Player Matchup

King Arthur
King Arthur
KyvotheCrow
King Arthur
Level 154
God Stats
159W - 146L
1,485 SR
Queue Stats
595W - 591L
1,484 Elo+
Solo
Aphrodite
Aphrodite
LilMsCankIes
Aphrodite
Level 28
God Stats
4W - 2L
1,622 SR
Queue Stats
31W - 37L
1,454 Elo+
Party 1
Kali
Kali
Teberus
Kali
Level 69
God Stats
2W - 0L
1,494 SR
Queue Stats
15W - 9L
1,501 Elo+
Party 1
Rama
Rama
YaBoiDrizzt
Rama
Level 203
God Stats
8W - 4L
1,708 SR
Queue Stats
100W - 89L
1,525 Elo+
Solo
Anubis
Anubis
bastian2017
Anubis
Level 63
God Stats
3W - 5L
1,500 SR
Queue Stats
40W - 34L
1,465 Elo+
Solo
Team Averages
Level 103
1,562 SR
1,486 Elo+

VS

Team Averages
Level 79
1,491 SR
1,358 Elo+
Tsukuyomi
Tsukuyomi
CoolManDavie82
Tsukuyomi
Level 95
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 25L
1,159 Elo+
Party 2
Chaac
Chaac
DAVES STROKIN
Chaac
Level 1
God Stats
0W - 4L
1,500 SR
Queue Stats
24W - 29L
1,500 Elo+
Party 2
Ishtar
Ishtar
SiLeNt ReF1Ex
Ishtar
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Hades
Hades
XFatLadySinginX
Hades
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 38L
1,330 Elo+
Party 2
Charon
Charon
blarghman93
Charon
Level 108
God Stats
1W - 2L
1,454 SR
Queue Stats
50W - 50L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KyvotheCrow
King Arthur
13
2 / 1 / 6
8,009
616
9,541
12,012
13,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
LilMsCankIes
Aphrodite
12
3 / 0 / 7
7,922
609
4,835
8,256
6,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kali
Teberus
Kali
14
14 / 1 / 6
10,337
795
11,486
13,027
5,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 0 / 2
8,414
647
9,998
9,588
4,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
13
3 / 1 / 8
8,354
643
6,726
7,864
3,948
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CoolManDavie82
Tsukuyomi
9
1 / 8 / 1
5,578
429
8,588
13,961
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 0
5,860
451
6,842
12,025
7,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 6 / 0
5,306
408
5,244
10,509
3,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 1
5,614
432
2,841
9,498
3,491
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon
9
0 / 3 / 1
5,797
446
5,504
14,078
8,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
25
Kills
3
3
Deaths
25
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CoolManDavie82
Tsukuyomi
1
8
1
0.19
L
1
3
0
0.33
W
King Arthur
KyvotheCrow
King Arthur
2
1
6
5
W
Aphrodite
LilMsCankIes
Aphrodite
3
0
7
6.5
L
0
6
0
0
W
Kali
Teberus
Kali
14
1
6
17
L
1
5
1
0.3
W
3
0
2
4
W
Anubis
3
1
8
7
L
Charon
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,586
Damage
29,019
50,747
Taken
60,071
33,912
Mitigated
27,411
24,029
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CoolManDavie82
Tsukuyomi
8,588
3,091
0
2,772
13,961
4,463
0
2,165
11,796
0
26,424
L
6,842
1,532
0
3,161
12,025
7,687
0
593
11,432
0
41,359
W
King Arthur
KyvotheCrow
King Arthur
9,541
820
0
1,726
12,012
13,696
292
345
11,667
829
51,286
W
Aphrodite
LilMsCankIes
Aphrodite
4,835
859
3,073
5,724
8,256
6,322
555
2,728
5,528
22,794
0
L
5,244
3,397
0
1,114
10,509
3,142
0
875
9,634
0
26,189
W
Kali
Teberus
Kali
11,486
7,082
0
5,040
13,027
5,615
1,761
1,646
11,381
0
63,076
L
2,841
359
70
1,566
9,498
3,491
0
3,659
5,839
24,087
0
W
9,998
7,788
0
3,615
9,588
4,331
4,176
1,837
7,751
0
74,432
W
Anubis
6,726
650
0
4,851
7,864
3,948
0
1,789
6,075
66,215
0
L
Charon
5,504
1,635
282
2,053
14,078
8,628
55
4,659
9,419
28,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,036
Gold Earned
28,155
432
Minions Killed
205
0
Camps Cleared
0
1,296,018
Distance Traveled
1,249,297
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,578
429
34
3
0
252,414
0
L
Chaac
5,860
451
53
4
0
262,097
0
W
King Arthur
8,009
616
69
5
0
290,150
2
W
Aphrodite
7,922
609
31
2
0
267,810
0
L
Ishtar
5,306
408
42
3
0
241,540
0
W
Kali
10,337
795
86
7
0
294,248
0
L
Hades
5,614
432
47
4
0
251,675
0
W
Rama
8,414
647
138
11
0
229,556
6
W
Anubis
8,354
643
108
8
0
214,254
0
L
Charon
5,797
446
29
2
0
241,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role