Player Matchup

Hachiman
Hachiman
DJSpace_Invaders
Hachiman
Level 98
God Stats
2W - 2L
1,453 SR
Queue Stats
61W - 62L
1,525 Elo+
Party 1
Chaac
Chaac
Okthen69
Chaac
Level 102
God Stats
1W - 1L
1,715 SR
Queue Stats
43W - 46L
1,521 Elo+
Party 1
Anubis
Anubis
PlzDont12
Anubis
Level 141
God Stats
1W - 1L
1,757 SR
Queue Stats
33W - 34L
1,540 Elo+
Party 1
Fenrir
Fenrir
VSpike
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,468 Elo+
Party 1
Xbalanque
Xbalanque
pokeyhorse
Xbalanque
Level 109
God Stats
7W - 4L
1,609 SR
Queue Stats
161W - 179L
1,535 Elo+
Solo
Team Averages
Level 93
1,607 SR
1,518 Elo+

VS

Team Averages
Level 152
1,472 SR
1,551 Elo+
Kuzenbo
Kuzenbo
SAGE SHADOWS
Kuzenbo
Level 126
God Stats
1W - 1L
1,253 SR
Queue Stats
59W - 67L
1,529 Elo+
Solo
Martichoras
Martichoras
SpectrumArray
Martichoras
Level 129
God Stats
4W - 3L
1,491 SR
Queue Stats
220W - 219L
1,527 Elo+
Solo
Ishtar
Ishtar
StarrUnicorn2255
Ishtar
Level 163
God Stats
2W - 2L
1,579 SR
Queue Stats
86W - 83L
1,498 Elo+
Party 2
Xbalanque
Xbalanque
SyanStormtamer
Xbalanque
Level 141
God Stats
4W - 3L
1,365 SR
Queue Stats
360W - 161L
1,689 Elo+
Solo
Thoth
Thoth
TsD Alex S
Thoth
Level 200
God Stats
5W - 3L
1,671 SR
Queue Stats
258W - 248L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 6
9,597
800
8,094
12,820
5,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Okthen69
Chaac
14
1 / 6 / 4
7,966
664
15,721
20,286
24,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
PlzDont12
Anubis
16
4 / 8 / 3
9,000
750
13,557
13,430
7,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
VSpike
Fenrir
14
3 / 6 / 2
8,863
739
3,980
13,247
12,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
pokeyhorse
Xbalanque
15
1 / 6 / 3
8,774
731
7,755
12,872
5,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SAGE SHADOWS
Kuzenbo
15
1 / 4 / 19
10,294
858
6,839
18,379
31,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
SpectrumArray
Martichoras
18
5 / 1 / 18
10,997
916
16,501
11,788
7,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 12
9,371
781
5,502
11,043
5,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
SyanStormtamer
Xbalanque
19
18 / 3 / 13
11,964
997
26,245
12,457
7,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
17
7 / 2 / 18
10,704
892
13,692
8,446
4,281
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
113
11
Kills
33
33
Deaths
13
18
Assists
80
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
L
Chaac
Okthen69
Chaac
1
6
4
0.5
L
Anubis
PlzDont12
Anubis
4
8
3
0.69
W
Kuzenbo
SAGE SHADOWS
Kuzenbo
1
4
19
2.63
W
Martichoras
SpectrumArray
Martichoras
5
1
18
14
W
2
3
12
2.67
W
Xbalanque
SyanStormtamer
Xbalanque
18
3
13
8.17
W
Thoth
7
2
18
8
L
Fenrir
VSpike
Fenrir
3
6
2
0.67
L
Xbalanque
pokeyhorse
Xbalanque
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,107
Damage
68,779
72,655
Taken
62,113
55,103
Mitigated
55,360
13,173
Healing
19,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,094
3,891
1,266
717
12,820
5,563
0
3,504
9,316
0
21,494
L
Chaac
Okthen69
Chaac
15,721
841
812
3,383
20,286
24,203
0
6,904
13,382
0
32,275
L
Anubis
PlzDont12
Anubis
13,557
364
838
1,785
13,430
7,451
0
4,390
9,040
26,625
0
W
Kuzenbo
SAGE SHADOWS
Kuzenbo
6,839
2,591
1,252
4,124
18,379
31,296
84
4,853
13,526
8,357
0
W
Martichoras
SpectrumArray
Martichoras
16,501
4,854
2,121
4,424
11,788
7,065
1,684
2,152
9,636
0
45,894
W
5,502
1,294
333
1,732
11,043
5,027
1,249
3,948
7,095
0
12,305
W
Xbalanque
SyanStormtamer
Xbalanque
26,245
8,543
1,251
2,549
12,457
7,691
2,888
1,931
10,526
0
48,148
W
Thoth
13,692
101
937
1,100
8,446
4,281
3,046
673
7,773
28,811
0
L
Fenrir
VSpike
Fenrir
3,980
808
387
1,280
13,247
12,546
0
2,980
10,267
0
6,098
L
Xbalanque
pokeyhorse
Xbalanque
7,755
2,838
348
2,357
12,872
5,340
0
2,753
10,119
0
20,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,200
Gold Earned
53,330
129
Minions Killed
142
0
Camps Cleared
0
956,471
Distance Traveled
1,181,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,597
800
37
3
0
196,653
0
L
Chaac
7,966
664
22
2
0
212,085
0
L
Anubis
9,000
750
27
2
0
177,440
0
W
Kuzenbo
10,294
858
10
1
0
232,979
0
W
Martichoras
10,997
916
51
4
0
218,647
0
W
Ishtar
9,371
781
17
1
0
218,021
0
W
Xbalanque
11,964
997
28
2
0
229,760
0
W
Thoth
10,704
892
36
3
0
282,434
0
L
Fenrir
8,863
739
4
0
0
207,062
0
L
Xbalanque
8,774
731
39
3
0
163,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role