Player Matchup

Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Buccaroo
Odin
Level 103
God Stats
4W - 1L
1,880 SR
Queue Stats
302W - 280L
1,421 Elo+
Solo
Osiris
Osiris
REALxLEONxPR
Osiris
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 117L
1,460 Elo+
Party 2
Terra
Terra
reality PR
Terra
Level 142
God Stats
3W - 3L
1,355 SR
Queue Stats
143W - 157L
1,421 Elo+
Party 2
Heimdallr
Heimdallr
xScalli
Heimdallr
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,374 Elo+
Solo
Team Averages
Level 118
1,547 SR
1,435 Elo+

VS

Team Averages
Level 130
1,520 SR
1,425 Elo+
Lancelot
Lancelot
 
Lancelot
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Funkadelic1
Ishtar
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,303 Elo+
Party 1
Chiron
Chiron
bennyburrito
Chiron
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,343 Elo+
Party 1
Terra
Terra
stevemon75
Terra
Level 156
God Stats
9W - 6L
1,601 SR
Queue Stats
288W - 291L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
4 / 0 / 16
10,346
862
10,813
10,406
7,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
17
7 / 3 / 10
10,470
873
9,113
11,871
14,092
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
15
4 / 2 / 11
9,071
756
7,765
17,881
15,532
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
16
1 / 0 / 18
9,206
767
2,664
9,443
9,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heimdallr
xScalli
Heimdallr
16
5 / 3 / 12
9,992
833
11,135
12,256
8,816
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 7 / 1
7,275
606
4,453
10,600
5,026
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
 
Ao Kuang
11
0 / 2 / 2
6,699
558
1,701
5,432
2,775
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
15
0 / 7 / 7
7,853
654
15,381
13,429
6,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
18
5 / 3 / 3
8,916
743
19,279
10,760
6,047
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
11
1 / 2 / 1
7,000
583
5,826
5,175
2,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
21
Kills
7
8
Deaths
21
67
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
0
16
12
L
Lancelot
 
Lancelot
1
7
1
0.21
L
Ao Kuang
 
Ao Kuang
0
2
2
0.5
W
Odin
7
3
10
4
L
Ishtar
0
7
7
0.5
W
Osiris
4
2
11
4.75
L
Chiron
5
3
3
2.17
W
Terra
1
0
18
10
L
Terra
1
2
1
0.75
W
Heimdallr
xScalli
Heimdallr
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,490
Damage
46,640
61,857
Taken
45,396
56,295
Mitigated
23,820
32,652
Healing
9,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,813
3,071
579
1,007
10,406
7,880
4,595
635
9,771
44,272
0
L
Lancelot
 
Lancelot
4,453
585
0
400
10,600
5,026
0
3,732
6,868
0
8,915
L
Ao Kuang
 
Ao Kuang
1,701
434
320
312
5,432
2,775
0
1,270
4,162
3,487
0
W
Odin
9,113
987
1,077
1,869
11,871
14,092
319
1,847
10,024
3,734
11,023
L
Ishtar
15,381
7,030
1,459
1,276
13,429
6,980
0
4,471
8,958
0
28,753
W
Osiris
7,765
1,866
108
5,240
17,881
15,532
1,117
2,528
15,353
0
12,227
L
Chiron
19,279
4,169
847
2,331
10,760
6,047
0
3,981
6,767
0
33,622
W
Terra
2,664
270
15,297
6,671
9,443
9,975
180
1,442
8,001
3,161
0
L
Terra
5,826
47
1,831
1,107
5,175
2,992
0
2,338
2,837
14,102
0
W
Heimdallr
xScalli
Heimdallr
11,135
4,391
283
521
12,256
8,816
2,458
1,075
11,181
0
27,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,085
Gold Earned
37,743
146
Minions Killed
95
0
Camps Cleared
0
1,077,761
Distance Traveled
833,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,346
862
78
7
0
199,390
0
L
Lancelot
7,275
606
17
1
0
184,900
0
L
Ao Kuang
6,699
558
2
0
0
95,770
0
W
Odin
10,470
873
10
1
0
234,275
0
L
Ishtar
7,853
654
27
2
0
209,461
0
W
Osiris
9,071
756
14
1
0
198,432
0
L
Chiron
8,916
743
26
2
0
186,706
0
W
Terra
9,206
767
2
0
0
251,685
0
L
Terra
7,000
583
23
2
0
156,860
0
W
Heimdallr
9,992
833
42
4
0
193,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role