Player Matchup

Nu Wa
Nu Wa
AleBras
Nu Wa
Level 84
God Stats
3W - 3L
1,443 SR
Queue Stats
259W - 269L
1,564 Elo+
Party 1
Scylla
Scylla
FLAMEDPLAGUE
Scylla
Level 67
God Stats
4W - 5L
1,523 SR
Queue Stats
136W - 126L
1,541 Elo+
Solo
Ymir
Ymir
FatigaCronica
Ymir
Level 37
God Stats
3W - 4L
1,480 SR
Queue Stats
66W - 65L
1,524 Elo+
Party 1
Lancelot
Lancelot
FernandoSniper
Lancelot
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
116W - 131L
1,561 Elo+
Party 1
Fenrir
Fenrir
Gumersio
Fenrir
Level 146
God Stats
2W - 1L
1,916 SR
Queue Stats
158W - 164L
1,571 Elo+
Party 1
Team Averages
Level 91
1,573 SR
1,552 Elo+

VS

Team Averages
Level 148
1,560 SR
1,481 Elo+
Janus
Janus
 
Janus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AsliHunt
Cernunnos
Level 108
God Stats
150W - 126L
1,603 SR
Queue Stats
883W - 811L
1,496 Elo+
Solo
Nike
Nike
Jedi-TheDankTank
Nike
Level 222
God Stats
13W - 9L
1,643 SR
Queue Stats
1,007W - 953L
1,483 Elo+
Solo
Arachne
Arachne
TheRealSchmutzo
Arachne
Level 105
God Stats
22W - 12L
1,530 SR
Queue Stats
474W - 489L
1,450 Elo+
Solo
Anubis
Anubis
YoriichiXVII
Anubis
Level 156
God Stats
116W - 91L
1,525 SR
Queue Stats
211W - 194L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AleBras
Nu Wa
9
0 / 1 / 3
5,096
510
3,572
3,265
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
7
0 / 5 / 0
4,588
459
2,747
6,900
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 1
4,861
486
1,810
9,162
5,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
9
3 / 2 / 0
5,379
538
3,510
7,566
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Gumersio
Fenrir
7
0 / 2 / 2
4,729
473
2,680
8,786
4,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
5 / 0 / 3
7,360
736
5,417
3,770
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
AsliHunt
Cernunnos
10
2 / 1 / 1
5,946
595
2,816
4,757
1,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 0 / 5
5,611
561
3,735
5,752
3,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 5
5,618
562
3,471
7,602
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
12
4 / 1 / 1
7,060
706
6,665
4,121
1,911
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
14
14
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
3
6.5
L
Nu Wa
AleBras
Nu Wa
0
1
3
1.5
W
Cernunnos
AsliHunt
Cernunnos
2
1
1
2.5
L
Scylla
0
5
0
0
L
0
4
1
0.13
L
Lancelot
3
2
0
1.5
L
Fenrir
Gumersio
Fenrir
0
2
2
0.5
W
1
0
5
3.5
W
2
1
5
4.5
W
Anubis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,319
Damage
22,104
35,679
Taken
26,002
15,015
Mitigated
11,188
8,373
Healing
10,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,417
804
0
1,791
3,770
1,433
0
1,465
2,305
63,471
0
L
Nu Wa
AleBras
Nu Wa
3,572
977
0
281
3,265
1,229
0
476
2,777
34,677
0
W
Cernunnos
AsliHunt
Cernunnos
2,816
1,261
0
2,395
4,757
1,629
0
1,663
3,094
0
44,998
L
Scylla
2,747
531
0
1,481
6,900
2,006
0
3,308
3,476
26,207
0
L
1,810
365
0
1,926
9,162
5,228
0
5,051
4,111
26,752
0
L
Lancelot
3,510
862
0
2,695
7,566
2,241
0
2,258
5,282
0
28,513
L
Fenrir
Gumersio
Fenrir
2,680
803
0
1,990
8,786
4,311
0
1,299
7,437
0
11,902
W
3,735
290
0
1,639
5,752
3,599
0
2,099
3,653
0
13,993
W
3,471
2,545
0
2,360
7,602
2,616
0
964
6,638
0
33,859
W
Anubis
6,665
1,014
0
2,545
4,121
1,911
173
2,054
2,067
54,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,653
Gold Earned
31,595
222
Minions Killed
378
0
Camps Cleared
0
1,008,551
Distance Traveled
1,042,286
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,360
736
132
13
0
211,821
0
L
Nu Wa
5,096
510
71
7
0
197,106
0
W
Cernunnos
5,946
595
76
8
0
201,401
2
L
Scylla
4,588
459
52
5
0
172,092
0
L
Ymir
4,861
486
42
4
0
169,528
4
L
Lancelot
5,379
538
50
5
0
257,230
1
L
Fenrir
4,729
473
7
1
0
212,595
2
W
Nike
5,611
561
21
2
0
217,614
2
W
Arachne
5,618
562
57
6
0
226,800
0
W
Anubis
7,060
706
92
9
0
184,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role