Player Matchup

Horus
Horus
AgentSterling
Horus
Level 187
God Stats
1W - 2L
1,487 SR
Queue Stats
196W - 185L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
Hi iiM AmPeD
Nu Wa
Level 146
God Stats
9W - 4L
1,561 SR
Queue Stats
404W - 392L
1,438 Elo+
Party 2
Mulan
Mulan
HowiePls
Mulan
Level 105
God Stats
6W - 10L
1,501 SR
Queue Stats
440W - 419L
1,476 Elo+
Party 2
Sobek
Sobek
PopeJohn
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 127L
1,518 Elo+
Party 1
Merlin
Merlin
SirSly1990
Merlin
Level 86
God Stats
1W - 3L
1,621 SR
Queue Stats
76W - 70L
1,491 Elo+
Party 1
Team Averages
Level 130
1,534 SR
1,486 Elo+

VS

Team Averages
Level 102
1,496 SR
1,478 Elo+
Fenrir
Fenrir
 
Fenrir
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
KenmatteI
Atlas
Level 24
God Stats
1W - 1L
1,282 SR
Queue Stats
13W - 12L
1,559 Elo+
Party 3
Yu Huang
Yu Huang
Merciless_x713
Yu Huang
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,488 Elo+
Party 3
Rama
Rama
StacysMomm
Rama
Level 123
God Stats
2W - 0L
1,699 SR
Queue Stats
30W - 43L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,338
905
1,641
5,092
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 2
5,998
857
8,854
4,984
2,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
HowiePls
Mulan
10
0 / 3 / 1
5,411
773
4,927
7,943
6,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
PopeJohn
Sobek
11
1 / 4 / 3
6,483
926
2,633
9,022
8,211
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
SirSly1990
Merlin
12
3 / 4 / 2
6,493
928
6,032
7,114
2,926
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 2 / 7
7,351
1,050
4,322
7,152
6,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
 
Ra
11
1 / 2 / 9
6,442
920
5,867
6,417
3,346
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
KenmatteI
Atlas
12
2 / 1 / 8
7,103
1,015
5,352
7,719
7,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
15
4 / 0 / 6
7,920
1,131
9,743
5,551
2,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 0 / 8
6,978
997
4,694
5,526
2,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
5
Kills
13
14
Deaths
5
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
7
3.25
W
Ra
 
Ra
1
2
9
2.75
L
1
2
0
0.5
L
0
1
2
1
L
Mulan
HowiePls
Mulan
0
3
1
0.17
W
Atlas
KenmatteI
Atlas
2
1
8
6
W
Yu Huang
4
0
6
7
L
Sobek
PopeJohn
Sobek
1
4
3
0.63
L
Merlin
SirSly1990
Merlin
3
4
2
1
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,087
Damage
29,978
34,155
Taken
32,365
22,365
Mitigated
22,146
8,979
Healing
18,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,322
401
732
1,397
7,152
6,037
0
3,063
4,089
0
6,589
W
Ra
 
Ra
5,867
525
6,773
2,034
6,417
3,346
222
4,065
2,352
15,052
0
L
1,641
530
1,903
1,408
5,092
2,835
0
2,249
2,756
0
2,246
L
8,854
1,916
729
1,419
4,984
2,145
0
3,891
1,002
23,890
0
L
Mulan
HowiePls
Mulan
4,927
204
0
813
7,943
6,248
0
4,413
3,284
0
6,558
W
Atlas
KenmatteI
Atlas
5,352
2,167
152
1,922
7,719
7,126
29
3,922
3,797
9,997
0
W
Yu Huang
9,743
758
1,091
2,102
5,551
2,843
66
3,081
2,470
30,686
0
L
Sobek
PopeJohn
Sobek
2,633
275
396
1,778
9,022
8,211
0
6,388
2,488
5,925
0
L
Merlin
SirSly1990
Merlin
6,032
492
110
423
7,114
2,926
0
3,802
3,185
17,873
0
W
4,694
3,772
472
1,594
5,526
2,794
1,517
3,388
2,138
0
10,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,723
Gold Earned
35,794
67
Minions Killed
100
0
Camps Cleared
0
629,558
Distance Traveled
771,045
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,351
1,050
8
1
0
167,778
0
W
Ra
6,442
920
24
3
0
157,370
0
L
Horus
6,338
905
3
0
0
103,591
0
L
Nu Wa
5,998
857
34
5
0
143,632
0
L
Mulan
5,411
773
5
1
0
129,224
0
W
Atlas
7,103
1,015
15
2
0
138,734
0
W
Yu Huang
7,920
1,131
42
6
0
162,131
0
L
Sobek
6,483
926
8
1
0
118,247
0
L
Merlin
6,493
928
17
2
0
134,864
0
W
Rama
6,978
997
11
2
0
145,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role