Player Matchup

Pele
Pele
 
Pele
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
BootyMoses
Freya
Level 89
God Stats
17W - 16L
1,468 SR
Queue Stats
100W - 98L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
TheNotoriousTM
Nu Wa
Level 106
God Stats
3W - 6L
1,225 SR
Queue Stats
163W - 165L
1,416 Elo+
Party 1
Xing Tian
Xing Tian
mightymousenc
Xing Tian
Level 116
God Stats
3W - 1L
1,417 SR
Queue Stats
189W - 201L
1,417 Elo+
Party 1
Team Averages
Level 92
1,422 SR
1,446 Elo+

VS

Team Averages
Level 108
1,470 SR
1,443 Elo+
Xbalanque
Xbalanque
Bemish
Xbalanque
Level 93
God Stats
62W - 52L
1,573 SR
Queue Stats
115W - 105L
1,442 Elo+
Solo
Mulan
Mulan
D-O-M_3094
Mulan
Level 146
God Stats
15W - 16L
1,481 SR
Queue Stats
373W - 367L
1,403 Elo+
Party 2
Janus
Janus
T-Flex-K
Janus
Level 124
God Stats
26W - 45L
1,322 SR
Queue Stats
184W - 244L
1,523 Elo+
Solo
Thanatos
Thanatos
Yancy_M17
Thanatos
Level 51
God Stats
52W - 44L
1,361 SR
Queue Stats
219W - 232L
1,370 Elo+
Party 2
Shiva
Shiva
Zero Perfection
Shiva
Level 124
God Stats
59W - 32L
1,614 SR
Queue Stats
836W - 813L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 1 / 3
6,787
617
6,757
9,491
3,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
 
Medusa
9
2 / 2 / 1
5,071
461
5,165
7,778
2,720
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Freya
12
4 / 1 / 1
6,637
603
4,885
7,960
2,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 0 / 4
6,338
576
5,348
3,646
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
mightymousenc
Xing Tian
8
0 / 2 / 2
5,056
460
3,092
11,427
8,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bemish
Xbalanque
10
3 / 0 / 2
6,183
562
8,561
5,649
1,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
9
1 / 2 / 2
5,038
458
4,346
10,282
4,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
T-Flex-K
Janus
12
0 / 2 / 1
6,018
547
3,325
7,199
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Yancy_M17
Thanatos
8
0 / 3 / 1
4,803
437
1,320
7,182
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 0
6,165
560
4,465
11,616
5,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
5
6
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
3
5.5
W
Medusa
 
Medusa
2
2
1
1.25
L
Xbalanque
Bemish
Xbalanque
3
0
2
4
W
Freya
4
1
1
4.5
L
Mulan
1
2
2
1
L
Janus
T-Flex-K
Janus
0
2
1
0.25
W
2
0
4
4
L
Thanatos
Yancy_M17
Thanatos
0
3
1
0.17
L
1
5
0
0.2
W
Xing Tian
mightymousenc
Xing Tian
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,247
Damage
22,017
40,302
Taken
41,928
18,744
Mitigated
16,679
10,290
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,757
893
0
2,109
9,491
3,496
0
573
8,880
0
55,430
W
Medusa
 
Medusa
5,165
2,152
0
2,439
7,778
2,720
0
0
7,778
0
31,193
L
Xbalanque
Bemish
Xbalanque
8,561
4,694
0
1,868
5,649
1,838
0
1,489
4,112
0
45,302
W
Freya
4,885
1,498
0
3,712
7,960
2,830
319
2,183
5,605
39,874
0
L
Mulan
4,346
546
0
2,234
10,282
4,645
0
2,123
8,133
0
23,579
L
Janus
T-Flex-K
Janus
3,325
192
0
899
7,199
2,447
0
2,896
4,267
51,400
0
W
5,348
1,349
0
500
3,646
928
0
0
3,646
30,198
0
L
Thanatos
Yancy_M17
Thanatos
1,320
78
0
3,225
7,182
2,487
0
1,830
5,274
0
22,112
L
4,465
533
0
1,759
11,616
5,262
0
4,399
6,817
0
37,744
W
Xing Tian
mightymousenc
Xing Tian
3,092
177
0
1,530
11,427
8,770
0
339
11,068
15,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,889
Gold Earned
28,207
252
Minions Killed
308
0
Camps Cleared
0
1,072,409
Distance Traveled
1,016,537
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,787
617
85
8
0
261,596
2
W
Medusa
5,071
461
45
4
0
212,183
0
L
Xbalanque
6,183
562
71
6
0
194,212
0
W
Freya
6,637
603
65
6
0
195,374
0
L
Mulan
5,038
458
39
4
0
209,517
5
L
Janus
6,018
547
94
9
0
201,358
2
W
Nu Wa
6,338
576
45
4
0
188,698
3
L
Thanatos
4,803
437
42
4
0
210,818
2
L
Shiva
6,165
560
62
6
0
200,632
4
W
Xing Tian
5,056
460
12
1
0
214,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role