Player Matchup

Poseidon
Poseidon
GoldenJoker5
Poseidon
Level 86
God Stats
7W - 3L
1,756 SR
Queue Stats
216W - 197L
1,493 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zhadock47
Kumbhakarna
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,232 Elo+
Solo
Fenrir
Fenrir
darkangel22
Fenrir
Level 88
God Stats
1W - 2L
1,817 SR
Queue Stats
103W - 93L
1,585 Elo+
Solo
Hachiman
Hachiman
morgan4355
Hachiman
Level 67
God Stats
1W - 1L
1,529 SR
Queue Stats
64W - 66L
1,428 Elo+
Solo
Thor
Thor
plum0
Thor
Level 84
God Stats
0W - 1L
1,406 SR
Queue Stats
90W - 97L
1,493 Elo+
Party 2
Team Averages
Level 69
1,602 SR
1,446 Elo+

VS

Team Averages
Level 66
1,478 SR
1,455 Elo+
Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AlicePractice69
Gilgamesh
Level 81
God Stats
4W - 5L
1,466 SR
Queue Stats
167W - 160L
1,464 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Confuciusornis
Tsukuyomi
Level 49
God Stats
1W - 1L
1,307 SR
Queue Stats
223W - 187L
1,530 Elo+
Solo
Poseidon
Poseidon
CrackedBathtub
Poseidon
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 44L
1,314 Elo+
Party 1
Geb
Geb
LandosBromandos
Geb
Level 90
God Stats
3W - 2L
1,616 SR
Queue Stats
154W - 158L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GoldenJoker5
Poseidon
16
4 / 4 / 4
9,110
759
11,640
10,693
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Zhadock47
Kumbhakarna
16
2 / 3 / 4
9,092
758
1,721
14,743
13,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
14
2 / 5 / 5
7,806
651
6,550
13,756
16,859
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
morgan4355
Hachiman
16
2 / 5 / 7
9,289
774
11,788
14,163
6,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
plum0
Thor
13
1 / 10 / 4
7,651
638
5,440
16,569
6,726
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 2 / 16
9,503
792
11,766
7,976
3,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
AlicePractice69
Gilgamesh
17
8 / 3 / 13
10,475
873
14,000
16,565
18,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Confuciusornis
Tsukuyomi
16
3 / 2 / 10
9,690
808
12,247
8,364
4,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
17
8 / 4 / 13
10,460
872
15,027
9,552
3,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
7 / 3 / 15
10,928
911
10,386
15,583
20,599
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
94
11
Kills
27
27
Deaths
14
24
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
16
4.5
W
Gilgamesh
AlicePractice69
Gilgamesh
8
3
13
4.83
W
Tsukuyomi
Confuciusornis
Tsukuyomi
3
2
10
4
W
Poseidon
8
4
13
3.63
L
Poseidon
GoldenJoker5
Poseidon
4
4
4
1.5
W
7
3
15
4.83
L
Kumbhakarna
Zhadock47
Kumbhakarna
2
3
4
1.33
L
Fenrir
2
5
5
0.9
L
Hachiman
morgan4355
Hachiman
2
5
7
1.1
L
Thor
plum0
Thor
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,139
Damage
63,426
69,924
Taken
58,040
47,225
Mitigated
51,449
18,651
Healing
17,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,766
2,570
942
2,609
7,976
3,786
1,859
1,137
6,839
0
28,538
W
Gilgamesh
AlicePractice69
Gilgamesh
14,000
2,402
1,071
3,374
16,565
18,564
1,074
2,967
13,598
149
23,854
W
Tsukuyomi
Confuciusornis
Tsukuyomi
12,247
3,120
30
1,818
8,364
4,618
1,785
2,398
5,966
0
23,554
W
Poseidon
15,027
2,459
802
1,526
9,552
3,882
1,794
3,450
6,102
25,984
0
L
Poseidon
GoldenJoker5
Poseidon
11,640
1,154
2,088
3,077
10,693
4,290
0
4,378
6,166
28,507
0
W
10,386
464
1,168
3,829
15,583
20,599
230
3,409
12,174
17,097
1,086
L
Kumbhakarna
Zhadock47
Kumbhakarna
1,721
129
1,458
3,913
14,743
13,156
0
6,062
8,585
8,920
0
L
Fenrir
6,550
1,725
495
2,268
13,756
16,859
0
4,759
8,777
0
9,353
L
Hachiman
morgan4355
Hachiman
11,788
6,770
681
2,582
14,163
6,194
0
4,108
9,809
0
23,889
L
Thor
plum0
Thor
5,440
801
704
1,385
16,569
6,726
0
5,139
11,215
0
10,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,948
Gold Earned
51,056
95
Minions Killed
117
0
Camps Cleared
0
971,456
Distance Traveled
1,046,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,503
792
34
3
0
216,573
0
W
Gilgamesh
10,475
873
19
2
0
238,665
0
W
Tsukuyomi
9,690
808
28
2
0
177,990
0
W
Poseidon
10,460
872
21
2
0
195,597
0
L
Poseidon
9,110
759
41
3
0
199,020
0
W
Geb
10,928
911
15
1
0
217,860
0
L
Kumbhakarna
9,092
758
12
1
0
214,646
0
L
Fenrir
7,806
651
6
1
0
183,876
0
L
Hachiman
9,289
774
27
2
0
193,969
0
L
Thor
7,651
638
9
1
0
179,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role