Player Matchup

Surtr
Surtr
Junior-PR21
Surtr
Level 110
God Stats
47W - 61L
1,524 SR
Queue Stats
419W - 402L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
UwU SugarBear
Ao Kuang
Level 124
God Stats
3W - 1L
1,703 SR
Queue Stats
90W - 97L
1,576 Elo+
Party 3
Skadi
Skadi
ZeusCannon-_-
Skadi
Level 123
God Stats
3W - 0L
1,682 SR
Queue Stats
125W - 120L
1,476 Elo+
Party 1
Ares
Ares
carnage___72
Ares
Level 85
God Stats
7W - 4L
1,660 SR
Queue Stats
212W - 191L
1,458 Elo+
Party 1
Ix Chel
Ix Chel
vksfn
Ix Chel
Level 127
God Stats
19W - 14L
1,655 SR
Queue Stats
125W - 141L
1,536 Elo+
Party 3
Team Averages
Level 114
1,645 SR
1,506 Elo+

VS

Team Averages
Level 114
1,499 SR
1,494 Elo+
Thanatos
Thanatos
Insanicidez
Thanatos
Level 104
God Stats
3W - 9L
1,421 SR
Queue Stats
56W - 41L
1,571 Elo+
Party 2
Chang'e
Chang'e
KingOfSwag24
Chang'e
Level 121
God Stats
108W - 99L
1,574 SR
Queue Stats
211W - 198L
1,541 Elo+
Solo
Kuzenbo
Kuzenbo
KoffiBeans
Kuzenbo
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 44L
1,387 Elo+
Solo
Skadi
Skadi
MorallyObscure
Skadi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 70L
1,365 Elo+
Solo
Bellona
Bellona
NHFN
Bellona
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 40L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 8
9,892
550
13,073
18,382
11,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
UwU SugarBear
Ao Kuang
17
7 / 3 / 6
10,601
589
10,153
23,697
11,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 0 / 6
9,869
548
8,976
6,567
3,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 6
9,007
500
8,508
13,592
15,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ix Chel
vksfn
Ix Chel
15
6 / 4 / 2
10,008
556
10,627
11,868
6,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Insanicidez
Thanatos
14
6 / 8 / 1
8,801
489
10,764
19,024
7,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
KingOfSwag24
Chang'e
15
3 / 3 / 1
9,346
519
13,692
16,189
6,845
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
KoffiBeans
Kuzenbo
12
0 / 2 / 1
8,015
445
4,188
15,774
18,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

4
0 / 0 / 0
5,455
303
1,505
2,625
701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
NHFN
Bellona
14
4 / 6 / 3
8,472
471
14,680
20,959
15,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
19
Kills
13
13
Deaths
19
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Insanicidez
Thanatos
6
8
1
0.81
W
3
5
8
1.4
L
Chang'e
KingOfSwag24
Chang'e
3
3
1
1.17
L
Kuzenbo
KoffiBeans
Kuzenbo
0
2
1
0.25
L
0
0
0
0
L
Bellona
NHFN
Bellona
4
6
3
0.92
W
Ao Kuang
UwU SugarBear
Ao Kuang
7
3
6
3.33
W
1
0
6
4
W
2
1
6
5
W
Ix Chel
vksfn
Ix Chel
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,337
Damage
44,829
74,106
Taken
74,571
47,688
Mitigated
49,141
24,945
Healing
28,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Insanicidez
Thanatos
10,764
2,667
0
9,854
19,024
7,613
39
7,968
11,056
0
50,106
W
13,073
5,407
0
5,998
18,382
11,541
2,165
2,209
16,173
1,230
82,944
L
Chang'e
KingOfSwag24
Chang'e
13,692
523
1,590
10,137
16,189
6,845
0
9,275
6,914
84,745
0
L
Kuzenbo
KoffiBeans
Kuzenbo
4,188
1,744
0
1,748
15,774
18,949
0
4,717
11,057
38,764
0
L
1,505
669
0
750
2,625
701
0
755
1,870
0
15,055
L
Bellona
NHFN
Bellona
14,680
5,286
0
4,546
20,959
15,033
0
7,019
13,940
0
55,846
W
Ao Kuang
UwU SugarBear
Ao Kuang
10,153
3,264
0
12,730
23,697
11,562
0
3,823
19,874
84,289
0
W
8,976
3,006
0
715
6,567
3,044
1,519
1,675
4,892
0
97,253
W
8,508
799
0
3,067
13,592
15,429
238
4,510
9,082
33,891
0
W
Ix Chel
vksfn
Ix Chel
10,627
926
733
1,702
11,868
6,112
75
5,663
6,205
75,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,377
Gold Earned
40,089
546
Minions Killed
374
0
Camps Cleared
0
1,747,367
Distance Traveled
1,516,865
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,801
489
67
4
0
375,396
1
W
Surtr
9,892
550
106
6
0
342,381
0
L
Chang'e
9,346
519
143
8
0
321,158
0
L
Kuzenbo
8,015
445
56
3
0
372,609
3
L
Skadi
5,455
303
29
2
0
88,473
0
L
Bellona
8,472
471
79
4
0
359,229
0
W
Ao Kuang
10,601
589
99
6
0
365,916
0
W
Skadi
9,869
548
165
9
0
350,206
2
W
Ares
9,007
500
49
3
0
338,716
0
W
Ix Chel
10,008
556
127
7
0
350,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role