Player Matchup

Hercules
Hercules
MVP2R3AL
Hercules
Level 69
God Stats
29W - 25L
1,555 SR
Queue Stats
80W - 83L
1,516 Elo+
Party 2
Scylla
Scylla
MrxChukii
Scylla
Level 84
God Stats
6W - 3L
1,569 SR
Queue Stats
219W - 201L
1,579 Elo+
Solo
Hun Batz
Hun Batz
Potato CA
Hun Batz
Level 69
God Stats
15W - 13L
1,572 SR
Queue Stats
50W - 54L
1,451 Elo+
Solo
Anubis
Anubis
SkyyThomass
Anubis
Level 146
God Stats
22W - 18L
1,549 SR
Queue Stats
411W - 378L
1,453 Elo+
Solo
Achilles
Achilles
WraithhCooper
Achilles
Level 85
God Stats
67W - 56L
1,560 SR
Queue Stats
108W - 105L
1,485 Elo+
Party 2
Team Averages
Level 91
1,561 SR
1,497 Elo+

VS

Team Averages
Level 128
1,519 SR
1,513 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Cole93
Yu Huang
Level 134
God Stats
3W - 9L
1,378 SR
Queue Stats
192W - 194L
1,475 Elo+
Solo
Heimdallr
Heimdallr
FaZeJOE
Heimdallr
Level 109
God Stats
1W - 1L
1,574 SR
Queue Stats
73W - 67L
1,591 Elo+
Party 1
King Arthur
King Arthur
Gadiel1
King Arthur
Level 112
God Stats
1W - 1L
1,698 SR
Queue Stats
91W - 90L
1,413 Elo+
Solo
Ratatoskr
Ratatoskr
NoBo638
Ratatoskr
Level 157
God Stats
5W - 6L
1,442 SR
Queue Stats
103W - 106L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MVP2R3AL
Hercules
12
1 / 5 / 3
7,300
456
5,732
16,436
8,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Scylla
MrxChukii
Scylla
16
2 / 2 / 2
8,938
559
8,622
7,353
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Potato CA
Hun Batz
16
7 / 0 / 3
9,703
606
10,847
16,305
7,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
14
4 / 1 / 2
9,188
574
9,577
7,394
3,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
WraithhCooper
Achilles
11
1 / 3 / 5
6,721
420
5,707
14,059
11,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 3 / 4
7,723
483
4,438
12,698
11,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yu Huang
Cole93
Yu Huang
16
0 / 1 / 1
9,551
597
3,030
8,417
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
FaZeJOE
Heimdallr
13
5 / 3 / 2
8,379
524
16,339
11,838
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Gadiel1
King Arthur
12
0 / 5 / 2
7,347
459
6,428
13,703
10,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ratatoskr
NoBo638
Ratatoskr
15
6 / 3 / 3
9,423
589
7,851
13,280
5,434
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
15
Kills
11
11
Deaths
15
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
4
0.67
L
Yu Huang
Cole93
Yu Huang
0
1
1
0.5
L
Heimdallr
FaZeJOE
Heimdallr
5
3
2
2
L
King Arthur
Gadiel1
King Arthur
0
5
2
0.2
W
Hercules
MVP2R3AL
Hercules
1
5
3
0.5
W
Scylla
MrxChukii
Scylla
2
2
2
1.5
L
Ratatoskr
NoBo638
Ratatoskr
6
3
3
2.5
W
Hun Batz
Potato CA
Hun Batz
7
0
3
8.5
W
Anubis
4
1
2
5
W
Achilles
WraithhCooper
Achilles
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,485
Damage
38,086
61,547
Taken
59,936
33,510
Mitigated
35,154
22,499
Healing
15,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,438
578
2,084
4,574
12,698
11,189
174
1,730
10,968
18,440
0
L
Yu Huang
Cole93
Yu Huang
3,030
247
0
500
8,417
3,112
24
5,090
3,327
76,885
0
L
Heimdallr
FaZeJOE
Heimdallr
16,339
9,076
0
3,868
11,838
5,101
699
1,668
10,170
0
60,180
L
King Arthur
Gadiel1
King Arthur
6,428
273
0
810
13,703
10,318
351
6,842
6,861
1,432
40,780
W
Hercules
MVP2R3AL
Hercules
5,732
1,907
239
6,090
16,436
8,388
1,005
2,409
14,027
0
39,170
W
Scylla
MrxChukii
Scylla
8,622
1,141
0
690
7,353
2,596
678
2,104
5,249
79,253
1,070
L
Ratatoskr
NoBo638
Ratatoskr
7,851
2,271
0
3,568
13,280
5,434
3,476
2,567
10,713
0
77,077
W
Hun Batz
Potato CA
Hun Batz
10,847
3,387
0
7,766
16,305
7,202
1,602
1,227
15,078
0
79,169
W
Anubis
9,577
432
0
4,086
7,394
3,854
672
705
6,689
71,276
0
W
Achilles
WraithhCooper
Achilles
5,707
876
336
3,292
14,059
11,470
0
1,673
12,380
0
21,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,850
Gold Earned
42,423
458
Minions Killed
433
0
Camps Cleared
0
1,677,698
Distance Traveled
1,428,485
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,723
483
17
1
0
264,464
0
L
Yu Huang
9,551
597
147
9
0
299,113
2
L
Heimdallr
8,379
524
95
6
0
247,359
0
L
King Arthur
7,347
459
54
3
0
271,835
0
W
Hercules
7,300
456
78
5
0
354,475
2
W
Scylla
8,938
559
136
9
0
307,860
4
L
Ratatoskr
9,423
589
120
8
0
345,714
0
W
Hun Batz
9,703
606
118
7
0
379,150
2
W
Anubis
9,188
574
110
7
0
292,741
0
W
Achilles
6,721
420
16
1
0
343,472
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role