Player Matchup

Shiva
Shiva
 
Shiva
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Fireblast4
Tiamat
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
250W - 241L
1,583 Elo+
Solo
Hun Batz
Hun Batz
SureDead13
Hun Batz
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 91L
1,422 Elo+
Party 2
Ah Puch
Ah Puch
netslayer5k
Ah Puch
Level 142
God Stats
3W - 4L
1,540 SR
Queue Stats
150W - 156L
1,499 Elo+
Solo
Team Averages
Level 118
1,508 SR
1,501 Elo+

VS

Team Averages
Level 143
1,477 SR
1,490 Elo+
Thor
Thor
BUBBLE0BUDDY
Thor
Level 133
God Stats
1W - 2L
1,241 SR
Queue Stats
293W - 303L
1,471 Elo+
Party 1
Hades
Hades
Deadshot x559
Hades
Level 122
God Stats
5W - 1L
1,770 SR
Queue Stats
234W - 229L
1,513 Elo+
Solo
Kukulkan
Kukulkan
OrderlyKarma
Kukulkan
Level 164
God Stats
13W - 7L
1,542 SR
Queue Stats
696W - 712L
1,471 Elo+
Solo
Shiva
Shiva
hkldemonic91
Shiva
Level 138
God Stats
1W - 1L
1,288 SR
Queue Stats
233W - 245L
1,497 Elo+
Party 1
Heimdallr
Heimdallr
vVSylve4SilverVv
Heimdallr
Level 156
God Stats
2W - 1L
1,545 SR
Queue Stats
116W - 122L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
6 / 4 / 6
8,621
1,078
10,378
10,491
11,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
 
He Bo
13
3 / 7 / 5
7,521
940
7,467
9,005
3,211
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Fireblast4
Tiamat
11
2 / 6 / 4
6,559
820
8,964
10,920
6,417
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
SureDead13
Hun Batz
5
0 / 0 / 0
5,140
643
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
netslayer5k
Ah Puch
14
1 / 4 / 3
7,409
926
10,365
7,686
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
8,327
1,041
6,137
7,403
2,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 5 / 8
8,439
1,055
7,421
10,554
5,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
OrderlyKarma
Kukulkan
16
6 / 1 / 7
9,369
1,171
7,091
6,277
2,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 4 / 13
9,022
1,128
7,096
14,947
15,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
13
0 / 3 / 11
7,358
920
4,265
9,199
3,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
12
Kills
21
21
Deaths
15
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
6
4
6
2.25
L
He Bo
 
He Bo
3
7
5
0.79
W
4
2
9
4.25
W
5
5
8
1.8
L
Tiamat
Fireblast4
Tiamat
2
6
4
0.67
W
Kukulkan
OrderlyKarma
Kukulkan
6
1
7
9.5
L
Hun Batz
SureDead13
Hun Batz
0
0
0
0
W
6
4
13
3.13
L
Ah Puch
netslayer5k
Ah Puch
1
4
3
0.63
W
Heimdallr
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,174
Damage
32,010
38,102
Taken
48,380
24,282
Mitigated
31,289
4,996
Healing
15,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,378
243
34
1,444
10,491
11,479
0
2,719
7,772
0
20,556
L
He Bo
 
He Bo
7,467
415
0
0
9,005
3,211
0
3,502
5,503
14,358
0
W
6,137
870
691
636
7,403
2,999
1,078
4,147
3,001
0
7,974
W
7,421
486
225
2,190
10,554
5,657
1,315
6,017
4,369
12,205
0
L
Tiamat
Fireblast4
Tiamat
8,964
869
132
2,035
10,920
6,417
0
4,988
5,932
13,753
0
W
Kukulkan
OrderlyKarma
Kukulkan
7,091
762
1,717
2,384
6,277
2,733
1,578
4,579
1,698
31,578
0
L
Hun Batz
SureDead13
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
7,096
1,722
1,049
3,584
14,947
15,964
331
7,077
7,662
0
14,202
L
Ah Puch
netslayer5k
Ah Puch
10,365
0
291
1,060
7,686
3,175
0
3,303
4,383
21,429
0
W
Heimdallr
4,265
936
1,116
1,706
9,199
3,936
1,693
4,976
4,037
0
7,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,250
Gold Earned
42,515
70
Minions Killed
114
0
Camps Cleared
0
664,711
Distance Traveled
823,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,621
1,078
16
2
0
178,374
0
L
He Bo
7,521
940
17
2
0
140,985
0
W
Thor
8,327
1,041
8
1
0
158,787
0
W
Hades
8,439
1,055
15
2
0
152,347
0
L
Tiamat
6,559
820
9
1
0
177,982
0
W
Kukulkan
9,369
1,171
58
7
0
175,737
0
L
Hun Batz
5,140
643
0
0
0
6,162
0
W
Shiva
9,022
1,128
20
3
0
152,247
0
L
Ah Puch
7,409
926
28
4
0
161,208
0
W
Heimdallr
7,358
920
13
2
0
184,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role