Player Matchup

Bellona
Bellona
BanLxcks
Bellona
Level 22
God Stats
2W - 10L
1,152 SR
Queue Stats
2W - 10L
1,077 Elo+
Party 1
Loki
Loki
HyprNate
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 24L
1,091 Elo+
Party 1
Zhong Kui
Zhong Kui
clapyoudown
Zhong Kui
Level 107
God Stats
35W - 38L
1,487 SR
Queue Stats
259W - 291L
1,383 Elo+
Party 1
Team Averages
Level 51
1,380 SR
1,184 Elo+

VS

Team Averages
Level 54
1,488 SR
1,342 Elo+
Loki
Loki
Foxbros_Uchiwa
Loki
Level 43
God Stats
20W - 21L
1,442 SR
Queue Stats
29W - 38L
1,346 Elo+
Solo
Chang'e
Chang'e
TheZekester69
Chang'e
Level 68
God Stats
12W - 10L
1,520 SR
Queue Stats
366W - 383L
1,336 Elo+
Solo
Sobek
Sobek
Treasure555
Sobek
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 135L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BanLxcks
Bellona
10
0 / 4 / 1
6,802
680
5,229
10,753
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
6
0 / 10 / 0
6,180
618
3,812
9,883
2,741
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
clapyoudown
Zhong Kui
9
1 / 5 / 0
7,376
738
8,319
8,421
5,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 0 / 7
9,162
916
6,006
4,997
1,981
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
11
5 / 0 / 13
8,584
858
8,638
7,283
2,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 1 / 15
8,462
846
7,479
13,196
15,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
54
1
Kills
19
19
Deaths
1
1
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
BanLxcks
Bellona
0
4
1
0.13
W
10
0
7
13.5
L
Loki
0
10
0
0
W
Chang'e
5
0
13
11.5
W
4
1
15
11.5
L
Zhong Kui
clapyoudown
Zhong Kui
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,360
Damage
22,123
29,057
Taken
25,476
14,305
Mitigated
20,149
3,980
Healing
14,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BanLxcks
Bellona
5,229
734
0
2,251
10,753
6,151
0
7,054
3,699
0
22,878
W
6,006
882
0
90
4,997
1,981
405
1,866
3,131
0
16,238
L
Loki
3,812
951
0
50
9,883
2,741
0
4,710
5,173
0
10,797
W
Chang'e
8,638
641
6,644
5,796
7,283
2,742
726
2,608
4,675
37,848
0
W
7,479
643
0
1,782
13,196
15,426
50
4,361
8,835
14,078
0
L
Zhong Kui
clapyoudown
Zhong Kui
8,319
602
0
1,679
8,421
5,413
0
4,526
3,895
23,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,358
Gold Earned
26,208
58
Minions Killed
83
0
Camps Cleared
0
471,856
Distance Traveled
576,903
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,802
680
25
3
0
186,431
0
W
Loki
9,162
916
16
2
0
199,077
0
L
Loki
6,180
618
5
1
0
142,716
0
W
Chang'e
8,584
858
54
5
0
188,568
1
W
Sobek
8,462
846
13
1
0
189,258
0
L
Zhong Kui
7,376
738
28
3
0
142,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role