Player Matchup

Nu Wa
Nu Wa
AverageGod16
Nu Wa
Level 104
God Stats
10W - 7L
1,542 SR
Queue Stats
812W - 793L
1,527 Elo+
Solo
Horus
Horus
CookinUpScrubs
Horus
Level 160
God Stats
9W - 17L
1,421 SR
Queue Stats
251W - 285L
1,447 Elo+
Party 1
Hou Yi
Hou Yi
Hoss Delgado06
Hou Yi
Level 115
God Stats
4W - 8L
1,420 SR
Queue Stats
110W - 108L
1,558 Elo+
Party 1
King Arthur
King Arthur
Kamster05
King Arthur
Level 104
God Stats
18W - 15L
1,606 SR
Queue Stats
93W - 99L
1,528 Elo+
Party 1
Arachne
Arachne
LoNgBall338
Arachne
Level 65
God Stats
5W - 2L
1,937 SR
Queue Stats
34W - 41L
1,468 Elo+
Party 1
Team Averages
Level 110
1,585 SR
1,506 Elo+

VS

Team Averages
Level 90
1,542 SR
1,483 Elo+
Janus
Janus
 
Janus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Anymels
Scylla
Level 108
God Stats
3W - 1L
1,270 SR
Queue Stats
117W - 105L
1,534 Elo+
Solo
Mulan
Mulan
Auryxis
Mulan
Level 57
God Stats
13W - 9L
1,584 SR
Queue Stats
94W - 63L
1,469 Elo+
Party 2
Ishtar
Ishtar
HmmmOp01
Ishtar
Level 96
God Stats
2W - 0L
1,602 SR
Queue Stats
46W - 41L
1,428 Elo+
Party 2
Bacchus
Bacchus
ReimaginedRaven
Bacchus
Level 81
God Stats
2W - 0L
1,755 SR
Queue Stats
97W - 56L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,505
501
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 0 / 0
3,744
749
2,474
4,112
2,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 0
3,443
689
1,711
2,662
936
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Kamster05
King Arthur
7
0 / 2 / 0
3,759
752
2,067
5,271
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
LoNgBall338
Arachne
6
0 / 0 / 0
3,277
655
364
4,143
1,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
1 / 1 / 1
3,971
794
1,065
2,455
578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Scylla
Anymels
Scylla
6
0 / 1 / 0
3,534
707
1,606
2,419
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Auryxis
Mulan
7
1 / 0 / 1
4,130
826
2,069
4,090
1,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
HmmmOp01
Ishtar
5
0 / 0 / 0
3,132
626
2,459
2,964
760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 0 / 0
3,488
698
1,618
3,673
2,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
1
1.5
W
Scylla
Anymels
Scylla
0
1
0
0
W
Mulan
Auryxis
Mulan
1
0
1
1.5
L
0
0
0
0
L
1
0
0
1
W
Ishtar
HmmmOp01
Ishtar
0
0
0
0
L
0
0
0
0
L
King Arthur
Kamster05
King Arthur
0
2
0
0
L
Arachne
LoNgBall338
Arachne
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,616
Damage
8,817
16,188
Taken
15,601
7,073
Mitigated
5,595
4,355
Healing
5,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,065
72
0
109
2,455
578
0
0
2,455
18,961
0
W
Scylla
Anymels
Scylla
1,606
680
0
820
2,419
491
0
0
2,419
18,593
0
W
Mulan
Auryxis
Mulan
2,069
386
0
1,537
4,090
1,549
0
0
4,090
0
15,042
L
0
0
0
0
0
0
0
0
0
0
0
L
2,474
1,556
240
2,027
4,112
2,597
0
1,126
2,986
0
11,774
W
Ishtar
HmmmOp01
Ishtar
2,459
1,461
0
1,423
2,964
760
0
0
2,964
0
17,731
L
1,711
1,094
0
620
2,662
936
0
923
1,739
0
21,688
L
King Arthur
Kamster05
King Arthur
2,067
483
0
750
5,271
2,195
0
946
4,325
0
20,347
L
Arachne
LoNgBall338
Arachne
364
191
0
718
4,143
1,345
0
1,294
2,849
0
12,142
W
1,618
400
513
1,591
3,673
2,217
0
0
3,673
8,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,728
Gold Earned
18,255
110
Minions Killed
134
0
Camps Cleared
0
444,600
Distance Traveled
514,315
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,971
794
27
5
0
102,505
1
W
Scylla
3,534
707
40
8
0
89,840
1
W
Mulan
4,130
826
27
5
0
110,700
4
L
Nu Wa
2,505
501
0
0
0
5,845
0
L
Horus
3,744
749
13
3
0
109,752
2
W
Ishtar
3,132
626
28
6
0
104,164
0
L
Hou Yi
3,443
689
40
8
0
105,539
0
L
King Arthur
3,759
752
38
8
0
99,281
0
L
Arachne
3,277
655
19
4
0
124,183
0
W
Bacchus
3,488
698
12
2
0
107,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role