Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold I
 
Bakasura
Gold I
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver I
 
Hades
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Bronze III
AIKENSBRO
Poseidon
Bronze III
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,415 MMR
Party 2
Sylvanus
Sylvanus
Silver I
PoorVergen
Sylvanus
Silver I
Level 90
God Stats
2W - 1L
1,442 SR
Queue Stats
10W - 13L
1,450 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,488 SR
1,473 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,513 SR
1,460 MMR
Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
JadeRecord8271
Cupid
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,441 MMR
Party 1
Thoth
Thoth
Gold III
TheSadSageHBK
Thoth
Gold III
Level 143
God Stats
9W - 13L
1,469 SR
Queue Stats
220W - 232L
1,453 MMR
Solo
Bastet
Bastet
Bronze V
dankestcow
Bastet
Bronze V
Level 107
God Stats
2W - 3L
1,498 SR
Queue Stats
3W - 7L
1,461 MMR
Party 1
Ares
Ares
Gold IV
lALFl
Ares
Gold IV
Level 143
God Stats
5W - 4L
1,596 SR
Queue Stats
127W - 133L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 0 / 5
6,737
674
9,773
6,791
2,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
 
Bakasura
12
4 / 1 / 1
6,527
653
4,617
8,329
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
 
Hades
12
0 / 0 / 4
6,504
650
4,027
9,842
4,171
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
AIKENSBRO
Poseidon
10
3 / 2 / 1
6,148
615
4,262
3,782
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
PoorVergen
Sylvanus
11
6 / 0 / 3
6,892
689
5,020
4,517
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ThanatosCharonPele

VS

Bans
Maman BrigitteAo KuangAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 2 / 0
5,586
559
5,669
8,258
3,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 5 / 0
4,615
462
1,602
6,834
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 2 / 1
5,827
583
1,712
4,343
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
dankestcow
Bastet
9
2 / 5 / 1
5,548
555
5,495
10,577
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
lALFl
Ares
6
0 / 3 / 1
4,936
494
2,164
9,339
5,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
17
Kills
3
3
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
5
6.5
W
Bakasura
 
Bakasura
4
1
1
4.5
W
Hades
 
Hades
0
0
4
2
L
Chang'e
 
Chang'e
0
2
0
0
W
Poseidon
AIKENSBRO
Poseidon
3
2
1
1.75
L
0
5
0
0
W
Sylvanus
PoorVergen
Sylvanus
6
0
3
7.5
L
1
2
1
0.75
L
Bastet
dankestcow
Bastet
2
5
1
0.5
L
Ares
lALFl
Ares
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,699
Damage
16,642
33,261
Taken
39,351
14,156
Mitigated
15,327
17,704
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,773
4,607
0
2,727
6,791
2,949
0
1,236
5,555
0
44,860
W
Bakasura
 
Bakasura
4,617
3,730
0
3,138
8,329
3,464
13
1,496
6,833
0
42,853
W
Hades
 
Hades
4,027
874
152
7,090
9,842
4,171
0
5,205
4,637
49,146
0
L
Chang'e
 
Chang'e
5,669
855
88
4,229
8,258
3,810
0
3,567
4,328
44,755
0
W
Poseidon
AIKENSBRO
Poseidon
4,262
873
0
900
3,782
1,042
0
584
3,198
33,874
0
L
1,602
1,023
0
1,064
6,834
1,653
0
548
6,286
0
17,298
W
Sylvanus
PoorVergen
Sylvanus
5,020
1,794
443
3,254
4,517
2,530
0
1,024
3,493
36,532
16,358
L
1,712
48
0
534
4,343
1,238
0
1,501
2,344
43,301
0
L
Bastet
dankestcow
Bastet
5,495
2,232
0
1,622
10,577
3,402
0
3,650
6,831
0
28,599
L
Ares
lALFl
Ares
2,164
539
0
1,415
9,339
5,224
0
3,252
6,039
13,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,808
Gold Earned
26,512
410
Minions Killed
265
0
Camps Cleared
0
1,024,325
Distance Traveled
950,096
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,737
674
71
7
0
184,296
4
W
Bakasura
6,527
653
85
9
0
239,981
0
W
Hades
6,504
650
99
10
0
197,490
3
L
Chang'e
5,586
559
67
7
0
184,481
0
W
Poseidon
6,148
615
74
7
0
211,226
1
L
Cupid
4,615
462
38
4
0
157,216
0
W
Sylvanus
6,892
689
81
8
0
191,332
0
L
Thoth
5,827
583
85
9
0
191,184
4
L
Bastet
5,548
555
57
6
0
206,300
1
L
Ares
4,936
494
18
2
0
210,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role