Player Matchup

Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Out Foxxd
Hou Yi
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,598 Elo+
Party 1
Chaac
Chaac
SkittlesRaven
Chaac
Level 128
God Stats
1W - 1L
1,325 SR
Queue Stats
142W - 126L
1,561 Elo+
Party 1
Ne Zha
Ne Zha
WhyAmiShouting
Ne Zha
Level 164
God Stats
3W - 5L
1,359 SR
Queue Stats
490W - 449L
1,613 Elo+
Party 1
Ix Chel
Ix Chel
kekerton
Ix Chel
Level 159
God Stats
3W - 1L
1,556 SR
Queue Stats
615W - 556L
1,638 Elo+
Party 1
Team Averages
Level 141
1,448 SR
1,582 Elo+

VS

Team Averages
Level 124
1,494 SR
1,573 Elo+
Bastet
Bastet
Babushhka
Bastet
Level 86
God Stats
0W - 1L
1,376 SR
Queue Stats
83W - 66L
1,621 Elo+
Solo
Da Ji
Da Ji
GayRicky
Da Ji
Level 128
God Stats
5W - 5L
1,573 SR
Queue Stats
232W - 218L
1,585 Elo+
Party 2
Anhur
Anhur
GayTommy
Anhur
Level 134
God Stats
0W - 4L
1,500 SR
Queue Stats
197W - 197L
1,570 Elo+
Party 2
He Bo
He Bo
GodHunter
He Bo
Level 129
God Stats
4W - 5L
1,523 SR
Queue Stats
499W - 484L
1,527 Elo+
Solo
Ix Chel
Ix Chel
TheMilman98
Ix Chel
Level 143
God Stats
1W - 3L
1,497 SR
Queue Stats
296W - 327L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
10 / 3 / 6
12,330
771
22,040
10,785
3,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Out Foxxd
Hou Yi
19
4 / 3 / 15
11,312
707
12,465
12,732
4,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 3 / 10
11,640
728
11,269
22,900
26,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 3 / 18
12,099
756
24,605
14,532
7,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ix Chel
kekerton
Ix Chel
19
3 / 2 / 16
11,764
735
11,104
14,933
5,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Babushhka
Bastet
15
2 / 3 / 4
9,045
565
14,199
14,788
5,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Da Ji
GayRicky
Da Ji
16
1 / 6 / 7
9,339
584
9,109
19,324
11,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
GayTommy
Anhur
18
4 / 8 / 7
10,804
675
9,911
19,778
7,857
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
GodHunter
He Bo
16
3 / 7 / 9
9,979
624
14,326
16,440
5,698
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
TheMilman98
Ix Chel
20
4 / 3 / 6
11,516
720
9,368
17,717
8,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
47
27
Kills
14
14
Deaths
27
65
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
3
6
4.33
L
Bastet
Babushhka
Bastet
2
3
4
1.33
L
Da Ji
GayRicky
Da Ji
1
6
7
0.75
L
Anhur
GayTommy
Anhur
4
8
7
0.94
L
He Bo
GodHunter
He Bo
3
7
9
1.07
W
Hou Yi
Out Foxxd
Hou Yi
4
3
15
3.83
W
5
3
10
3.33
L
Ix Chel
TheMilman98
Ix Chel
4
3
6
2.33
W
5
3
18
4.67
W
Ix Chel
kekerton
Ix Chel
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,483
Damage
56,913
75,882
Taken
88,047
48,152
Mitigated
39,156
37,263
Healing
31,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
22,040
2,195
0
1,451
10,785
3,642
2,443
3,058
7,727
44,052
0
L
Bastet
Babushhka
Bastet
14,199
2,083
1,315
3,425
14,788
5,868
0
4,198
10,480
0
20,422
L
Da Ji
GayRicky
Da Ji
9,109
1,132
1,749
1,562
19,324
11,675
0
6,997
12,217
0
16,199
L
Anhur
GayTommy
Anhur
9,911
3,524
1,118
1,026
19,778
7,857
600
8,733
10,957
0
18,706
L
He Bo
GodHunter
He Bo
14,326
0
1,407
1,988
16,440
5,698
0
6,813
9,425
23,543
0
W
Hou Yi
Out Foxxd
Hou Yi
12,465
2,422
1,482
1,365
12,732
4,699
1,700
5,077
7,655
0
24,211
W
11,269
410
1,221
7,634
22,900
26,525
398
5,750
17,150
0
27,740
L
Ix Chel
TheMilman98
Ix Chel
9,368
620
10,315
7,507
17,717
8,058
263
5,685
11,824
41,703
0
W
24,605
3,857
1,839
3,704
14,532
7,576
1,906
4,135
10,397
0
48,131
W
Ix Chel
kekerton
Ix Chel
11,104
798
11,012
7,555
14,933
5,710
1,664
5,674
9,259
25,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,145
Gold Earned
50,683
191
Minions Killed
150
0
Camps Cleared
0
1,474,551
Distance Traveled
1,290,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,330
771
51
3
0
256,474
0
L
Bastet
9,045
565
25
2
0
259,185
0
L
Da Ji
9,339
584
13
1
0
272,863
0
L
Anhur
10,804
675
24
2
0
241,316
0
L
He Bo
9,979
624
25
2
0
251,015
0
W
Hou Yi
11,312
707
20
1
0
306,031
0
W
Chaac
11,640
728
41
3
0
309,673
0
L
Ix Chel
11,516
720
63
4
0
265,958
0
W
Ne Zha
12,099
756
26
2
0
297,688
0
W
Ix Chel
11,764
735
53
3
0
304,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role