Player Matchup

Discordia
Discordia
ChaoticArcher55
Discordia
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 143L
1,376 Elo+
Party 2
Ix Chel
Ix Chel
ElKiyokii
Ix Chel
Level 149
God Stats
6W - 6L
1,542 SR
Queue Stats
88W - 63L
1,570 Elo+
Party 2
Heimdallr
Heimdallr
Johalter
Heimdallr
Level 116
God Stats
2W - 2L
1,300 SR
Queue Stats
40W - 45L
1,462 Elo+
Party 2
Nemesis
Nemesis
TheLagPlays
Nemesis
Level 64
God Stats
6W - 9L
1,435 SR
Queue Stats
41W - 50L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
spiritranger9900
Gilgamesh
Level 126
God Stats
1W - 4L
1,191 SR
Queue Stats
14W - 22L
1,396 Elo+
Party 2
Team Averages
Level 116
1,393 SR
1,446 Elo+

VS

Team Averages
Level 137
1,394 SR
1,528 Elo+
Ra
Ra
BTRXBEASTMODE
Ra
Level 147
God Stats
0W - 1L
1,324 SR
Queue Stats
30W - 27L
1,575 Elo+
Solo
Kuzenbo
Kuzenbo
LordOfBongs420
Kuzenbo
Level 29
God Stats
4W - 4L
1,416 SR
Queue Stats
115W - 104L
1,501 Elo+
Party 1
Rama
Rama
SOUL_ADRIFT
Rama
Level 169
God Stats
38W - 21L
1,666 SR
Queue Stats
428W - 398L
1,517 Elo+
Party 1
Mercury
Mercury
XxOG_Elite_420xX
Mercury
Level 175
God Stats
0W - 5L
1,034 SR
Queue Stats
343W - 330L
1,528 Elo+
Party 1
Hercules
Hercules
ztatic-
Hercules
Level 163
God Stats
21W - 19L
1,529 SR
Queue Stats
665W - 588L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChaoticArcher55
Discordia
11
0 / 1 / 1
5,966
597
3,212
3,492
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
ElKiyokii
Ix Chel
10
3 / 1 / 2
6,574
657
4,081
4,529
2,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Johalter
Heimdallr
11
3 / 1 / 2
6,791
679
8,418
4,658
2,295
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
TheLagPlays
Nemesis
10
2 / 0 / 3
6,051
605
2,863
6,386
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
10
0 / 3 / 2
5,352
535
4,406
10,376
8,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,776
678
3,098
4,969
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 3 / 0
5,173
517
1,249
9,411
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 1 / 1
5,338
534
1,381
5,702
1,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
6,113
611
2,894
9,847
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
ztatic-
Hercules
10
2 / 2 / 2
6,448
645
7,867
9,988
6,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
8
Kills
6
6
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
Discordia
ChaoticArcher55
Discordia
0
1
1
0.5
W
Ix Chel
ElKiyokii
Ix Chel
3
1
2
4
W
Heimdallr
Johalter
Heimdallr
3
1
2
4
L
0
3
0
0
L
0
1
1
0.5
W
Nemesis
TheLagPlays
Nemesis
2
0
3
3.5
L
1
1
1
1.5
W
Gilgamesh
0
3
2
0.33
L
Hercules
ztatic-
Hercules
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,980
Damage
16,489
29,441
Taken
39,917
16,244
Mitigated
21,411
9,349
Healing
15,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,098
442
682
2,526
4,969
1,949
0
2,127
2,842
58,403
0
W
Discordia
ChaoticArcher55
Discordia
3,212
222
0
500
3,492
1,144
0
1,515
1,977
49,873
0
W
Ix Chel
ElKiyokii
Ix Chel
4,081
1,034
678
1,960
4,529
2,307
0
847
3,616
31,799
0
W
Heimdallr
Johalter
Heimdallr
8,418
5,240
0
2,013
4,658
2,295
1,030
1,146
3,512
0
53,470
L
1,249
181
190
1,427
9,411
7,595
22
1,860
7,551
14,589
0
L
1,381
1,210
0
1,255
5,702
1,770
0
840
4,862
0
35,910
W
Nemesis
TheLagPlays
Nemesis
2,863
1,119
0
2,024
6,386
2,198
0
526
5,860
0
42,557
L
2,894
1,045
0
5,808
9,847
3,286
0
1,220
8,627
0
44,773
W
Gilgamesh
4,406
959
0
2,174
10,376
8,300
0
247
10,129
794
27,586
L
Hercules
ztatic-
Hercules
7,867
3,558
0
3,614
9,988
6,811
0
1,631
8,357
0
43,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,734
Gold Earned
29,848
334
Minions Killed
360
0
Camps Cleared
0
1,066,384
Distance Traveled
1,084,155
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,776
678
99
10
0
230,604
4
W
Discordia
5,966
597
94
9
0
192,985
2
W
Ix Chel
6,574
657
55
6
0
211,022
4
W
Heimdallr
6,791
679
96
10
0
199,785
1
L
Kuzenbo
5,173
517
16
2
0
200,074
0
L
Rama
5,338
534
83
8
0
205,413
0
W
Nemesis
6,051
605
51
5
0
247,397
0
L
Mercury
6,113
611
84
8
0
264,313
0
W
Gilgamesh
5,352
535
38
4
0
215,195
2
L
Hercules
6,448
645
78
8
0
183,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role