Player Matchup

Persephone
Persephone
 
Persephone
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Bombs
Tyr
Level 134
God Stats
1W - 5L
1,219 SR
Queue Stats
360W - 352L
1,538 Elo+
Party 1
Hel
Hel
ManuuPastor
Hel
Level 122
God Stats
1W - 1L
1,497 SR
Queue Stats
24W - 29L
1,466 Elo+
Solo
Charon
Charon
Sity
Charon
Level 122
God Stats
7W - 5L
1,693 SR
Queue Stats
383W - 377L
1,531 Elo+
Party 1
Zeus
Zeus
playyy
Zeus
Level 68
God Stats
3W - 2L
1,650 SR
Queue Stats
106W - 108L
1,502 Elo+
Party 1
Team Averages
Level 120
1,512 SR
1,508 Elo+

VS

Team Averages
Level 136
1,519 SR
1,459 Elo+
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ImAFKbro
Kumbhakarna
Level 88
God Stats
1W - 1L
1,418 SR
Queue Stats
74W - 77L
1,428 Elo+
Solo
Vulcan
Vulcan
Kalyptus
Vulcan
Level 162
God Stats
7W - 5L
1,506 SR
Queue Stats
394W - 399L
1,530 Elo+
Party 2
Hel
Hel
RaaffzZ
Hel
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,295 Elo+
Solo
Sol
Sol
xSonork
Sol
Level 138
God Stats
3W - 1L
1,673 SR
Queue Stats
225W - 207L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
2 / 4 / 3
8,801
800
12,986
13,144
6,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyr
Bombs
Tyr
14
5 / 6 / 2
8,634
785
14,145
17,335
18,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
1 / 4 / 6
8,020
729
8,113
14,642
6,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon
Sity
Charon
16
0 / 3 / 6
8,537
776
11,334
15,844
17,876
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Zeus
playyy
Zeus
13
0 / 5 / 6
7,578
689
10,646
11,212
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 4 / 9
9,672
879
9,613
13,378
6,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
ImAFKbro
Kumbhakarna
16
2 / 1 / 17
9,839
894
6,699
15,774
19,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Kalyptus
Vulcan
17
6 / 1 / 12
9,903
900
22,646
13,592
9,534
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
16
4 / 0 / 15
9,094
827
7,982
14,635
8,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
16
4 / 2 / 15
9,396
854
19,884
13,884
6,733
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
8
Kills
22
22
Deaths
8
23
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
4
3
0.88
W
Neith
 
Neith
6
4
9
2.63
L
Tyr
Bombs
Tyr
5
6
2
1
W
Kumbhakarna
ImAFKbro
Kumbhakarna
2
1
17
10.5
W
Vulcan
Kalyptus
Vulcan
6
1
12
12
L
1
4
6
1
W
Hel
4
0
15
11.5
L
Charon
Sity
Charon
0
3
6
1
L
Zeus
playyy
Zeus
0
5
6
0.6
W
Sol
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,224
Damage
66,824
72,177
Taken
71,263
53,572
Mitigated
51,018
31,854
Healing
46,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
12,986
208
762
4,152
13,144
6,145
0
11,309
1,791
36,790
0
W
Neith
 
Neith
9,613
2,631
992
3,465
13,378
6,969
913
7,410
5,968
0
25,733
L
Tyr
Bombs
Tyr
14,145
1,068
481
2,946
17,335
18,646
0
12,076
5,259
0
25,544
W
Kumbhakarna
ImAFKbro
Kumbhakarna
6,699
320
2,113
3,865
15,774
19,460
0
9,954
5,820
10,834
0
W
Vulcan
Kalyptus
Vulcan
22,646
8,172
1,235
2,675
13,592
9,534
366
9,479
4,113
38,240
0
L
8,113
134
7,801
7,909
14,642
6,502
0
12,565
2,077
13,647
0
W
Hel
7,982
1,176
14,846
11,334
14,635
8,322
134
8,360
6,275
14,955
0
L
Charon
Sity
Charon
11,334
796
1,253
3,522
15,844
17,876
0
11,066
4,778
25,097
0
L
Zeus
playyy
Zeus
10,646
1,151
754
2,274
11,212
4,403
0
10,151
1,061
20,819
0
W
Sol
19,884
5,513
1,395
4,570
13,884
6,733
1,000
7,876
6,008
35,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,570
Gold Earned
47,904
143
Minions Killed
137
0
Camps Cleared
0
1,046,489
Distance Traveled
1,243,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,801
800
62
6
0
203,781
0
W
Neith
9,672
879
39
4
0
205,855
0
L
Tyr
8,634
785
22
2
0
190,518
0
W
Kumbhakarna
9,839
894
14
1
0
263,434
0
W
Vulcan
9,903
900
47
4
0
267,865
0
L
Hel
8,020
729
16
1
0
221,659
0
W
Hel
9,094
827
14
1
0
262,556
0
L
Charon
8,537
776
19
2
0
233,050
0
L
Zeus
7,578
689
24
2
0
197,481
0
W
Sol
9,396
854
23
2
0
243,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role