Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Selawie
Surtr
Level 67
God Stats
5W - 6L
1,350 SR
Queue Stats
514W - 522L
1,567 Elo+
Solo
Terra
Terra
SkittlesRaven
Terra
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 126L
1,538 Elo+
Party 1
He Bo
He Bo
WhyAmiShouting
He Bo
Level 164
God Stats
6W - 2L
1,828 SR
Queue Stats
490W - 449L
1,596 Elo+
Party 1
Anhur
Anhur
kekerton
Anhur
Level 159
God Stats
5W - 3L
1,547 SR
Queue Stats
615W - 556L
1,624 Elo+
Party 1
Team Averages
Level 135
1,545 SR
1,565 Elo+

VS

Team Averages
Level 98
1,592 SR
1,565 Elo+
Zhong Kui
Zhong Kui
ClearMilk
Zhong Kui
Level 68
God Stats
1W - 2L
1,531 SR
Queue Stats
159W - 134L
1,585 Elo+
Party 2
King Arthur
King Arthur
ENDP0INT
King Arthur
Level 131
God Stats
3W - 3L
1,632 SR
Queue Stats
406W - 367L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
HollowwwGOD
Gilgamesh
Level 102
God Stats
2W - 7L
1,596 SR
Queue Stats
376W - 403L
1,580 Elo+
Solo
Ra
Ra
Irrelepants
Ra
Level 88
God Stats
7W - 10L
1,481 SR
Queue Stats
862W - 856L
1,522 Elo+
Solo
Skadi
Skadi
OdiousHiperión
Skadi
Level 102
God Stats
0W - 2L
1,718 SR
Queue Stats
52W - 31L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 0 / 4
5,526
1,105
5,450
2,033
894
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Selawie
Surtr
10
1 / 0 / 6
5,348
1,070
2,831
2,229
1,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 7
5,093
1,019
1,753
2,650
1,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

9
2 / 1 / 3
5,250
1,050
2,682
2,881
1,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
kekerton
Anhur
10
2 / 0 / 5
5,709
1,142
3,321
2,588
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ClearMilk
Zhong Kui
8
0 / 4 / 0
4,435
887
2,468
5,481
4,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ENDP0INT
King Arthur
11
1 / 1 / 0
5,302
1,060
2,345
3,702
2,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
HollowwwGOD
Gilgamesh
10
0 / 1 / 1
4,761
952
2,166
4,915
3,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 0
4,221
844
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 1 / 1
4,886
977
2,664
2,995
970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
7
Kills
1
1
Deaths
7
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
4
4
L
Zhong Kui
ClearMilk
Zhong Kui
0
4
0
0
L
King Arthur
ENDP0INT
King Arthur
1
1
0
1
L
Gilgamesh
HollowwwGOD
Gilgamesh
0
1
1
0.5
L
0
0
0
0
L
0
1
1
0.5
W
Surtr
Selawie
Surtr
1
0
6
4
W
0
0
7
3.5
W
2
1
3
3.5
W
Anhur
kekerton
Anhur
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,037
Damage
9,643
12,381
Taken
17,093
6,959
Mitigated
11,652
6,630
Healing
2,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,450
169
0
554
2,033
894
0
402
1,631
11,662
0
L
Zhong Kui
ClearMilk
Zhong Kui
2,468
60
90
434
5,481
4,790
0
3,542
1,820
3,093
0
L
King Arthur
ENDP0INT
King Arthur
2,345
41
53
760
3,702
2,703
0
1,857
1,766
0
12,149
L
Gilgamesh
HollowwwGOD
Gilgamesh
2,166
247
274
1,207
4,915
3,189
0
3,119
1,714
0
3,389
L
0
0
0
0
0
0
0
0
0
0
0
L
2,664
562
0
0
2,995
970
0
1,149
1,765
0
9,633
W
Surtr
Selawie
Surtr
2,831
1,088
1,116
109
2,229
1,821
0
660
1,569
203
4,066
W
1,753
320
1,898
743
2,650
1,921
75
337
2,313
2,223
0
W
2,682
188
780
470
2,881
1,049
0
659
2,222
8,585
0
W
Anhur
kekerton
Anhur
3,321
2,036
0
960
2,588
1,274
401
410
2,178
0
11,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,926
Gold Earned
23,605
56
Minions Killed
42
0
Camps Cleared
0
530,981
Distance Traveled
409,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,526
1,105
18
4
0
108,426
0
L
Zhong Kui
4,435
887
4
1
0
84,060
0
L
King Arthur
5,302
1,060
17
3
0
114,552
0
L
Gilgamesh
4,761
952
1
0
0
105,262
0
L
Ra
4,221
844
0
0
0
10,265
0
L
Skadi
4,886
977
20
4
0
95,607
0
W
Surtr
5,348
1,070
6
1
0
123,716
0
W
Terra
5,093
1,019
0
0
0
114,153
0
W
He Bo
5,250
1,050
9
2
0
92,517
0
W
Anhur
5,709
1,142
23
5
0
92,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role