Player Matchup

Merlin
Merlin
Gonza987
Merlin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,530 Elo+
Solo
Thor
Thor
Nerunn
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 59L
1,505 Elo+
Party 2
Khepri
Khepri
RustyReeee
Khepri
Level 96
God Stats
2W - 0L
1,680 SR
Queue Stats
69W - 76L
1,488 Elo+
Party 2
Chernobog
Chernobog
StupidUglyWorm
Chernobog
Level 55
God Stats
1W - 1L
1,234 SR
Queue Stats
143W - 134L
1,496 Elo+
Solo
Nox
Nox
Zonerino
Nox
Level 120
God Stats
3W - 1L
1,709 SR
Queue Stats
170W - 153L
1,550 Elo+
Party 2
Team Averages
Level 85
1,525 SR
1,514 Elo+

VS

Team Averages
Level 87
1,377 SR
1,461 Elo+
King Arthur
King Arthur
Audiiux
King Arthur
Level 121
God Stats
0W - 2L
1,333 SR
Queue Stats
117W - 123L
1,521 Elo+
Solo
Osiris
Osiris
Gizmatic
Osiris
Level 27
God Stats
1W - 2L
1,298 SR
Queue Stats
77W - 83L
1,405 Elo+
Party 1
Zeus
Zeus
ItsJustAth
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 82L
1,464 Elo+
Party 1
Skadi
Skadi
Tater420Salad
Skadi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,394 Elo+
Solo
Cthulhu
Cthulhu
hannatribe
Cthulhu
Level 137
God Stats
0W - 2L
1,256 SR
Queue Stats
50W - 47L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gonza987
Merlin
20
3 / 1 / 16
10,827
773
15,409
9,005
5,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Nerunn
Thor
18
9 / 4 / 10
11,525
823
11,313
12,214
7,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
RustyReeee
Khepri
15
2 / 4 / 17
9,626
688
7,577
17,457
20,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
StupidUglyWorm
Chernobog
16
4 / 4 / 16
9,407
672
13,580
12,014
6,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 2 / 16
10,613
758
14,920
9,425
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Audiiux
King Arthur
12
0 / 8 / 6
8,458
604
7,331
17,551
12,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Gizmatic
Osiris
14
0 / 4 / 7
8,449
604
4,031
13,025
12,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 3 / 9
11,203
800
19,900
8,998
3,712
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 3 / 3
11,152
797
12,081
13,707
6,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
hannatribe
Cthulhu
15
0 / 5 / 10
9,385
670
11,574
16,711
15,266
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
49
23
Kills
14
15
Deaths
23
75
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Audiiux
King Arthur
0
8
6
0.38
L
Osiris
Gizmatic
Osiris
0
4
7
0.88
W
Merlin
Gonza987
Merlin
3
1
16
11
L
4
3
9
2.83
W
Thor
Nerunn
Thor
9
4
10
3.5
W
Khepri
RustyReeee
Khepri
2
4
17
2.63
W
Chernobog
StupidUglyWorm
Chernobog
4
4
16
3
L
10
3
3
3.83
W
5
2
16
6.5
L
Cthulhu
hannatribe
Cthulhu
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,799
Damage
54,917
60,115
Taken
69,992
45,541
Mitigated
50,625
17,015
Healing
17,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Audiiux
King Arthur
7,331
940
684
2,324
17,551
12,213
138
7,167
10,202
0
10,824
L
Osiris
Gizmatic
Osiris
4,031
548
346
980
13,025
12,641
36
8,482
4,304
0
6,165
W
Merlin
Gonza987
Merlin
15,409
695
1,338
1,339
9,005
5,658
0
5,463
3,491
50,430
0
L
19,900
1,586
2,626
1,898
8,998
3,712
490
4,978
3,921
41,596
0
W
Thor
Nerunn
Thor
11,313
877
782
1,789
12,214
7,686
0
5,803
6,231
0
17,400
W
Khepri
RustyReeee
Khepri
7,577
210
1,681
3,224
17,457
20,382
0
9,137
7,954
10,238
0
W
Chernobog
StupidUglyWorm
Chernobog
13,580
5,510
1,292
2,014
12,014
6,258
180
6,275
5,642
0
21,046
L
12,081
4,067
271
3,395
13,707
6,793
1,305
7,718
5,852
0
32,101
W
14,920
798
1,769
1,787
9,425
5,557
120
4,796
4,587
31,144
0
L
Cthulhu
hannatribe
Cthulhu
11,574
184
1,565
3,627
16,711
15,266
0
9,561
6,926
30,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,998
Gold Earned
48,647
156
Minions Killed
166
0
Camps Cleared
0
1,285,022
Distance Traveled
1,290,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,458
604
11
1
0
242,929
0
L
Osiris
8,449
604
10
1
0
271,513
0
W
Merlin
10,827
773
83
6
0
268,797
0
L
Zeus
11,203
800
58
4
0
277,453
0
W
Thor
11,525
823
11
1
0
258,173
0
W
Khepri
9,626
688
2
0
0
252,523
0
W
Chernobog
9,407
672
16
1
0
245,194
0
L
Skadi
11,152
797
46
3
0
239,559
0
W
Nox
10,613
758
44
3
0
260,335
0
L
Cthulhu
9,385
670
41
3
0
258,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role