Player Matchup

Ix Chel
Ix Chel
BigRayVT
Ix Chel
Level 100
God Stats
0W - 1L
1,465 SR
Queue Stats
35W - 46L
1,368 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jerz7429
Ah Muzen Cab
Level 18
God Stats
1W - 1L
1,670 SR
Queue Stats
8W - 14L
1,349 Elo+
Solo
Rama
Rama
Sir Vale7751
Rama
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,526 Elo+
Solo
Ymir
Ymir
flambe-asthma8
Ymir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 39L
1,496 Elo+
Solo
Fenrir
Fenrir
xNic187
Fenrir
Level 17
God Stats
0W - 1L
1,483 SR
Queue Stats
12W - 28L
1,358 Elo+
Solo
Team Averages
Level 43
1,524 SR
1,420 Elo+

VS

Team Averages
Level 87
1,599 SR
1,684 Elo+
Agni
Agni
ChromeShotz
Agni
Level 122
God Stats
2W - 0L
1,775 SR
Queue Stats
180W - 58L
1,758 Elo+
Party 1
Bastet
Bastet
Elfé
Bastet
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 27L
1,679 Elo+
Party 1
Poseidon
Poseidon
KoFStank
Poseidon
Level 152
God Stats
7W - 5L
1,722 SR
Queue Stats
255W - 102L
1,748 Elo+
Party 1
Horus
Horus
Murphdog260
Horus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,410 Elo+
Solo
Danzaburou
Danzaburou
SirkneoTV
Danzaburou
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 22L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BigRayVT
Ix Chel
11
1 / 6 / 3
6,916
692
5,163
11,038
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
Jerz7429
Ah Muzen Cab
15
2 / 6 / 4
8,199
820
8,945
12,772
4,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 6 / 4
6,210
621
3,676
9,502
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 6 / 3
8,317
832
5,875
20,437
23,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
xNic187
Fenrir
15
3 / 4 / 2
8,017
802
3,129
15,075
10,720
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 11
9,277
928
12,869
5,204
2,080
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Elfé
Bastet
14
8 / 2 / 12
8,619
862
12,027
9,253
4,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
KoFStank
Poseidon
18
9 / 0 / 16
10,471
1,047
21,751
5,316
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
0 / 3 / 19
8,374
837
2,723
9,780
10,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
SirkneoTV
Danzaburou
16
4 / 2 / 14
9,071
907
14,906
7,217
3,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
100
8
Kills
28
28
Deaths
8
16
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BigRayVT
Ix Chel
1
6
3
0.42
W
7
1
11
12.5
W
Bastet
Elfé
Bastet
8
2
12
7
L
Ah Muzen Cab
Jerz7429
Ah Muzen Cab
2
6
4
0.67
W
Poseidon
KoFStank
Poseidon
9
0
16
17
W
0
3
19
3.17
L
0
6
4
0.33
W
Danzaburou
SirkneoTV
Danzaburou
4
2
14
5.5
L
2
6
3
0.58
L
Fenrir
xNic187
Fenrir
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,788
Damage
64,276
68,824
Taken
36,770
47,180
Mitigated
21,633
13,574
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BigRayVT
Ix Chel
5,163
557
3,426
1,883
11,038
4,707
0
3,768
7,270
12,525
0
W
12,869
357
1,312
1,800
5,204
2,080
432
1,490
3,714
22,070
0
W
Bastet
Elfé
Bastet
12,027
3,743
1,934
2,446
9,253
4,060
69
3,114
6,139
0
13,472
L
Ah Muzen Cab
Jerz7429
Ah Muzen Cab
8,945
1,772
219
844
12,772
4,946
0
8,114
4,658
0
25,607
W
Poseidon
KoFStank
Poseidon
21,751
4,018
918
952
5,316
2,176
342
816
4,500
41,132
0
W
2,723
1,516
300
1,363
9,780
10,096
77
2,653
7,127
0
7,148
L
3,676
2,172
23
250
9,502
3,464
0
5,196
4,306
0
7,746
W
Danzaburou
SirkneoTV
Danzaburou
14,906
6,207
187
1,094
7,217
3,221
760
2,965
4,252
0
29,788
L
5,875
740
300
2,654
20,437
23,343
0
9,419
11,018
14,080
0
L
Fenrir
xNic187
Fenrir
3,129
399
1,060
2,915
15,075
10,720
0
8,123
6,952
0
7,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,659
Gold Earned
45,812
101
Minions Killed
135
0
Camps Cleared
0
758,382
Distance Traveled
926,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,916
692
12
1
0
150,196
0
W
Agni
9,277
928
25
3
0
186,028
0
W
Bastet
8,619
862
2
0
0
216,036
0
L
Ah Muzen Cab
8,199
820
41
4
0
138,273
0
W
Poseidon
10,471
1,047
71
7
0
196,949
0
W
Horus
8,374
837
8
1
0
162,246
0
L
Rama
6,210
621
12
1
0
134,775
0
W
Danzaburou
9,071
907
29
3
0
164,977
0
L
Ymir
8,317
832
19
2
0
140,708
0
L
Fenrir
8,017
802
17
2
0
194,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role