Player Matchup

Odin
Odin
Cleint
Odin
Level 123
God Stats
1W - 0L
1,773 SR
Queue Stats
59W - 39L
1,611 Elo+
Party 1
Anhur
Anhur
Gammamon
Anhur
Level 66
God Stats
57W - 59L
1,492 SR
Queue Stats
294W - 268L
1,514 Elo+
Solo
Vulcan
Vulcan
PrimalRockstar
Vulcan
Level 124
God Stats
4W - 2L
1,618 SR
Queue Stats
158W - 149L
1,474 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Soko10
Tsukuyomi
Level 112
God Stats
1W - 4L
1,451 SR
Queue Stats
168W - 145L
1,554 Elo+
Party 1
Ganesha
Ganesha
TitanSpire
Ganesha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 73L
1,531 Elo+
Party 2
Team Averages
Level 110
1,567 SR
1,537 Elo+

VS

Team Averages
Level 134
1,573 SR
1,533 Elo+
Thanatos
Thanatos
ArnGod
Thanatos
Level 129
God Stats
6W - 8L
1,538 SR
Queue Stats
203W - 206L
1,520 Elo+
Party 3
Olorun
Olorun
Boogs
Olorun
Level 128
God Stats
0W - 2L
1,700 SR
Queue Stats
88W - 78L
1,467 Elo+
Solo
Ganesha
Ganesha
JackBurt0n
Ganesha
Level 146
God Stats
5W - 6L
1,588 SR
Queue Stats
344W - 273L
1,589 Elo+
Solo
Zhong Kui
Zhong Kui
PiirateGod
Zhong Kui
Level 156
God Stats
6W - 5L
1,539 SR
Queue Stats
249W - 246L
1,507 Elo+
Party 3
Guan Yu
Guan Yu
xKirikun
Guan Yu
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Cleint
Odin
18
3 / 1 / 8
10,837
834
9,400
10,774
11,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Gammamon
Anhur
17
0 / 2 / 5
10,432
802
8,862
11,968
5,150
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 3 / 5
10,465
805
18,820
8,320
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Soko10
Tsukuyomi
18
7 / 3 / 3
11,692
899
17,006
12,056
6,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
TitanSpire
Ganesha
17
0 / 1 / 8
11,226
864
7,363
12,005
14,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArnGod
Thanatos
16
4 / 2 / 2
9,625
740
6,809
10,275
4,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Boogs
Olorun
16
2 / 5 / 3
9,712
747
7,589
13,907
6,049
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
JackBurt0n
Ganesha
16
0 / 2 / 9
9,987
768
7,586
17,403
17,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
PiirateGod
Zhong Kui
16
4 / 1 / 1
9,997
769
13,384
13,664
10,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
xKirikun
Guan Yu
15
0 / 2 / 3
9,020
694
5,591
14,198
14,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
12
Kills
10
10
Deaths
12
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ArnGod
Thanatos
4
2
2
2.5
L
Olorun
Boogs
Olorun
2
5
3
0.7
W
Odin
Cleint
Odin
3
1
8
7
W
Anhur
Gammamon
Anhur
0
2
5
1.25
L
Ganesha
JackBurt0n
Ganesha
0
2
9
2.25
L
Zhong Kui
PiirateGod
Zhong Kui
4
1
1
4.5
W
2
3
5
1.5
W
Tsukuyomi
Soko10
Tsukuyomi
7
3
3
2.83
W
Ganesha
TitanSpire
Ganesha
0
1
8
4
L
Guan Yu
xKirikun
Guan Yu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,451
Damage
40,959
55,123
Taken
69,447
40,976
Mitigated
52,942
6,442
Healing
20,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ArnGod
Thanatos
6,809
1,389
0
5,199
10,275
4,227
0
3,443
6,611
0
18,571
L
Olorun
Boogs
Olorun
7,589
2,964
240
2,910
13,907
6,049
0
5,596
8,017
31,922
0
W
Odin
Cleint
Odin
9,400
1,199
0
818
10,774
11,486
352
5,277
5,497
118
26,601
W
Anhur
Gammamon
Anhur
8,862
5,947
0
2,664
11,968
5,150
3,176
5,622
6,346
0
34,015
L
Ganesha
JackBurt0n
Ganesha
7,586
195
0
1,411
17,403
17,245
20
6,654
10,174
26,983
0
L
Zhong Kui
PiirateGod
Zhong Kui
13,384
145
0
5,901
13,664
10,495
0
6,651
6,683
39,532
0
W
18,820
8,962
0
500
8,320
3,415
1,228
3,654
4,666
43,121
0
W
Tsukuyomi
Soko10
Tsukuyomi
17,006
4,606
0
1,646
12,056
6,184
415
6,963
5,093
0
50,513
W
Ganesha
TitanSpire
Ganesha
7,363
503
0
814
12,005
14,741
766
7,074
4,931
30,008
0
L
Guan Yu
xKirikun
Guan Yu
5,591
1,063
1,349
3,949
14,198
14,926
190
3,218
10,545
31
14,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,652
Gold Earned
48,341
301
Minions Killed
203
0
Camps Cleared
0
1,406,742
Distance Traveled
1,306,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,625
740
21
2
0
279,438
0
L
Olorun
9,712
747
58
4
0
215,291
0
W
Odin
10,837
834
57
4
0
309,063
0
W
Anhur
10,432
802
84
6
0
251,648
0
L
Ganesha
9,987
768
10
1
0
276,142
0
L
Zhong Kui
9,997
769
88
7
0
257,743
0
W
Vulcan
10,465
805
73
6
0
277,235
0
W
Tsukuyomi
11,692
899
71
5
0
297,590
0
W
Ganesha
11,226
864
16
1
0
271,206
0
L
Guan Yu
9,020
694
26
2
0
277,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role