Player Matchup

Neith
Neith
Platinum V
Lunxxr
Neith
Platinum V
Level 69
God Stats
2W - 1L
1,472 SR
Queue Stats
77W - 74L
1,594 MMR
Party 1
Nu Wa
Nu Wa
Gold II
TwSReD
Nu Wa
Gold II
Level 57
God Stats
1W - 0L
1,280 SR
Queue Stats
61W - 61L
1,464 MMR
Party 1
Horus
Horus
Gold I
Zzeppelin
Horus
Gold I
Level 163
God Stats
13W - 8L
1,622 SR
Queue Stats
127W - 120L
1,526 MMR
Solo
Poseidon
Poseidon
Gold I
cooly0928
Poseidon
Gold I
Level 208
God Stats
6W - 12L
1,412 SR
Queue Stats
458W - 461L
1,535 MMR
Solo
Chaac
Chaac
Gold IV
mattydabs710
Chaac
Gold IV
Level 108
God Stats
5W - 1L
1,421 SR
Queue Stats
53W - 53L
1,543 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,441 SR
1,532 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,505 SR
1,524 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold III
Chilangofps
Khepri
Gold III
Level 170
God Stats
15W - 16L
1,559 SR
Queue Stats
226W - 223L
1,542 MMR
Solo
Medusa
Medusa
Bronze III
FeenieBean
Medusa
Bronze III
Level 108
God Stats
3W - 5L
1,491 SR
Queue Stats
12W - 16L
1,508 MMR
Solo
Chang'e
Chang'e
Gold IV
Hovark
Chang'e
Gold IV
Level 144
God Stats
1W - 2L
1,475 SR
Queue Stats
119W - 129L
1,530 MMR
Solo
Ix Chel
Ix Chel
Bronze III
SmegmaBob
Ix Chel
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lunxxr
Neith
16
6 / 0 / 3
10,024
668
9,869
7,789
3,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
TwSReD
Nu Wa
14
4 / 0 / 5
8,721
581
11,116
7,289
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Zzeppelin
Horus
13
3 / 0 / 11
8,760
584
8,200
14,591
11,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
cooly0928
Poseidon
14
4 / 0 / 6
8,785
586
11,399
11,206
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 2 / 1
9,034
602
6,762
14,579
10,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Bans
RaijinSolMaman BrigitteAnubis

VS

Bans
Ah PuchKukulkanMorgan Le FayKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 4 / 0
6,659
444
4,207
16,404
7,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
10
0 / 2 / 0
6,557
437
3,402
11,009
7,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
FeenieBean
Medusa
12
0 / 5 / 0
6,921
461
4,713
12,075
4,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Hovark
Chang'e
10
0 / 4 / 0
6,700
447
7,059
13,384
5,105
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
SmegmaBob
Ix Chel
13
2 / 4 / 0
7,734
516
7,764
13,424
6,496
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
19
Kills
2
2
Deaths
19
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
0
0
L
Khepri
0
2
0
0
L
Medusa
FeenieBean
Medusa
0
5
0
0
L
Chang'e
Hovark
Chang'e
0
4
0
0
W
Neith
Lunxxr
Neith
6
0
3
7.5
L
Ix Chel
SmegmaBob
Ix Chel
2
4
0
0.5
W
Nu Wa
TwSReD
Nu Wa
4
0
5
6.5
W
Horus
Zzeppelin
Horus
3
0
11
8.5
W
Poseidon
cooly0928
Poseidon
4
0
6
7
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,346
Damage
27,145
55,454
Taken
66,296
33,016
Mitigated
31,072
25,828
Healing
17,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,207
409
0
4,778
16,404
7,741
0
6,287
10,117
0
54,974
L
Khepri
3,402
212
0
1,786
11,009
7,608
0
5,562
5,447
20,461
0
L
Medusa
FeenieBean
Medusa
4,713
1,854
0
1,944
12,075
4,122
162
2,547
9,528
0
53,943
L
Chang'e
Hovark
Chang'e
7,059
696
430
4,666
13,384
5,105
49
5,637
7,747
61,359
0
W
Neith
Lunxxr
Neith
9,869
3,580
0
3,698
7,789
3,401
606
1,775
6,014
0
91,583
L
Ix Chel
SmegmaBob
Ix Chel
7,764
1,724
50
3,901
13,424
6,496
0
2,482
10,942
55,217
0
W
Nu Wa
TwSReD
Nu Wa
11,116
1,515
0
1,730
7,289
2,724
682
3,361
3,928
67,929
0
W
Horus
Zzeppelin
Horus
8,200
3,127
4,002
6,833
14,591
11,905
210
3,542
11,049
0
20,231
W
Poseidon
cooly0928
Poseidon
11,399
2,541
0
2,619
11,206
4,219
302
2,987
8,195
89,371
0
W
6,762
1,705
0
6,946
14,579
10,767
1,495
6,708
7,748
0
64,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,324
Gold Earned
34,571
496
Minions Killed
389
0
Camps Cleared
0
1,472,800
Distance Traveled
1,430,024
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,659
444
78
5
0
313,474
2
L
Khepri
6,557
437
29
2
0
315,774
2
L
Medusa
6,921
461
103
7
0
291,374
2
L
Chang'e
6,700
447
107
7
0
253,003
0
W
Neith
10,024
668
164
11
0
266,516
2
L
Ix Chel
7,734
516
72
5
0
256,399
5
W
Nu Wa
8,721
581
98
7
0
291,383
0
W
Horus
8,760
584
18
1
0
302,527
2
W
Poseidon
8,785
586
117
8
0
325,447
4
W
Chaac
9,034
602
99
7
0
286,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role