Player Matchup

Chernobog
Chernobog
ChiefinAZ
Chernobog
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,560 Elo+
Party 1
Guan Yu
Guan Yu
Datbosslife03
Guan Yu
Level 109
God Stats
1W - 0L
1,772 SR
Queue Stats
185W - 185L
1,489 Elo+
Party 1
Bakasura
Bakasura
FnGsList
Bakasura
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 52L
1,741 Elo+
Party 1
Janus
Janus
GLHxRYAN
Janus
Level 127
God Stats
3W - 1L
1,474 SR
Queue Stats
52W - 41L
1,619 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HoTnCreAmyXD
Morgan Le Fay
Level 209
God Stats
1W - 0L
1,518 SR
Queue Stats
89W - 103L
1,491 Elo+
Party 1
Team Averages
Level 119
1,553 SR
1,580 Elo+

VS

Team Averages
Level 23
1,546 SR
1,610 Elo+
Hun Batz
Hun Batz
AlexPlayer18
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,620 Elo+
Solo
Achilles
Achilles
Isaacx25
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,682 Elo+
Solo
Apollo
Apollo
MkKlutch
Apollo
Level 27
God Stats
2W - 1L
1,728 SR
Queue Stats
147W - 178L
1,457 Elo+
Solo
Thoth
Thoth
SIN4ME666
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,682 Elo+
Solo
Guan Yu
Guan Yu
rob3rt0909
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChiefinAZ
Chernobog
20
7 / 3 / 7
12,728
796
17,374
11,899
5,467
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
18
5 / 4 / 13
12,711
794
10,656
19,437
19,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
FnGsList
Bakasura
17
3 / 6 / 11
11,019
689
8,846
20,854
12,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
GLHxRYAN
Janus
19
4 / 2 / 8
11,614
726
18,033
9,184
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
HoTnCreAmyXD
Morgan Le Fay
19
2 / 1 / 11
11,287
705
20,836
12,005
4,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlexPlayer18
Hun Batz
17
5 / 7 / 6
10,253
641
23,204
19,933
10,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Isaacx25
Achilles
16
2 / 7 / 7
9,557
597
9,022
22,044
31,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
MkKlutch
Apollo
1
0 / 1 / 0
3,908
244
0
711
49
Thoth
SIN4ME666
Thoth
20
7 / 3 / 6
12,307
769
22,462
14,911
6,265
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
rob3rt0909
Guan Yu
20
2 / 3 / 11
11,614
726
8,293
24,645
18,311
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
46
21
Kills
16
16
Deaths
21
50
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AlexPlayer18
Hun Batz
5
7
6
1.14
W
Chernobog
ChiefinAZ
Chernobog
7
3
7
3.5
W
Guan Yu
5
4
13
2.88
W
Bakasura
FnGsList
Bakasura
3
6
11
1.42
W
Janus
GLHxRYAN
Janus
4
2
8
4
W
Morgan Le Fay
HoTnCreAmyXD
Morgan Le Fay
2
1
11
7.5
L
Achilles
Isaacx25
Achilles
2
7
7
0.79
L
Apollo
MkKlutch
Apollo
0
1
0
0
L
Thoth
SIN4ME666
Thoth
7
3
6
3.33
L
Guan Yu
rob3rt0909
Guan Yu
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,745
Damage
62,981
73,379
Taken
82,244
44,887
Mitigated
66,930
28,044
Healing
35,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AlexPlayer18
Hun Batz
23,204
2,832
1,091
941
19,933
10,629
0
8,910
10,591
0
38,771
W
Chernobog
ChiefinAZ
Chernobog
17,374
7,328
753
1,830
11,899
5,467
2,013
4,212
7,687
0
43,515
W
Guan Yu
10,656
363
5,873
4,556
19,437
19,429
654
7,106
11,893
0
17,797
W
Bakasura
FnGsList
Bakasura
8,846
5,081
299
3,398
20,854
12,395
2,358
4,033
16,162
0
11,404
W
Janus
GLHxRYAN
Janus
18,033
650
3,208
2,104
9,184
3,093
710
4,173
4,876
40,867
0
W
Morgan Le Fay
HoTnCreAmyXD
Morgan Le Fay
20,836
2,418
1,723
4,300
12,005
4,503
1,550
2,938
9,022
46,106
0
L
Achilles
Isaacx25
Achilles
9,022
1,668
0
1,309
22,044
31,676
54
9,873
11,032
0
17,847
L
Apollo
MkKlutch
Apollo
0
0
0
0
711
49
0
711
0
0
0
L
Thoth
SIN4ME666
Thoth
22,462
1,218
2,444
3,656
14,911
6,265
0
7,362
7,138
63,017
0
L
Guan Yu
rob3rt0909
Guan Yu
8,293
1,396
13,598
12,448
24,645
18,311
0
10,650
13,201
0
16,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,359
Gold Earned
47,639
179
Minions Killed
173
0
Camps Cleared
0
1,554,659
Distance Traveled
1,161,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,253
641
31
2
0
281,220
0
W
Chernobog
12,728
796
41
3
0
251,823
0
W
Guan Yu
12,711
794
9
1
0
328,351
0
W
Bakasura
11,019
689
23
1
0
306,994
0
W
Janus
11,614
726
59
4
0
329,775
0
W
Morgan Le Fay
11,287
705
47
3
0
337,716
0
L
Achilles
9,557
597
18
1
0
273,408
0
L
Apollo
3,908
244
0
0
0
0
0
L
Thoth
12,307
769
102
6
0
268,308
0
L
Guan Yu
11,614
726
22
1
0
338,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role