Player Matchup

Mulan
Mulan
CoyoteNX
Mulan
Level 159
God Stats
1W - 2L
1,312 SR
Queue Stats
145W - 151L
1,561 Elo+
Solo
Ah Puch
Ah Puch
Jousting Cat
Ah Puch
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,512 Elo+
Party 1
Athena
Athena
Jousting Daddy
Athena
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,451 Elo+
Party 1
Vulcan
Vulcan
Jousting Wookie
Vulcan
Level 104
God Stats
2W - 0L
1,690 SR
Queue Stats
49W - 52L
1,505 Elo+
Party 1
Thanatos
Thanatos
MsRiotshield
Thanatos
Level 125
God Stats
1W - 2L
1,310 SR
Queue Stats
12W - 11L
1,474 Elo+
Party 1
Team Averages
Level 138
1,463 SR
1,501 Elo+

VS

Team Averages
Level 131
1,493 SR
1,527 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Decxpitated
Sobek
Level 158
God Stats
0W - 2L
1,338 SR
Queue Stats
150W - 155L
1,565 Elo+
Party 2
King Arthur
King Arthur
Nostxlgy
King Arthur
Level 174
God Stats
4W - 4L
1,583 SR
Queue Stats
739W - 721L
1,550 Elo+
Party 2
Heimdallr
Heimdallr
Skuller3652
Heimdallr
Level 89
God Stats
21W - 21L
1,543 SR
Queue Stats
1,052W - 1,053L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CoyoteNX
Mulan
16
6 / 2 / 8
9,626
963
7,718
11,510
11,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
Jousting Cat
Ah Puch
15
1 / 1 / 15
8,554
855
16,660
7,143
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 3 / 13
9,083
908
3,976
13,003
14,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 1 / 9
8,589
859
7,258
3,724
1,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
MsRiotshield
Thanatos
14
8 / 4 / 10
8,984
898
9,168
8,160
5,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 4 / 7
8,422
842
6,427
8,330
3,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
 
Fenrir
14
4 / 5 / 4
7,789
779
6,076
9,786
5,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 3 / 8
7,831
783
4,277
12,583
13,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Nostxlgy
King Arthur
14
2 / 2 / 5
7,477
748
7,398
8,666
10,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Skuller3652
Heimdallr
13
1 / 5 / 5
7,107
711
3,969
9,391
4,172
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
40
19
Kills
11
11
Deaths
19
55
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
7
1.63
L
Fenrir
 
Fenrir
4
5
4
1.2
W
Mulan
CoyoteNX
Mulan
6
2
8
5
L
1
3
8
1.67
W
Ah Puch
Jousting Cat
Ah Puch
1
1
15
8.5
W
3
3
13
3.17
W
1
1
9
5.5
W
Thanatos
MsRiotshield
Thanatos
8
4
10
3.25
L
King Arthur
Nostxlgy
King Arthur
2
2
5
2.25
L
Heimdallr
Skuller3652
Heimdallr
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,780
Damage
28,147
43,540
Taken
48,756
37,083
Mitigated
37,560
16,140
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,427
1,849
376
955
8,330
3,636
0
4,792
3,457
0
19,500
L
Fenrir
 
Fenrir
6,076
1,370
779
1,066
9,786
5,508
0
5,964
3,691
0
9,636
W
Mulan
CoyoteNX
Mulan
7,718
1,641
1,157
3,982
11,510
11,784
397
874
10,636
1,581
15,289
L
4,277
179
216
2,817
12,583
13,451
0
6,732
5,713
8,381
178
W
Ah Puch
Jousting Cat
Ah Puch
16,660
819
63
1,663
7,143
3,750
1,556
584
6,559
31,682
0
W
3,976
574
1,703
2,429
13,003
14,501
494
952
12,051
6,770
400
W
7,258
2,215
0
1,056
3,724
1,783
1,251
643
3,081
21,689
0
W
Thanatos
MsRiotshield
Thanatos
9,168
1,911
226
3,861
8,160
5,265
642
1,046
7,114
0
10,792
L
King Arthur
Nostxlgy
King Arthur
7,398
259
1,281
1,550
8,666
10,793
0
4,544
4,078
0
18,651
L
Heimdallr
Skuller3652
Heimdallr
3,969
2,055
202
1,436
9,391
4,172
0
5,940
3,313
0
13,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,836
Gold Earned
38,626
107
Minions Killed
103
0
Camps Cleared
0
939,276
Distance Traveled
899,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,422
842
38
4
0
157,276
0
L
Fenrir
7,789
779
8
1
0
187,173
0
W
Mulan
9,626
963
22
2
0
178,393
0
L
Sobek
7,831
783
12
1
0
190,628
0
W
Ah Puch
8,554
855
32
3
0
209,995
0
W
Athena
9,083
908
8
1
0
176,479
0
W
Vulcan
8,589
859
42
4
0
201,447
0
W
Thanatos
8,984
898
3
0
0
172,962
0
L
King Arthur
7,477
748
20
2
0
186,380
0
L
Heimdallr
7,107
711
25
3
0
178,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role