,291
7,513
28,422
0
L
9,872
55
126
1,280
9,791
5,106
0
4,744
5,047
21,948
0
W
Ah Muzen Cab
IAmIronBear
Ah Muzen Cab
14,815
6,363
1,044
2,042
10,351
5,241
4,304
6,386
3,965
0
42,171
W
7,579
659
788
1,454
11,010
10,999
269
7,033
3,977
0
18,746
W
King Arthur
Liam_Ohara_
King Arthur
2,233
417
0
102
10,148
5,057
525
6,373
3,775
0
9,385
L
Rama
Runarii
Rama
5,325
3,783
531
1,360
12,866
6,137
0
4,505
8,361
0
18,323
L
Kumbhakarna
barbatoz9611
Kumbhakarna
158
0
0
346
3,781
2,053
0
2,203
1,477
316
0
W
Olorun
pantiecat
Olorun
10,401
3,934
777
2,604
9,657
4,688
1,867
7,904
1,753
25,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,477
Gold Earned
52,014
132
Minions Killed
143
0
Camps Cleared
0
857,438
Distance Traveled
1,143,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,758
674
22
2
0
199,185
0
W
Zhong Kui
10,951
842
32
2
0
220,894
0
L
Sol
9,541
734
46
4
0
209,404
0
L
Eset
8,740
672
30
2
0
222,078
0
W
Ah Muzen Cab
11,567
890
52
4
0
226,640
0
W
Odin
10,263
789
26
2
0
261,982
0
W
King Arthur
9,127
702
7
1
0
207,204
0
L
Rama
8,206
631
34
3
0
205,383
0
L
Kumbhakarna
6,232
479
0
0
0
21,388
0
W
Olorun
10,106
777
26
2
0
227,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role