Player Matchup

Ares
Ares
CommandoRex54
Ares
Level 29
God Stats
8W - 2L
1,660 SR
Queue Stats
11W - 3L
1,601 Elo+
Party 1
Guan Yu
Guan Yu
Hoboman1988
Guan Yu
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 32L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
SolBulwark
Baron Samedi
Level 96
God Stats
3W - 0L
1,891 SR
Queue Stats
40W - 29L
1,467 Elo+
Party 1
Anubis
Anubis
VampyrTempest
Anubis
Level 64
God Stats
5W - 7L
1,495 SR
Queue Stats
13W - 24L
1,320 Elo+
Solo
Neith
Neith
musclehamster32
Neith
Level 61
God Stats
9W - 16L
1,431 SR
Queue Stats
10W - 24L
1,286 Elo+
Solo
Team Averages
Level 58
1,596 SR
1,428 Elo+

VS

Team Averages
Level 73
1,542 SR
1,450 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Chanku
Pele
Level 63
God Stats
18W - 20L
1,469 SR
Queue Stats
64W - 66L
1,447 Elo+
Party 2
Chaac
Chaac
KingsKourt
Chaac
Level 67
God Stats
16W - 12L
1,571 SR
Queue Stats
138W - 136L
1,419 Elo+
Solo
Eset
Eset
Pickle18
Eset
Level 44
God Stats
3W - 3L
1,607 SR
Queue Stats
44W - 46L
1,449 Elo+
Party 2
Cerberus
Cerberus
vvINGnUT
Cerberus
Level 129
God Stats
9W - 9L
1,564 SR
Queue Stats
658W - 672L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 11
9,846
1,231
13,301
10,678
13,818
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Hoboman1988
Guan Yu
15
2 / 0 / 16
8,933
1,117
6,834
7,087
7,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SolBulwark
Baron Samedi
15
3 / 0 / 14
9,165
1,146
10,644
4,133
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 2 / 13
8,797
1,100
9,693
6,774
3,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 0 / 11
9,165
1,146
6,895
4,021
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

323

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 1 / 3
8,266
1,033
7,104
5,380
1,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
Chanku
Pele
13
2 / 6 / 1
8,312
1,039
7,455
12,366
4,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
13
0 / 2 / 2
7,833
979
5,597
11,015
9,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
13
0 / 4 / 2
7,591
949
5,026
7,177
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
vvINGnUT
Cerberus
13
1 / 7 / 3
8,025
1,003
4,606
15,704
7,275
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
15
20
Kills
4
4
Deaths
20
65
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
1
3
2.5
L
Pele
Chanku
Pele
2
6
1
0.42
W
7
2
11
6.25
W
Guan Yu
Hoboman1988
Guan Yu
2
0
16
10
L
Chaac
0
2
2
0.5
L
Eset
0
4
2
0.25
W
Baron Samedi
SolBulwark
Baron Samedi
3
0
14
10
W
3
2
13
4.75
W
5
0
11
10.5
L
Cerberus
vvINGnUT
Cerberus
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,367
Damage
29,788
32,693
Taken
51,642
28,235
Mitigated
25,714
8,308
Healing
4,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,104
3,709
0
453
5,380
1,528
0
3,525
1,757
0
23,132
L
Pele
Chanku
Pele
7,455
1,618
0
553
12,366
4,428
0
7,827
4,354
0
16,824
W
13,301
1,918
0
0
10,678
13,818
0
3,589
6,779
19,024
0
W
Guan Yu
Hoboman1988
Guan Yu
6,834
549
1,561
1,470
7,087
7,339
0
2,530
4,470
0
21,466
L
Chaac
5,597
374
0
1,972
11,015
9,728
0
7,028
3,831
0
23,139
L
Eset
5,026
669
297
234
7,177
2,755
0
4,820
2,107
12,862
0
W
Baron Samedi
SolBulwark
Baron Samedi
10,644
539
1,745
636
4,133
1,969
0
517
3,568
26,493
0
W
9,693
561
0
2,183
6,774
3,424
0
1,604
5,080
19,243
0
W
6,895
4,081
0
713
4,021
1,685
0
1,392
2,539
0
23,738
L
Cerberus
vvINGnUT
Cerberus
4,606
138
0
962
15,704
7,275
0
9,611
5,955
18,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,906
Gold Earned
40,027
163
Minions Killed
156
6
Camps Cleared
6
739,036
Distance Traveled
694,393
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,266
1,033
35
4
0
141,682
0
L
Pele
8,312
1,039
12
2
1
134,955
0
W
Ares
9,846
1,231
13
2
1
132,863
0
W
Guan Yu
8,933
1,117
29
4
2
183,258
0
L
Chaac
7,833
979
34
4
1
181,055
0
L
Eset
7,591
949
33
4
3
101,092
0
W
Baron Samedi
9,165
1,146
50
6
0
149,238
0
W
Anubis
8,797
1,100
26
3
1
139,779
6
W
Neith
9,165
1,146
45
6
2
133,898
0
L
Cerberus
8,025
1,003
42
5
1
135,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role