Player Matchup

Charybdis
Charybdis
Gold II
 
Charybdis
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold II
BeanieBlinkGone
Osiris
Gold II
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 272L
1,566 MMR
Party 3
Raijin
Raijin
Silver I
DylanJas
Raijin
Silver I
Level 127
God Stats
2W - 2L
1,155 SR
Queue Stats
33W - 33L
1,463 MMR
Party 1
Ah Puch
Ah Puch
Gold V
ImBeingTrolled
Ah Puch
Gold V
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,508 MMR
Party 1
Fafnir
Fafnir
Gold IV
XChampagnePapiX
Fafnir
Gold IV
Level 224
God Stats
20W - 24L
1,585 SR
Queue Stats
480W - 489L
1,370 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,448 SR
1,481 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,394 SR
1,475 MMR
Serqet
Serqet
Silver III
AkameSouma
Serqet
Silver III
Level 66
God Stats
0W - 1L
1,293 SR
Queue Stats
6W - 15L
1,469 MMR
Solo
Zeus
Zeus
Gold V
Desalation__
Zeus
Gold V
Level 106
God Stats
2W - 1L
1,347 SR
Queue Stats
32W - 29L
1,493 MMR
Party 2
Skadi
Skadi
Gold I
Skarnnie
Skadi
Gold I
Level 134
God Stats
114W - 85L
1,614 SR
Queue Stats
304W - 303L
1,542 MMR
Party 4
Bacchus
Bacchus
Silver I
ironmercs77
Bacchus
Silver I
Level 91
God Stats
1W - 3L
1,373 SR
Queue Stats
77W - 77L
1,436 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold III
zZChaoS_
Morgan Le Fay
Gold III
Level 144
God Stats
1W - 4L
1,345 SR
Queue Stats
291W - 296L
1,437 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 1 / 1
7,934
567
6,894
12,586
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 4
9,041
646
6,617
12,976
8,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
DylanJas
Raijin
14
5 / 2 / 3
8,810
629
9,213
8,097
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 1 / 5
9,323
666
8,408
11,825
7,614
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 0 / 6
8,423
602
3,250
6,386
6,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
IzanamiMaman BrigitteArachne

VS

Bans
AthenaThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AkameSouma
Serqet
11
0 / 5 / 3
6,347
453
4,939
13,784
5,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 4 / 1
6,788
485
11,439
10,200
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
Skarnnie
Skadi
11
0 / 2 / 0
6,704
479
6,219
7,249
2,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ironmercs77
Bacchus
12
3 / 4 / 1
7,540
539
6,378
14,178
14,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
zZChaoS_
Morgan Le Fay
11
0 / 2 / 0
6,704
479
3,551
7,863
3,968
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
5
5
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
1
1.5
L
Serqet
AkameSouma
Serqet
0
5
3
0.3
W
6
1
4
8
L
2
4
1
0.63
W
Raijin
DylanJas
Raijin
5
2
3
3.25
W
2
1
5
4.5
L
Skadi
Skarnnie
Skadi
0
2
0
0
W
2
0
6
5
L
Bacchus
ironmercs77
Bacchus
3
4
1
0.88
L
Morgan Le Fay
zZChaoS_
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,382
Damage
32,526
51,870
Taken
53,274
30,493
Mitigated
31,005
17,267
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,894
3,023
0
4,345
12,586
5,246
940
2,979
9,404
0
65,978
L
Serqet
AkameSouma
Serqet
4,939
1,107
0
734
13,784
5,887
0
5,892
7,892
0
40,608
W
6,617
2,631
0
609
12,976
8,299
611
3,710
9,088
0
79,058
L
11,439
657
0
1,631
10,200
3,867
0
4,647
5,553
51,411
0
W
Raijin
DylanJas
Raijin
9,213
655
0
789
8,097
3,022
443
3,909
3,736
64,287
0
W
8,408
355
0
8,411
11,825
7,614
630
7,118
4,267
78,862
0
L
Skadi
Skarnnie
Skadi
6,219
1,656
0
1,250
7,249
2,713
0
423
6,826
0
50,896
W
3,250
661
0
3,113
6,386
6,312
259
2,878
3,440
20,760
0
L
Bacchus
ironmercs77
Bacchus
6,378
567
0
2,583
14,178
14,570
0
5,320
8,858
23,240
0
L
Morgan Le Fay
zZChaoS_
Morgan Le Fay
3,551
312
0
3,498
7,863
3,968
0
4,589
3,274
49,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,531
Gold Earned
34,083
494
Minions Killed
350
0
Camps Cleared
0
1,383,202
Distance Traveled
1,289,389
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,934
567
105
8
0
263,686
2
L
Serqet
6,347
453
56
4
0
310,632
0
W
Osiris
9,041
646
109
8
0
331,613
0
L
Zeus
6,788
485
91
7
0
257,788
1
W
Raijin
8,810
629
115
8
0
261,401
0
W
Ah Puch
9,323
666
132
9
0
287,365
1
L
Skadi
6,704
479
98
7
0
216,344
2
W
Fafnir
8,423
602
33
2
0
239,137
4
L
Bacchus
7,540
539
23
2
0
293,708
3
L
Morgan Le Fay
6,704
479
82
6
0
210,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role