Player Matchup

Raijin
Raijin
Masters
Innerseeken
Raijin
Masters
Level 129
God Stats
6W - 4L
1,689 SR
Queue Stats
236W - 175L
3,295 MMR
Party 2
Pele
Pele
Diamond I
MrMewCatFireFace
Pele
Diamond I
Level 178
God Stats
4W - 2L
1,642 SR
Queue Stats
183W - 128L
2,366 MMR
Party 2
Geb
Geb
Diamond I
WhiskeyN69
Geb
Diamond I
Level 159
God Stats
6W - 4L
1,783 SR
Queue Stats
187W - 132L
2,343 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,705 SR
2,668 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 64
1,723 SR
2,395 MMR
Morgan Le Fay
Morgan Le Fay
Diamond II
ApolloΩ
Morgan Le Fay
Diamond II
Level 81
God Stats
1W - 6L
2,032 SR
Queue Stats
113W - 109L
2,401 MMR
Party 1
Anhur
Anhur
Diamond III
Jaximar
Anhur
Diamond III
Level 44
God Stats
7W - 13L
1,500 SR
Queue Stats
272W - 312L
2,385 MMR
Solo
Cabrakan
Cabrakan
Diamond II
MikeTheGoat1213
Cabrakan
Diamond II
Level 68
God Stats
12W - 10L
1,637 SR
Queue Stats
195W - 196L
2,398 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
8 / 1 / 10
12,133
933
15,198
9,719
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
9 / 2 / 8
12,291
945
12,689
13,592
8,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 1 / 17
10,643
819
5,495
13,182
13,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
CharonKuzenboBacchusNe Zha

VS

Bans
AchillesThothSetAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ApolloΩ
Morgan Le Fay
11
0 / 6 / 3
9,124
702
10,505
11,140
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
Jaximar
Anhur
13
3 / 7 / 0
10,037
772
6,370
12,778
5,360
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
11
0 / 5 / 3
8,869
682
5,562
13,267
18,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
18
Kills
3
4
Deaths
18
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ApolloΩ
Morgan Le Fay
0
6
3
0.25
W
Raijin
8
1
10
13
L
Anhur
Jaximar
Anhur
3
7
0
0.43
L
Cabrakan
0
5
3
0.3
W
9
2
8
6.5
W
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,382
Damage
22,437
36,493
Taken
37,185
26,041
Mitigated
27,784
7,478
Healing
2,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ApolloΩ
Morgan Le Fay
10,505
748
0
1,384
11,140
4,225
0
4,509
6,589
36,359
0
W
Raijin
15,198
966
0
1,263
9,719
3,997
1,389
3,842
5,428
68,995
0
L
Anhur
Jaximar
Anhur
6,370
3,235
0
500
12,778
5,360
0
7,897
4,686
0
28,451
L
Cabrakan
5,562
650
0
951
13,267
18,199
0
7,598
5,045
12,236
0
W
12,689
2,370
0
3,824
13,592
8,787
1,213
5,634
7,377
0
62,298
W
5,495
438
0
2,391
13,182
13,257
191
5,078
7,420
15,208
236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,067
Gold Earned
28,030
168
Minions Killed
118
0
Camps Cleared
0
732,257
Distance Traveled
647,115
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,124
702
47
4
0
224,166
0
W
Raijin
12,133
933
111
9
0
224,348
1
L
Anhur
10,037
772
53
4
0
210,214
0
L
Cabrakan
8,869
682
18
1
0
212,735
2
W
Pele
12,291
945
54
4
0
264,403
0
W
Geb
10,643
819
3
0
0
243,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role