Player Matchup

Ymir
Ymir
AchillesXXIII
Ymir
Level 147
God Stats
4W - 1L
1,709 SR
Queue Stats
382W - 407L
1,411 Elo+
Party 1
Ao Kuang
Ao Kuang
Cast0rX1021
Ao Kuang
Level 148
God Stats
1W - 5L
1,093 SR
Queue Stats
263W - 287L
1,440 Elo+
Party 1
Cernunnos
Cernunnos
Hiddenfury1127
Cernunnos
Level 115
God Stats
8W - 8L
1,428 SR
Queue Stats
385W - 390L
1,435 Elo+
Party 1
Merlin
Merlin
HuNnyBee1001
Merlin
Level 109
God Stats
12W - 10L
1,447 SR
Queue Stats
530W - 537L
1,443 Elo+
Party 1
Rama
Rama
TWeeKnDESTR0Y
Rama
Level 129
God Stats
15W - 23L
1,327 SR
Queue Stats
969W - 958L
1,417 Elo+
Solo
Team Averages
Level 130
1,401 SR
1,429 Elo+

VS

Team Averages
Level 114
1,373 SR
1,445 Elo+
Agni
Agni
LaniLexi
Agni
Level 146
God Stats
1W - 4L
1,076 SR
Queue Stats
330W - 337L
1,418 Elo+
Solo
Baba Yaga
Baba Yaga
ToneBonecrusher
Baba Yaga
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,439 Elo+
Solo
Neith
Neith
astralino
Neith
Level 134
God Stats
3W - 4L
1,398 SR
Queue Stats
281W - 283L
1,470 Elo+
Solo
Heimdallr
Heimdallr
oo Kuro Sai oo
Heimdallr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 126L
1,467 Elo+
Solo
Hercules
Hercules
thelegend7769
Hercules
Level 126
God Stats
1W - 4L
1,392 SR
Queue Stats
90W - 101L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 19
12,292
768
12,472
25,262
29,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Cast0rX1021
Ao Kuang
18
4 / 6 / 7
11,089
693
10,161
19,402
12,562
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Hiddenfury1127
Cernunnos
18
5 / 6 / 5
11,788
737
18,429
16,391
9,352
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
20
9 / 5 / 7
12,824
802
17,922
12,958
7,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 5 / 12
11,509
719
17,263
15,695
8,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
8 / 5 / 12
11,439
715
18,718
13,824
7,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
ToneBonecrusher
Baba Yaga
18
3 / 8 / 11
11,120
695
13,548
18,095
8,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
astralino
Neith
19
6 / 1 / 12
11,390
712
15,379
11,261
5,674
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
oo Kuro Sai oo
Heimdallr
17
5 / 5 / 16
10,735
671
17,660
15,797
8,410
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
thelegend7769
Hercules
18
3 / 5 / 14
10,543
659
13,195
27,139
36,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
90
22
Kills
25
25
Deaths
24
50
Assists
65
Player
Kills
Deaths
Assists
KDA
W
1
3
19
3.5
W
Ao Kuang
Cast0rX1021
Ao Kuang
4
6
7
1.25
W
Cernunnos
Hiddenfury1127
Cernunnos
5
6
5
1.25
W
Merlin
9
5
7
2.5
L
Agni
8
5
12
2.8
W
3
5
12
1.8
L
Baba Yaga
ToneBonecrusher
Baba Yaga
3
8
11
1.06
L
Neith
astralino
Neith
6
1
12
12
L
Heimdallr
oo Kuro Sai oo
Heimdallr
5
5
16
2.6
L
Hercules
thelegend7769
Hercules
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,247
Damage
78,500
89,708
Taken
86,116
67,331
Mitigated
66,707
28,374
Healing
33,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,472
399
2,003
6,970
25,262
29,005
791
10,688
14,574
23,099
0
W
Ao Kuang
Cast0rX1021
Ao Kuang
10,161
3,343
2,764
6,629
19,402
12,562
1,344
8,281
11,121
22,189
0
W
Cernunnos
Hiddenfury1127
Cernunnos
18,429
7,185
1,098
1,292
16,391
9,352
1,963
6,088
10,303
0
36,347
W
Merlin
17,922
871
1,286
1,035
12,958
7,827
1,575
3,049
9,909
36,123
0
L
Agni
18,718
1,212
2,620
3,356
13,824
7,031
308
6,315
7,509
35,553
0
W
17,263
12,868
1,894
3,403
15,695
8,585
2,949
4,160
11,535
0
33,785
L
Baba Yaga
ToneBonecrusher
Baba Yaga
13,548
1,227
791
2,125
18,095
8,825
94
10,241
7,854
28,847
0
L
Neith
astralino
Neith
15,379
3,494
1,710
5,768
11,261
5,674
260
5,333
5,928
0
38,850
L
Heimdallr
oo Kuro Sai oo
Heimdallr
17,660
8,222
1,339
2,784
15,797
8,410
1,693
7,403
8,394
0
29,470
L
Hercules
thelegend7769
Hercules
13,195
3,123
2,204
10,860
27,139
36,767
437
11,263
15,876
0
16,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,502
Gold Earned
55,227
175
Minions Killed
157
0
Camps Cleared
0
1,507,686
Distance Traveled
1,264,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,292
768
22
1
0
307,029
0
W
Ao Kuang
11,089
693
32
2
0
338,692
0
W
Cernunnos
11,788
737
36
2
0
263,219
0
W
Merlin
12,824
802
44
3
0
320,100
0
L
Agni
11,439
715
49
3
0
227,553
0
W
Rama
11,509
719
41
3
0
278,646
0
L
Baba Yaga
11,120
695
27
2
0
274,658
0
L
Neith
11,390
712
41
3
0
240,130
0
L
Heimdallr
10,735
671
28
2
0
244,380
0
L
Hercules
10,543
659
12
1
0
277,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role