Player Matchup

Neith
Neith
CecilVonHareliP
Neith
Level 126
God Stats
4W - 3L
1,637 SR
Queue Stats
42W - 35L
1,541 Elo+
Party 1
Merlin
Merlin
GluttonyFMAB
Merlin
Level 70
God Stats
2W - 1L
1,802 SR
Queue Stats
127W - 118L
1,427 Elo+
Solo
Hercules
Hercules
JustSalsa
Hercules
Level 103
God Stats
5W - 14L
1,422 SR
Queue Stats
57W - 58L
1,489 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheGreatTimba
Kumbhakarna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,344 Elo+
Solo
Tsukuyomi
Tsukuyomi
vernal_postman65
Tsukuyomi
Level 77
God Stats
6W - 5L
1,670 SR
Queue Stats
252W - 273L
1,378 Elo+
Solo
Team Averages
Level 100
1,606 SR
1,436 Elo+

VS

Team Averages
Level 77
1,609 SR
1,407 Elo+
Achilles
Achilles
AlbertoAranaP98
Achilles
Level 88
God Stats
31W - 16L
1,589 SR
Queue Stats
186W - 189L
1,425 Elo+
Solo
Ares
Ares
EMP Spark
Ares
Level 69
God Stats
8W - 7L
1,503 SR
Queue Stats
328W - 329L
1,450 Elo+
Solo
Loki
Loki
Lord_Tlatoani_10
Loki
Level 64
God Stats
12W - 7L
1,570 SR
Queue Stats
169W - 203L
1,381 Elo+
Solo
Artemis
Artemis
dragonoic sayan
Artemis
Level 101
God Stats
2W - 1L
1,737 SR
Queue Stats
40W - 42L
1,385 Elo+
Solo
Vulcan
Vulcan
thaurus999cikus
Vulcan
Level 64
God Stats
3W - 4L
1,644 SR
Queue Stats
59W - 73L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,203
525
3,301
5,035
1,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
9
0 / 2 / 0
4,834
604
579
3,881
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
JustSalsa
Hercules
9
1 / 1 / 0
5,312
664
3,923
7,513
6,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
TheGreatTimba
Kumbhakarna
6
1 / 2 / 0
4,423
553
1,529
6,767
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
6
0 / 2 / 1
3,879
485
1,461
4,611
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
2 / 1 / 0
5,394
674
5,346
8,141
5,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
8
1 / 1 / 1
4,695
587
2,413
7,906
5,443
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
1 / 0 / 3
5,331
666
1,908
6,201
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 0 / 2
4,930
616
4,972
3,629
1,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 0
5,749
719
1,576
1,885
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
9
9
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
1
0
2
L
0
2
1
0.25
W
Ares
1
1
1
1.5
L
Merlin
0
2
0
0
L
Hercules
JustSalsa
Hercules
1
1
0
1
W
1
0
3
2.5
L
Kumbhakarna
TheGreatTimba
Kumbhakarna
1
2
0
0.5
W
2
0
2
3
W
3
0
0
3
L
Tsukuyomi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,793
Damage
16,215
27,807
Taken
27,762
15,067
Mitigated
15,125
6,758
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
5,346
1,219
45
2,608
8,141
5,977
0
0
7,537
0
26,230
L
3,301
619
0
960
5,035
1,553
0
886
4,149
0
26,018
W
Ares
2,413
273
0
2,552
7,906
5,443
0
852
7,054
12,681
0
L
Merlin
579
0
0
0
3,881
1,270
0
1,261
2,620
30,738
0
L
Hercules
JustSalsa
Hercules
3,923
1,471
0
2,297
7,513
6,514
0
0
7,513
0
30,276
W
1,908
372
0
3,433
6,201
1,822
0
199
6,002
0
28,769
L
Kumbhakarna
TheGreatTimba
Kumbhakarna
1,529
217
0
2,213
6,767
4,312
0
1,542
5,225
8,359
0
W
4,972
1,554
146
229
3,629
1,182
0
677
2,952
0
29,602
W
1,576
689
0
750
1,885
701
203
380
1,505
39,589
0
L
Tsukuyomi
1,461
406
0
1,288
4,611
1,418
0
300
4,311
0
12,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,651
Gold Earned
26,099
190
Minions Killed
213
0
Camps Cleared
0
743,899
Distance Traveled
845,083
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,394
674
37
5
0
182,188
5
L
Neith
4,203
525
33
4
0
154,979
0
W
Ares
4,695
587
19
2
0
153,258
3
L
Merlin
4,834
604
71
9
0
148,331
0
L
Hercules
5,312
664
55
7
0
150,515
0
W
Loki
5,331
666
52
7
0
199,316
0
L
Kumbhakarna
4,423
553
8
1
0
166,932
2
W
Artemis
4,930
616
41
5
0
137,466
0
W
Vulcan
5,749
719
64
8
0
172,855
2
L
Tsukuyomi
3,879
485
23
3
0
123,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role