Player Matchup

Medusa
Medusa
BlowYourMind725
Medusa
Level 41
God Stats
1W - 1L
1,236 SR
Queue Stats
13W - 17L
1,460 Elo+
Party 2
Ymir
Ymir
Kendrickw
Ymir
Level 17
God Stats
1W - 1L
1,695 SR
Queue Stats
12W - 15L
1,479 Elo+
Party 2
Izanami
Izanami
Kjkoots13
Izanami
Level 24
God Stats
1W - 3L
1,299 SR
Queue Stats
31W - 37L
1,320 Elo+
Solo
Anubis
Anubis
NoggenFogger09
Anubis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 58L
1,429 Elo+
Solo
Achilles
Achilles
Sephyrz
Achilles
Level 31
God Stats
1W - 0L
1,240 SR
Queue Stats
12W - 18L
1,413 Elo+
Party 2
Team Averages
Level 28
1,394 SR
1,420 Elo+

VS

Team Averages
Level 38
1,353 SR
1,424 Elo+
He Bo
He Bo
BLee202213
He Bo
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,268 Elo+
Party 1
Serqet
Serqet
EddieGrimm
Serqet
Level 27
God Stats
0W - 3L
1,202 SR
Queue Stats
60W - 62L
1,502 Elo+
Solo
Fenrir
Fenrir
TTV-Dr_Psych
Fenrir
Level 61
God Stats
1W - 6L
1,260 SR
Queue Stats
66W - 72L
1,504 Elo+
Party 1
Ao Kuang
Ao Kuang
Zoro339
Ao Kuang
Level 16
God Stats
0W - 5L
1,301 SR
Queue Stats
93W - 97L
1,323 Elo+
Solo
Mulan
Mulan
kcsffu
Mulan
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 74L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 12
9,408
941
13,896
10,048
3,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
14
2 / 3 / 18
8,918
892
7,963
10,057
9,803
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Kjkoots13
Izanami
14
0 / 3 / 17
8,315
832
6,013
6,664
2,929
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 2 / 14
9,113
911
7,371
6,190
2,891
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Sephyrz
Achilles
16
7 / 3 / 15
9,467
947
10,525
11,303
14,916
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
2 / 5 / 6
8,405
841
8,157
8,063
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
EddieGrimm
Serqet
15
2 / 2 / 7
7,987
799
7,621
10,237
7,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
15
6 / 2 / 5
8,157
816
4,647
9,197
8,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Zoro339
Ao Kuang
13
3 / 6 / 7
8,305
831
6,179
12,548
10,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
kcsffu
Mulan
13
2 / 7 / 9
7,988
799
7,114
12,989
7,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
49
22
Kills
15
16
Deaths
22
76
Assists
34
Player
Kills
Deaths
Assists
KDA
L
He Bo
2
5
6
1
W
8
5
12
2.8
L
Serqet
EddieGrimm
Serqet
2
2
7
2.75
W
Ymir
2
3
18
3.67
W
Izanami
Kjkoots13
Izanami
0
3
17
2.83
W
5
2
14
6
W
Achilles
Sephyrz
Achilles
7
3
15
4.83
L
Fenrir
6
2
5
4.25
L
Ao Kuang
Zoro339
Ao Kuang
3
6
7
1.08
L
Mulan
kcsffu
Mulan
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,768
Damage
33,718
44,262
Taken
53,034
34,463
Mitigated
36,841
8,717
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
8,157
1,967
262
15
8,063
2,976
0
1,964
6,014
19,900
0
W
13,896
5,695
1,076
873
10,048
3,924
1,644
3,628
5,653
0
26,216
L
Serqet
EddieGrimm
Serqet
7,621
1,590
1,486
2,216
10,237
7,194
0
2,882
7,218
0
11,402
W
Ymir
7,963
1,404
1,960
1,408
10,057
9,803
417
3,567
5,955
11,348
0
W
Izanami
Kjkoots13
Izanami
6,013
3,639
0
490
6,664
2,929
2,708
1,400
5,049
0
13,469
W
7,371
941
622
1,618
6,190
2,891
2,090
2,300
3,587
22,760
0
W
Achilles
Sephyrz
Achilles
10,525
1,767
0
670
11,303
14,916
644
2,987
7,729
688
15,388
L
Fenrir
4,647
1,078
507
2,861
9,197
8,026
0
2,554
6,459
0
13,469
L
Ao Kuang
Zoro339
Ao Kuang
6,179
1,684
925
1,438
12,548
10,922
0
3,269
9,099
11,217
0
L
Mulan
kcsffu
Mulan
7,114
1,470
37
971
12,989
7,723
0
5,353
7,306
0
11,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,221
Gold Earned
40,842
106
Minions Killed
83
0
Camps Cleared
0
903,331
Distance Traveled
971,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,405
841
23
2
0
178,857
0
W
Medusa
9,408
941
28
3
0
169,054
0
L
Serqet
7,987
799
20
2
0
219,464
0
W
Ymir
8,918
892
19
2
0
197,285
0
W
Izanami
8,315
832
11
1
0
157,679
0
W
Anubis
9,113
911
29
3
0
176,906
0
W
Achilles
9,467
947
19
2
0
202,407
0
L
Fenrir
8,157
816
14
1
0
206,024
0
L
Ao Kuang
8,305
831
16
2
0
180,034
0
L
Mulan
7,988
799
10
1
0
186,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role